49
49
msgid "Edit Toolbar"
50
50
msgstr "Barra d'eines d'edició"
52
#: gamedata/game_cnt.txt:2
58
#: gamedata/game_cnt.txt:3
60
"This game is based on counting, from 0 to 16 (or 0 to 10 in hexadecimal). "
61
"The first level has no gold and no enemies: the problem is to find a way out "
62
"and up to the next level. After that, the number of enemies and pieces of "
63
"gold increases by 1 at each level. The name of each level corresponds to "
64
"the number of enemies, the pieces of gold and the digits that appear in the "
67
"These elegant and rather tricky Championship levels were composed by Steve "
68
"Mann <smann at cgl uwaterloo ca>."
71
#: gamedata/game_cnt.txt:8
77
#: gamedata/game_cnt.txt:9
79
"The only challenge is getting inside the 0, which is the only path to the "
82
"Getting inside the 0 requires climbing to the top of the zigzag ladder, "
83
"digging away five bricks on the left edge of the 0, racing back to the top "
84
"of the zigzag ladder, over the pole, falling through your recently dug "
85
"bricks and immediately moving right to get into the 0. The timing is fairly "
89
#: gamedata/game_cnt.txt:14
93
#: gamedata/game_cnt.txt:15
95
"Getting the gold requires multiple digs in the right places. However, see "
96
"the next paragraph.\n"
98
"To get out, you have to get the enemy to go over the top of the 1 and fill "
99
"the pit at the bottom. There are three ways to do this. The first and most "
100
"sensible is to wait on the pole above the top right edge of the 1 until the "
101
"enemy is almost upon you and then move to the right, digging to your right "
102
"as you reach the bottom of the 1.\n"
104
"The second way involves timing your digging for the gold (or where the gold "
105
"was); moving onto the gold at the right time will cause the enemy to fall "
106
"into the pit on the right of the 1. The third way is to destroy the enemy "
107
"and hope he reappears over the right side of the 1."
110
#: gamedata/game_cnt.txt:22
114
#: gamedata/game_cnt.txt:23
116
"To get the leftmost gold drop down on it from above, stepping one square to "
117
"either side as you fall. Immediately dig the square that was just below the "
118
"gold and step in. The false floor will drop you to the bottom."
121
#: gamedata/game_cnt.txt:26
127
#: gamedata/game_cnt.txt:27
129
"After getting all the gold, the only escape is up the highest ladder on the "
130
"left, but it is not connected to anything. To reach it, you will need to "
131
"entice an enemy to follow you, then step across the enemy to reach the "
135
#: gamedata/game_cnt.txt:30
141
#: gamedata/game_cnt.txt:31
143
"At the start, you need to race to the floor to the right. You will need to "
144
"trap some enemies (with luck, you will get a piece of gold in the process), "
145
"but you should easily be able to go up the ladders shaped like a 4, on the "
148
"When getting the gold from the 4, wait until the enemies have reached the "
149
"top of the ladders shaped like a 4. This will allow you enough time to "
150
"reach the ladders before the enemies cut you off."
153
#: gamedata/game_cnt.txt:36
157
#: gamedata/game_cnt.txt:37
159
"In the beginning, climb down the first set of ladders and wait on the lowest "
160
"section until the enemies have settled in their positions. Then drop to the "
161
"floor and aim for the big ladder at the the right with the fork at the "
162
"bottom. The fork is what enables you to get past the enemies above: wait at "
163
"the floor level of the left rung (not below the floor level!) until the "
164
"enemy on the long ladder drops next to you. Then climb up and to the right "
165
"to get up the big ladder."
168
#: gamedata/game_cnt.txt:40
172
#: gamedata/game_cnt.txt:41
174
"The first trick for this level is to time when you go through the bottom of "
175
"the 6 with the enemy climbing up the ladder to the left of the 6. Once you "
176
"get on the ladder, the enemies will climb up the ladder away from you, so "
177
"you just need to wait until there are no enemies low on the ladder before "
178
"digging through the bottom of the 6.\n"
180
"The second trick is figuring how to get all the enemies off the ladder on "
181
"the left of the screen. One way is to sit on top of the big 6 in the middle "
182
"and wait for them to come over the poles. Then drop to the floor and cross "
186
#: gamedata/game_cnt.txt:46
192
#: gamedata/game_cnt.txt:47
194
"The gold on top of the 7 is the main challenge. In the beginning, climb to "
195
"the left most square of the top of of the 7 and wait there until enemies "
196
"fill the holes on top of the 7."
