73
85
void BMF_BitmapFont::DrawString(char* str)
97
glBitmap(1, 1, 0, 0, -vp[0], vp[1], &nullm);
78
101
glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
79
102
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
82
105
BMF_CharData & cd = m_fontData->chars[c];
84
107
if (cd.data_offset==-1) {