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#ifndef SOUND_FIREWIRE_ISO_RESOURCES_H_INCLUDED
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#define SOUND_FIREWIRE_ISO_RESOURCES_H_INCLUDED
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#include <linux/mutex.h>
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#include <linux/types.h>
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* struct fw_iso_resources - manages channel/bandwidth allocation
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* @channels_mask: if the device does not support all channel numbers, set this
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* bit mask to something else than the default (all ones)
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* This structure manages (de)allocation of isochronous resources (channel and
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* bandwidth) for one isochronous stream.
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struct fw_iso_resources {
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unsigned int bandwidth; /* in bandwidth units, without overhead */
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unsigned int bandwidth_overhead;
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int generation; /* in which allocation is valid */
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int fw_iso_resources_init(struct fw_iso_resources *r,
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struct fw_unit *unit);
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void fw_iso_resources_destroy(struct fw_iso_resources *r);
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int fw_iso_resources_allocate(struct fw_iso_resources *r,
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unsigned int max_payload_bytes, int speed);
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int fw_iso_resources_update(struct fw_iso_resources *r);
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void fw_iso_resources_free(struct fw_iso_resources *r);