199
#: gamedata/game_cnt.txt:50
203
#: gamedata/game_cnt.txt:51
205
"With careful moves and timing, you can tempt two enemies over to the "
206
"leftmost ladder and leave them there while you retrieve the five highest "
209
"The three lowest pieces must be collected all in one pass, but you may need "
210
"to force enemies towards the right of the 8 first, to avoid trouble when the "
211
"ladders appear and you land on the floor.\n"
213
"You can clear your final escape ladder by hitting the floor again, on the "
217
#: gamedata/game_cnt.txt:58
221
#: gamedata/game_cnt.txt:59
223
"In the beginning, drop as fast as you can to get to the floor. Dig several "
224
"pits on the bottom to delay the enemies from coming up the ladder. Then "
225
"grab the two pieces of gold off the left side of the 9 while there are no "
226
"enemies around, digging to enter the 9 after grabbing the higher of these "
229
"To get the gold from the bottom of the 9, stand on the left enemy, dig left "
230
"and move right. The two enemies will start to move left, fall, and climb "
231
"the ladder. When the first one gets stuck where you just dug, jump in the "
232
"lowest part of the 9 and dig to the left. The next enemy will carry the "
233
"gold down. Grab it, dig to the right, drop down to the pole and escape as "
234
"quickly as you can."
237
#: gamedata/game_cnt.txt:64
241
#: gamedata/game_cnt.txt:65
243
"You can trap several enemies in the pits at the bottom left and right, but "
244
"they will get loose when the hidden ladders appear. Dropping to the floor "
245
"during your escape can help clear your path to the top right."
248
#: gamedata/game_cnt.txt:68
251
#| msgid_plural "%1 levels"
255
#: gamedata/game_cnt.txt:69
257
"Get the piece of gold below the left side of the poles shaped like an 11 "
258
"first, then grab the piece on the base of the left 1 of the central 11. Now "
259
"drop to the floor just to the left of the double high wall. The enemies "
260
"will drop into different sections. You now want to do three things: get the "
261
"gold in the left and center sections, take gold from the enemies to the "
262
"right of you when on the floor and lure as many enemies as you can into the "
263
"section to the left of the 11.\n"
265
"The first two tasks are relatively easy: the last task can be accomplished "
266
"in several ways. If you run up the center ladder and move over the left, "
267
"you can wait above the right hand side of the poles (possibly dropping onto "
268
"the poles) and lure a few enemies at a time from the center section to the "
269
"left section. You can also pick up a piece of gold or two while doing "
272
"Once you have all the gold (except the pieces to the right of the 11), run "
273
"to the top right of the H of ladders in the middle. This will cause all the "
274
"enemies not in the far right section to move into the left section."
277
#: gamedata/game_cnt.txt:76
281
#: gamedata/game_cnt.txt:77
283
"This is a slow level with lots of waiting for enemies to move where you want "
286
"At the start, fall onto the nearest enemy as it falls and move onto the "
287
"right hand poles to get the piece of gold just below them. Be sure to wait "
288
"for an opening in the enemies below before dropping onto this gold piece. \n"
290
"The grid of 12 boxes on the right is useful: if you are not on the top "
291
"level, then the enemies climbing the ladder just left of the grid will not "
292
"drop onto it. You can use this to move them above the traps on the left, "
293
"then drop to the floor to get them to fall into them.\n"
295
"Another useful trick is to wait at the top of the ladder on the far left "
296
"(where you start the level). Any enemies far enough away will run over the "
297
"top of the grid of boxes and drop into the trapped area on the right. \n"
299
"To get the gold on the leftmost floor area, you need to fill the second "
300
"section of floor with enemies and dig out the squares that block the enemies "
301
"in the leftmost region. You may want to lose that gold (i.e. have the enemy "
302
"carrying the gold enter a dug square and be destroyed there), although it is "
303
"possible to get this piece of gold if you really want it.\n"
305
"If you leave the leftmost suspended gold until last, then it is easy to "
306
"escape to the top. Alternatively, if you leave the gold inside the 2 for "
307
"last, you should be able to escape without much difficultly. Otherwise, the "
308
"enemies trapped on the far left will cut off your escape route."
311
#: gamedata/game_cnt.txt:90
315
#: gamedata/game_cnt.txt:91
317
"In the beginning, wait on the top of the left (or better, right) branch of "
318
"the leftmost ladders until the enemies in the middle climb to the middle of "
319
"the center ladder. Then drop to the horizontal ladder, move all the way to "
320
"the right and drop to the floor, thus trapping several enemies.\n"
322
"You have to release most of the enemies from where they are trapped, to get "
323
"the gold from various places. In particular, you have to release the "
324
"enemies trapped on the left half of the floor to get at least one piece of "
327
"Once you pick up the last piece of gold, the enemies will swarm the center "
328
"ladder, so you will have to decide which piece of gold to pick up last. A "
329
"reasonable choice is the one held by the three enemies in the lowest leg of "
330
"the 3, as is the one in the center arm of the 3."
