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  • Committer: Bazaar Package Importer
  • Author(s): Florian Ernst
  • Date: 2005-11-06 12:40:03 UTC
  • mfrom: (1.1.2 upstream)
  • Revision ID: james.westby@ubuntu.com-20051106124003-3pgs7tcg5rox96xg
Tags: 2.37a-1.1
* Non-maintainer upload.
* Split out parts of 01_SConstruct_debian.dpatch again: root_build_dir
  really needs to get adjusted before the clean target runs - closes: #333958,
  see #288882 for reference

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<?xml version="1.0" encoding = "Windows-1252"?>
 
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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        ProjectType="Visual C++"
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        Version="7.00"
 
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        Version="7.0"
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        Name="GP_ghost"
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        SccProjectName=""
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        SccLocalPath="">
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        </Platforms>
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        <Configurations>
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                <Configuration
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                        Name="Release|Win32"
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                        OutputDirectory=".\..\..\..\..\obj\windows"
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                        IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost"
 
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                        Name="BlenderPlayer Debug|Win32"
 
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                        OutputDirectory="..\..\..\..\bin\debug"
 
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                        IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug"
 
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                        ConfigurationType="1"
 
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                        UseOfMFC="0"
 
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                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
 
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                        CharacterSet="2">
 
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                        <Tool
 
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                                Name="VCCLCompilerTool"
 
23
                                Optimization="0"
 
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                                AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
 
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                                PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG"
 
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                                BasicRuntimeChecks="3"
 
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                                RuntimeLibrary="1"
 
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                                UsePrecompiledHeader="2"
 
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                                PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"
 
30
                                AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
 
31
                                ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
 
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                                ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
 
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                                WarningLevel="2"
 
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                                SuppressStartupBanner="TRUE"
 
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                                DebugInformationFormat="3"
 
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                                CompileAs="0"/>
 
37
                        <Tool
 
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                                Name="VCCustomBuildTool"/>
 
39
                        <Tool
 
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                                Name="VCLinkerTool"
 
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                                AdditionalOptions="/MACHINE:I386
 
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"
 
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                                AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib"
 
44
                                ShowProgress="0"
 
45
                                OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
 
46
                                LinkIncremental="2"
 
47
                                SuppressStartupBanner="TRUE"
 
48
                                AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\..\build\msvc_7\libs\extern\debug"
 
49
                                IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
 
50
                                GenerateDebugInformation="TRUE"
 
51
                                ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\debug\blenderplayer.pdb"
 
52
                                SubSystem="1"/>
 
53
                        <Tool
 
54
                                Name="VCMIDLTool"
 
55
                                TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/>
 
56
                        <Tool
 
57
                                Name="VCPostBuildEventTool"
 
58
                                CommandLine="ECHO Moving libraries and export definitions...
 
59
MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs\debug
 
60
MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs\debug
 
61
MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_7\libs\debug
 
62
ECHO Copying required 3rd party dlls...
 
63
XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23_d.dll ..\..\..\..\bin\debug
 
64
XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug
 
65
XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug
 
66
XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug
 
67
XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug
 
68
ECHO Done
 
69
"/>
 
70
                        <Tool
 
71
                                Name="VCPreBuildEventTool"/>
 
72
                        <Tool
 
73
                                Name="VCPreLinkEventTool"/>
 
74
                        <Tool
 
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                                Name="VCResourceCompilerTool"
 
76
                                PreprocessorDefinitions="_DEBUG"
 
77
                                Culture="1033"/>
 
78
                        <Tool
 
79
                                Name="VCWebServiceProxyGeneratorTool"/>
 
80
                        <Tool
 
81
                                Name="VCXMLDataGeneratorTool"/>
 
82
                        <Tool
 
83
                                Name="VCWebDeploymentTool"/>
 
84
                        <Tool
 
85
                                Name="VCManagedWrapperGeneratorTool"/>
 
86
                        <Tool
 
87
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
 
88
                </Configuration>
 
89
                <Configuration
 
90
                        Name="BlenderPlayer Release|Win32"
 
91
                        OutputDirectory="..\..\..\..\bin"
 
92
                        IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost"
17
93
                        ConfigurationType="1"
18
94
                        UseOfMFC="0"
19
95
                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
21
97
                        <Tool
22
98
                                Name="VCCLCompilerTool"
23
99
                                InlineFunctionExpansion="1"
24
 
                                AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\gameengine\Physics\Ode,..\..\..\..\source\gameengine\Physics,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/readblenfile,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\gameplayer\common\windows,..\..\..\..\..\lib\windows\string\include,..\..\..\..\..\lib\windows\ghost\include,..\..\..\..\..\lib\windows\iksolver\include"
 
