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Viewing changes to source/gameengine/GameLogic/SCA_IObject.h

  • Committer: Bazaar Package Importer
  • Author(s): Florian Ernst
  • Date: 2005-11-06 12:40:03 UTC
  • mfrom: (1.1.2 upstream)
  • Revision ID: james.westby@ubuntu.com-20051106124003-3pgs7tcg5rox96xg
Tags: 2.37a-1.1
* Non-maintainer upload.
* Split out parts of 01_SConstruct_debian.dpatch again: root_build_dir
  really needs to get adjusted before the clean target runs - closes: #333958,
  see #288882 for reference

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/**
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 * $Id: SCA_IObject.h,v 1.6 2004/03/22 22:01:33 jesterking Exp $
 
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 * $Id: SCA_IObject.h,v 1.8 2004/07/17 05:28:20 kester Exp $
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 *
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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class SCA_IController;
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class SCA_IActuator;
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template<class T> T PyVecTo(PyObject*);
 
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typedef std::vector<SCA_ISensor *>       SCA_SensorList;
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typedef std::vector<SCA_IController *>   SCA_ControllerList;
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typedef std::vector<SCA_IActuator *>     SCA_ActuatorList;
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         */
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        void Resume(void);
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        const class MT_Point3&  ConvertPythonPylist(PyObject* pylist);
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        const class MT_Point3&  ConvertPythonVectorArg(PyObject* args);
 
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//      const class MT_Point3&  ConvertPythonPylist(PyObject* pylist);
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        // here come the python forwarded methods
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        PyObject* _getattr(char* attr);
 
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        virtual PyObject* _getattr(const STR_String& attr);
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};
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