333
#: gamedata/game_cnt.txt:98
337
#: gamedata/game_cnt.txt:99
339
"Four tricks: first, do not dig out the enemies trapped in the 4s on the left "
340
"until towards the end (likewise if one gets trapped in the middle 4) - this "
341
"leaves fewer enemies to deal with. \n"
343
"Second, you will need to ride down on top of an enemy to get the trapped "
344
"gold in the 4s on the left and the floating piece of gold in the center.\n"
346
"Third, when you release the enemies on the 4s along the right (and possibly "
347
"the two in the 4s on the left), you may find it easier to double dig and "
348
"lose those pieces of gold.\n"
350
"Finally, it is easiest to escape at the end if you leave until last a piece "
351
"of gold in or near the floating 14 at middle right. Then you can run up the "
352
"ladder that appears there."
355
#: gamedata/game_cnt.txt:108
359
#: gamedata/game_cnt.txt:109
361
"Two hints: if you wait on one of the left two ladders one rung below the "
362
"piece of gold suspended between the two ladders, the enemies in the middle "
363
"will jump into the base of the 5. This should allow you to easily get the "
364
"gold between the 1 and the 5.\n"
366
"Second, if you wait on the base of the 1 to the right of the one, the "
367
"enemies on the right of the two ladders to the left of the 1 will jump off "
368
"the pole onto the other half of the base of the 1. If you wait high up "
369
"between the 1 and the 5, then jump to the base of the 1, while the enemies "
370
"are falling toward the base of the 1 you will be able to rush up the ladder "
371
"to the left of the 1 and get the gold to the left of the 1."
374
#: gamedata/game_cnt.txt:114
378
#: gamedata/game_cnt.txt:115
380
"The column to the left of the 1 requires a quick run down and back up, with "
381
"careful dodging both ways to avoid the enemies.\n"
383
"To get the gold in the middle of the 6, drop down on the top of the 'O' part "
384
"of the 6, move right/dig left and immediately move left and dig left to "
385
"delay the enemy who otherwise is likely to catch you. However, you may wish "
386
"to leave this piece of gold to the end so as not to free two additional "
387
"enemies earlier; it is possible to get two enemies to retrap themselves in "
388
"that section, though.\n"
390
"To get the gold held by enemies in the bottom right, dig out the blocking "
391
"square to their left, run up the ladder, dig off the right side of the 6, "
392
"drop in, run left and dig off a square on the left side of the 6 and drop to "
393
"the floor. The timing is tight - only one or two enemies in the bottom "
394
"right section will be able to move to the next section to the left. You "
395
"will still need to dig out the bottom of the 6 to get their gold, but that "
396
"is straightforward albeit a bit hectic because of the enemies lingering to "
397
"the left of the 6.\n"
399
"Once you have gotten all the gold, you may find it easiest to exit by "
400
"passing through the middle false floor on the 1 and exiting via the ladders "
401
"on the left of the 1."
53
405
#. NOTES: Files 'gamedata/game_*.txt' are KGoldrunner DATA files. They
54
406
#. are installed in $KDEDIR/share/apps/kgoldrunner/system and contain
3418
3785
"No pots esborrar un nivell fins que hagis creat una partida i un nivell. "
3419
3786
"Prova amb \"Crea una partida\"."
3421
#: src/kgrgame.cpp:2052
3788
#: src/kgrgame.cpp:2061
3422
3789
msgid "Do you want to delete a level and move higher levels down by one?"
3423
3790
msgstr "Vols esborrar un nivell i moure els nivells superiors cap avall?"
3425
#: src/kgrgame.cpp:2054
3792
#: src/kgrgame.cpp:2063
3426
3793
msgid "&Delete Level"
3427
3794
msgstr "&Esborra el nivell"
3429
#: src/kgrgame.cpp:2069
3796
#: src/kgrgame.cpp:2078
3431
3798
msgid "Cannot find file '%1' to be deleted."
3432
3799
msgstr "No s'ha pogut trobar el fitxer '%1' per esborrar-lo."
3434
#: src/kgrgame.cpp:2126 src/kgrgame.cpp:2136 src/kgrgame.cpp:2141
3435
#: src/kgrgame.cpp:2155 src/kgrgame.cpp:2173 src/kgrgame.cpp:2830
3436
#: src/kgrgame.cpp:2841
3801
#: src/kgrgame.cpp:2135 src/kgrgame.cpp:2145 src/kgrgame.cpp:2150
3802
#: src/kgrgame.cpp:2164 src/kgrgame.cpp:2182 src/kgrgame.cpp:2839
3803
#: src/kgrgame.cpp:2850
3437
3804
msgid "Save Game Info"
3438
3805
msgstr "Desa la informació de la partida"
3440
#: src/kgrgame.cpp:2127
3807
#: src/kgrgame.cpp:2136
3441
3808
msgid "You must enter a name for the game."
