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  • Committer: Package Import Robot
  • Author(s): Jeremy Bicha
  • Date: 2011-09-26 12:54:22 UTC
  • mfrom: (1.1.1 upstream)
  • Revision ID: package-import@ubuntu.com-20110926125422-fhnx2xyc0qcpgyh2
Tags: 1:3.2.0-0ubuntu1
* New upstream stable release.
  - Distribute a copy of the LGPL
  - Update card theme install info for Debian, Ubuntu & OpenSUSE
  - Build help with yelp-tools instead of gnome-doc-utils
  - Fix game restart
  - Translation updates
* debian/control: Build-depends on yelp-tools
* debian/copyright: Fixed a few lintian warnings
* 03_update_theme_install_data.patch: Dropped, applied upstream

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<?xml version="1.0" encoding="utf-8"?>
 
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<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">
 
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<sect1 id="Cover"><!--<sect1info>
 
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          <copyright>
 
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           <year>2001</year>
 
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           <holder>Rosanna Yuen</holder>
 
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          </copyright>
 
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          <author>
 
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           <firstname>Rosanna</firstname>
 
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           <surname>Yuen</surname>
 
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          </author>
 
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          <address><email>zana@webwynk.net</email></address>
 
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        </sect1info>-->
 
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        <title>Cover</title>
 
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  <para>Written by Rosanna Yuen</para>
 
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          <sect2><title>Setup</title>
 
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  <informaltable>
 
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    <tgroup cols="2">
 
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      <tbody>
 
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        <row>
 
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          <entry>Type of Deck</entry>
 
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          <entry>Standard Deck</entry>
 
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        </row>
 
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        <row>
 
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          <entry>Stock</entry>
 
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          <entry>
 
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      Top left pile.  All remaining cards are placed here after
 
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      dealing.
 
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    </entry>
 
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        </row>
 
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        <row>
 
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          <entry>Tableau</entry>
 
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    <entry>
 
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      Four piles.  One card is dealt in each slot at the beginning
 
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      of the game.  Empty slots are immediately filled from the
 
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      Stock.
 
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    </entry>
 
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        </row>
 
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      </tbody>
 
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    </tgroup>
 
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  </informaltable>
 
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          </sect2>
 
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        <sect2><title>Goal</title>
 
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  <para>
 
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    Empty the Stock.
 
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  </para>
 
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          </sect2>
 
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        <sect2><title>Rules</title>
 
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  <para>
 
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    Any two cards in the Tableau can be removed if they belong to the
 
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    same suit.  Spaces are immediately filled by cards in the
 
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    Stock.  The game is over when each suit is represented by one
 
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    card in the Tableau.
 
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  </para>
 
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          </sect2>
 
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        <sect2><title>Scoring</title>
 
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  <para>
 
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    Each pair removed from the game scores two points.
 
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  </para>
 
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  <para>
 
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    Maximum possible score:  48
 
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  </para>
 
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          </sect2>
 
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        <sect2><title>Strategy</title>
 
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  <para>
 
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    A quick short game with not much thought involved, cover is best
 
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    played with minimal thought and quick reflexes.
 
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  </para>
 
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        </sect2>
 
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</sect1>