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struct EnvMap *RE_copy_envmap(struct EnvMap *env);
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void RE_free_envmapdata(struct EnvMap *env);
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int RE_envmaptex(struct Tex *tex, float *texvec, float *dxt, float *dyt);
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extern char texstr[20][12]; /* buttons.c */
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void make_unique_prop_names(char *str);