3442
3809
msgstr "Has d'introduir un nom per la partida."
3444
#: src/kgrgame.cpp:2137
3811
#: src/kgrgame.cpp:2146
3445
3812
msgid "You must enter a filename prefix for the game."
3446
3813
msgstr "Has d'introduir un prefix pel nom dels fitxers de la partida."
3448
#: src/kgrgame.cpp:2142
3815
#: src/kgrgame.cpp:2151
3449
3816
msgid "The filename prefix should not be more than 5 characters."
3450
3817
msgstr "El prefix pel nom del fitxer no ha de tenir més de 5 caràcters."
3452
#: src/kgrgame.cpp:2156
3819
#: src/kgrgame.cpp:2165
3453
3820
msgid "The filename prefix should be all alphabetic characters."
3455
3822
"El prefix pel nom dels fitxers només pot contenir caràcters de l'alfabet."
3457
#: src/kgrgame.cpp:2174
3824
#: src/kgrgame.cpp:2183
3459
3826
msgid "The filename prefix '%1' is already in use."
3460
3827
msgstr "El prefix pel nom dels fitxers '%1' ja està en us."
3462
#: src/kgrgame.cpp:2210
3829
#: src/kgrgame.cpp:2219
3463
3830
msgid "&Go on editing"
3464
3831
msgstr "&Continua l'edició"
3466
#: src/kgrgame.cpp:2223
3833
#: src/kgrgame.cpp:2232
3467
3834
msgid "You have not saved your work. Do you want to save it now?"
3468
3835
msgstr "No has desat el teu treball. Vols desar-lo ara?"
3470
#: src/kgrgame.cpp:2225
3837
#: src/kgrgame.cpp:2234
3474
#: src/kgrgame.cpp:2225
3841
#: src/kgrgame.cpp:2234
3475
3842
msgid "&Do Not Save"
3476
3843
msgstr "&No desis"
3478
#: src/kgrgame.cpp:2451
3845
#: src/kgrgame.cpp:2460
3479
3846
msgid "Sorry, you can only save or move into one of your own games."
3480
3847
msgstr "Ho sento, només pots esborrar o moure nivells de les teves partides."
3482
#: src/kgrgame.cpp:2457
3849
#: src/kgrgame.cpp:2466
3483
3850
msgid "Sorry, you can only delete a level from one of your own games."
3484
3851
msgstr "Ho sento, només pots esborrar nivells de les teves partides."
3486
#: src/kgrgame.cpp:2463
3853
#: src/kgrgame.cpp:2472
3487
3854
msgid "Sorry, you can only edit the game information on your own games."
3489
3856
"Ho sento, només pots editar la informació de les teves propies partides."
3491
#: src/kgrgame.cpp:2477
3858
#: src/kgrgame.cpp:2486
3493
3860
msgid "There is no level %1 in %2, so you cannot play or edit it."
3494
3861
msgstr "No hi ha nivell %1 a %2, per tant no hi pots jugar o editar-lo."
3496
#: src/kgrgame.cpp:2713 src/kgrgame.cpp:2725 src/kgrgame.cpp:2749
3497
#: src/kgrgame.cpp:2762 src/kgrgame.cpp:2771
3863
#: src/kgrgame.cpp:2722 src/kgrgame.cpp:2734 src/kgrgame.cpp:2758
3864
#: src/kgrgame.cpp:2771 src/kgrgame.cpp:2780
3498
3865
msgid "Check Games & Levels"
3499
3866
msgstr "Comprovació de partides i nivells"
3501
#: src/kgrgame.cpp:2714
3868
#: src/kgrgame.cpp:2723
3503
3870
msgid "There is no folder '%1' to hold levels for the '%2' game."
3505
3872
"No existeix el directori '%1' per contenir els nivells de la partida '%2'."
3507
#: src/kgrgame.cpp:2726
3874
#: src/kgrgame.cpp:2735
3509
3876
msgid "There are no files '%1/%2???.grl' for the %3 game."
3510
3877
msgstr "No existeixen els fitxers '%1/%2???.grl' per la partida %3."
3512
#: src/kgrgame.cpp:2750
3879
#: src/kgrgame.cpp:2759
3515
3882
"File '%1' is beyond the highest level for the %2 game and cannot be played."