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Viewing changes to source/gameengine/GameLogic/SCA_IObject.cpp

  • Committer: Bazaar Package Importer
  • Author(s): Florian Ernst
  • Date: 2005-11-06 12:40:03 UTC
  • mfrom: (1.1.2 upstream)
  • Revision ID: james.westby@ubuntu.com-20051106124003-3pgs7tcg5rox96xg
Tags: 2.37a-1.1
* Non-maintainer upload.
* Split out parts of 01_SConstruct_debian.dpatch again: root_build_dir
  really needs to get adjusted before the clean target runs - closes: #333958,
  see #288882 for reference

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/**
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 * $Id: SCA_IObject.cpp,v 1.4 2004/03/22 22:01:33 jesterking Exp $
 
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 * $Id: SCA_IObject.cpp,v 1.6 2004/07/17 05:28:20 kester Exp $
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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}
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#if 0
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const MT_Point3& SCA_IObject::ConvertPythonPylist(PyObject* pylist)
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{
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        bool error = false;
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        }
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        return m_sDummy;
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}
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const MT_Point3& SCA_IObject::ConvertPythonVectorArg(PyObject* args)
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{
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        PyObject* pylist;
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        PyArg_ParseTuple(args,"O",&pylist);
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        m_sDummy = ConvertPythonPylist(pylist);
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        return m_sDummy;
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}
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#endif
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void SCA_IObject::Suspend(void)
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{
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PyObject* SCA_IObject::_getattr(char* attr) {
 
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PyObject* SCA_IObject::_getattr(const STR_String& attr) {
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        _getattr_up(CValue);
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}
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