100
                                AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
25
101
                                PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
26
102
                                StringPooling="TRUE"
27
103
                                RuntimeLibrary="0"
28
104
                                EnableFunctionLevelLinking="TRUE"
29
105
                                DefaultCharIsUnsigned="TRUE"
30
106
                                UsePrecompiledHeader="2"
31
 
                                PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/GP_ghost.pch"
32
 
                                AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/"
33
 
                                ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/"
34
 
                                ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/"
35
 
                                WarningLevel="3"
 
107
                                PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\GP_ghost.pch"
 
108
                                AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
 
109
                                ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
 
110
                                ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
 
111
                                WarningLevel="2"
36
112
                                SuppressStartupBanner="TRUE"
37
113
                                CompileAs="0"/>
38
114
                        <Tool
40
116
                        <Tool
41
117
                                Name="VCLinkerTool"
42
118
                                AdditionalOptions="/MACHINE:I386"
43
 
                                AdditionalDependencies="libguardedalloc.a libstring.a libghost.a odelib.lib fmodvc.lib libbmfont.a ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib libjpeg.a opengl32.lib glu32.lib openal_static.lib dxguid.lib libblenkey.a libeay32.lib libpng.a libz.a libmoto.a"
44
 
                                OutputFile="..\..\..\..\obj\windows\blenderplayer.exe"
 
119
                                AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib"
 
120
                                OutputFile="..\..\..\..\bin\blenderplayer.exe"
45
121
                                LinkIncremental="1"
46
122
                                SuppressStartupBanner="TRUE"
47
 
                                AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib,..\..\..\..\..\lib\windows\bmfont\lib,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\string\lib,..\..\..\..\..\lib\windows\ghost\lib,..\..\..\..\..\lib\windows\jpeg/lib,..\..\..\..\..\lib\windows\moto\lib\,..\..\..\..\..\lib\windows\png\lib,..\..\..\..\..\lib\windows\zlib\lib,..\..\..\..\..\lib\windows\ode-0.03\lib,../../../../../lib/windows/fmod/lib,..\..\..\..\..\lib\windows\python\lib,../../../../../lib/windows/openal/lib,..\..\..\..\..\lib\windows\openssl\lib,..\..\..\..\..\lib\windows\blenkey\lib\"
48
 
                                IgnoreDefaultLibraryNames="libcd.lib,libc.lib,msvcrt.lib,msvcrtd.lib,msvcprt.lib"
49
 
                                ProgramDatabaseFile=".\..\..\..\..\obj\windows/blenderplayer.pdb"
 
123
                                AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\..\build\msvc_7\libs\extern"
 
124
                                IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
 
125
                                ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\blenderplayer.pdb"
50
126
                                SubSystem="1"/>
51
127
                        <Tool
52
128
                                Name="VCMIDLTool"
53
129
                                TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/>
54
130
                        <Tool
55
 
                                Name="VCPostBuildEventTool"/>
 
131
                                Name="VCPostBuildEventTool"
 
132
                                CommandLine="ECHO Moving libraries and export definitions...
 
133
MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs
 
134
MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs
 
135
ECHO Copying required 3rd party dlls...
 
136
XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23.dll ..\..\..\..\bin
 
137
XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin
 
138
XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin
 
139
XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin
 
140
ECHO Done
 
141
"/>
56
142
                        <Tool
57
143
                                Name="VCPreBuildEventTool"/>
58
144
                        <Tool
64
150
                        <Tool
65
151
                                Name="VCWebServiceProxyGeneratorTool"/>
66
152
                        <Tool
67
 
                                Name="VCWebDeploymentTool"/>
68
 
                </Configuration>
69
 
                <Configuration
70
 
                        Name="Debug|Win32"
71
 
                        OutputDirectory=".\..\..\..\..\obj\windows\debug"
72
 
                        IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug"
73
 
                        ConfigurationType="1"
74
 
                        UseOfMFC="0"
75
 
                        ATLMinimizesCRunTimeLibraryUsage="FALSE"
76
 
                        CharacterSet="2">
77
 
                        <Tool
78
 
                                Name="VCCLCompilerTool"
79
 
                                Optimization="0"
80
 
                                AdditionalIncludeDirectories="../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Physics\Ode,..\..\..\..\source\gameengine\Physics,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/readblenfile,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\gameplayer\common\windows,..\..\..\..\..\lib\windows\string\include,..\..\..\..\..\lib\windows\ghost\include,../../../../../lib/windows/iksolver/include"
81
 
