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  • Committer: Bazaar Package Importer
  • Author(s): Florian Ernst
  • Date: 2005-11-06 12:40:03 UTC
  • mfrom: (1.1.2 upstream)
  • Revision ID: james.westby@ubuntu.com-20051106124003-3pgs7tcg5rox96xg
Tags: 2.37a-1.1
* Non-maintainer upload.
* Split out parts of 01_SConstruct_debian.dpatch again: root_build_dir
  really needs to get adjusted before the clean target runs - closes: #333958,
  see #288882 for reference

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#!/usr/bin/python
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Import ('user_options_dict')
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Import ('library_env')
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                'SCA_IObject.cpp',
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                'SCA_IScene.cpp',
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                'SCA_ISensor.cpp',
 
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                'SCA_JoystickManager.cpp',
 
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                'SCA_JoystickSensor.cpp',
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                'SCA_KeyboardManager.cpp',
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                'SCA_KeyboardSensor.cpp',
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                'SCA_LogicManager.cpp',
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                'SCA_RandomEventManager.cpp',
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                'SCA_RandomNumberGenerator.cpp',
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                'SCA_RandomSensor.cpp',
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                'SCA_TimeEventManager.cpp']
 
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                'SCA_TimeEventManager.cpp',
 
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                'Joystick/SCA_Joystick.cpp',
 
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                'Joystick/SCA_JoystickEvents.cpp']
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sca_gamelogic_env.Append (CPPPATH=['.',
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                                   '#/source/kernel/gen_system',
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                                   '#/intern/moto/include'])
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sca_gamelogic_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE'])
 
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sca_gamelogic_env.Append (CPPPATH = user_options_dict['SDL_INCLUDE'])
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sca_gamelogic_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/SCA_GameLogic', source=source_files)