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70
W[I] = ( ((u32) input[I * 4 + 0] << 24)
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71
| ((u32) input[I * 4 + 1] << 16)
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72
| ((u32) input[I * 4 + 2] << 8)
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73
| ((u32) input[I * 4 + 3]));
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76
static inline void BLEND_OP(int I, u32 *W)
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78
W[I] = s1(W[I-2]) + W[I-7] + s0(W[I-15]) + W[I-16];
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83
u32 a, b, c, d, e, f, g, h, t1, t2;