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#ifndef INKSCAPE_LPE_DOEFFECT_STACK_H
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#define INKSCAPE_LPE_DOEFFECT_STACK_H
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* Inkscape::LPEdoEffectStackTest
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* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
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* Released under GNU GPL, read the file 'COPYING' for more information
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* This effect is to test whether running up and down the doEffect stack does not change the original-d too much.
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* i.e. for this effect, the output should match more or less exactly with the input.
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#include "live_effects/effect.h"
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#include "live_effects/parameter/parameter.h"
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#include "live_effects/parameter/point.h"
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#include "live_effects/parameter/path.h"
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namespace LivePathEffect {
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class LPEdoEffectStackTest : public Effect {
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LPEdoEffectStackTest(LivePathEffectObject *lpeobject);
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virtual ~LPEdoEffectStackTest();
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virtual void doEffect (SPCurve * curve);
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virtual std::vector<Geom::Path> doEffect_path (std::vector<Geom::Path> const & path_in);
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virtual Geom::Piecewise<Geom::D2<Geom::SBasis> > doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in);
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LPEdoEffectStackTest(const LPEdoEffectStackTest&);
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LPEdoEffectStackTest& operator=(const LPEdoEffectStackTest&);
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}; //namespace LivePathEffect
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}; //namespace Inkscape