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Fri Feb 21 10:37:54 CST 2003 mein@cs.umn.edu
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Added Goofsters alt-m menu for merging verts in edit mode.
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Fri Feb 21 10:37:54 CST 2003 mein@cs.umn.edu
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Added MacOSX plugin stuff
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Thu Apr 24 00:48:43 CST 2003 cwant@ualberta.ca
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Added auto-skinning support. When parenting a mesh to an
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armature the user is confronted with a menu about creating
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weight groups. They can either create empty groups,
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create groups that are populated based on a closest bone
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algorithm, or create no groups.
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Mon Apr 28 04:04:44 CET 2003 phaseIV@zonnet.nl
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Added Quicktime image and movie import for textures.
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Added Quicktime movie export for rendering.
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Note: the selected export codec isn't saved in the blendfile.
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Enable with the WITH_QUICKTIME compile flag.
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Mon Apr 28 12:32:12 CET 2003 phaseIV@zonnet.nl
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Added (Win32) text clipboard support and a rightmouse menu to
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the text editor. Added the possibility to export text from
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the editor to a 3D Font object with alt-m. (up to 1000 chars)
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Added rename/delete popups to the file and imageselectors.
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Redesigned the userpreference window layout. (unfinished atm.)
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Mon Apr 28 23:17:04 CET 2003 phaseIV@zonnet.nl
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Added a 3D font loader that uses the Freetype2 library to
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parse the vector data. Freetype2 supports many font formats
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including Type1, TrueType and OpenType fonts.
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Enable with the WITH_FREETYPE2 compile flag.
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Initial Change Log for Blender 2.26 Sun Feb 9 10:53:10 UTC 2003
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New features of Blender 2.26:
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-----------------------------
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- Mousewheel support for all windows. Two user settings are added in the
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top window for mousewheel usage. The zoom direction [WZoom] and the
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number of lines that get scrolled [WLines] can be set here.
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The mousewheel also works to increase/decrease the size of the circle
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while selecting or doing proportional scaling.
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- A "fake user" button next to the material popup has been added, to keep
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the data when it has been unlinked from an object. (Basically a shortcut
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for pressing Shift+F4 and F)
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- Added support for manipulating Ipo bezier handles through the action
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window. Selecting action keys and pressing VKEY, HKEY, or shift-HKEY
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modifies the handles of the keys in the same way it does in the IPO
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- CKEY in the action window scrolls the window so that the current frame
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- Extra selection support for the action window, including:
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- border select initiated in the channel names border selects the
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channels and constraint channels.
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- right click or border select initiated in the horizontal scroll
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causes blender to select all keys for the selected frames.
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- right click or border select in the vertical scroll causes blender
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to select all keys for the channel or constraint channels that are
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to the left of the selection.
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- X-ray bones support for showing armature bones in shaded mode (disabled
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depth test). The new x-ray button is added in the edit buttons when the
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- TKEY in the action window changes the Ipo type (constant/linear/bezier)
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for the Ipo curves owned by the selected channels
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- Simple shaded+wire and solid+wire drawmodes. It basically draws the
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wireframe after drawing the model in solid/shaded/textured mode.
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The user can set this per object using the "Wire" button in the edit
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- A headerbutton for drawing linenumbers in the texteditor.
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- Ctrl keystrokes for cut/copy/paste/undo/redo in the texteditor.
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- NTSC render preset (Image size - 720x480, Aspect ratio - 10x11, 30 fps)
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- Make switching to bottom, back, and left view (shift+pad7, shift+pad1
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and shift+pad1) work when in camera view.
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- Full screen by default under Unix.
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- Ignore WM_DELETE_WINDOW on IRIX.
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- Icons in the imageselect window get drawn properly.
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- A small modification is made that prevents closing the renderwindow on
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Mac OSX, so the GUI won't becoming irresponsive.
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New build system using configure (this is partially working but