                                PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE"
82
 
                                RuntimeLibrary="1"
83
 
                                UsePrecompiledHeader="2"
84
 
                                PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/GP_ghost.pch"
85
 
                                AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/"
86
 
                                ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/"
87
 
                                ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/"
88
 
                                WarningLevel="3"
89
 
                                SuppressStartupBanner="TRUE"
90
 
                                DebugInformationFormat="3"
91
 
                                CompileAs="0"
92
 
                                UndefinePreprocessorDefinitions="_DEBUG"/>
93
 
                        <Tool
94
 
                                Name="VCCustomBuildTool"/>
95
 
                        <Tool
96
 
                                Name="VCLinkerTool"
97
 
                                AdditionalOptions="/MACHINE:I386"
98
 
                                AdditionalDependencies="libguardedalloc.a libstring.a libghost.a odelib.lib fmodvc.lib libbmfont.a ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.a dxguid.lib libblenkey.a libeay32.lib libpng.a libz.a libmoto.a"
99
 
                                OutputFile="..\..\..\..\obj\windows\debug\blenderplayer.exe"
100
 
                                LinkIncremental="2"
101
 
                                SuppressStartupBanner="TRUE"
102
 
                                AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib,..\..\..\..\..\lib\windows\bmfont\lib\,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\string\lib\,..\..\..\..\..\lib\windows\ghost\lib\,..\..\..\..\..\lib\windows\jpeg\lib,..\..\..\..\..\lib\windows\moto\lib\,..\..\..\..\..\lib\windows\zlib\lib\,..\..\..\..\..\lib\windows\png\lib\,..\..\..\..\..\lib\windows\ode-0.03\lib,../../../../../lib/windows/fmod/lib,..\..\..\..\..\lib\windows\python\lib,../../../../../lib/windows/openal/lib,..\..\..\..\..\lib\windows\openssl\lib,..\..\..\..\..\lib\windows\blenkey\lib\"
103
 
                                IgnoreDefaultLibraryNames="libcd.lib,libc.lib,libcmt.lib,msvcrt.lib,msvcrtd.lib,msvcprtd.lib"
104
 
                                GenerateDebugInformation="TRUE"
105
 
                                ProgramDatabaseFile=".\..\..\..\..\obj\windows\debug/blenderplayer.pdb"
106
 
                                SubSystem="1"/>
107
 
                        <Tool
108
 
                                Name="VCMIDLTool"
109
 
                                TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/>
110
 
                        <Tool
111
 
                                Name="VCPostBuildEventTool"/>
112
 
                        <Tool
113
 
                                Name="VCPreBuildEventTool"/>
114
 
                        <Tool
115
 
                                Name="VCPreLinkEventTool"/>
116
 
                        <Tool
117
 
                                Name="VCResourceCompilerTool"
118
 
                                PreprocessorDefinitions="_DEBUG"
119
 
                                Culture="1033"/>
120
 
                        <Tool
121
 
                                Name="VCWebServiceProxyGeneratorTool"/>
122
 
                        <Tool
123
 
                                Name="VCWebDeploymentTool"/>
 
153
                                Name="VCXMLDataGeneratorTool"/>
 
154
                        <Tool
 
155
                                Name="VCWebDeploymentTool"/>
 
156
                        <Tool
 
157
                                Name="VCManagedWrapperGeneratorTool"/>
 
158
                        <Tool
 
159
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
124
160
                </Configuration>
125
161
        </Configurations>
 
162
        
126
163
        <Files>
127
164
                <Filter
128
165
                        Name="Source Files"
129
166
                        Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
130
167
                        <File
 
168
                                RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
 
169
                        </File>
 
170
                        <File
131
171
                                RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp">
132
172
                        </File>
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                        <File
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                                RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp">
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                        </File>
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                        <File
 
177
                                RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp">
 
178
                        </File>
 
179
                        <File
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                                RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp">
138
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                        </File>
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                        <File
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                                RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp">
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                        </File>
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                        <File
143
 
                                RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp">
144
 
                        </File>
145
 
                        <File
146
 
                                RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
147
 
                        </File>
148
 
                        <File
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                                RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
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                        </File>
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                        <File
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                                RelativePath="..\..\..\..\source\icons\winplayer.rc">
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                                <FileConfiguration
154
 
                                        Name="Release|Win32">
 
191
                                        Name="BlenderPlayer Debug|Win32">
155
192
                                        <Tool
156
193
                                                Name="VCResourceCompilerTool"
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                                                AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
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                                </FileConfiguration>
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                                <FileConfiguration
160
 
                                        Name="Debug|Win32">
 
197
                                        Name="BlenderPlayer Release|Win32">
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                                        <Tool
162
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                                                Name="VCResourceCompilerTool"
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                                                AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>