280
284
child_w_rotation[1][i] = (m_relax * child_w_rotation[1][i] + child_n_rotation[1][i]) * weight;
281
285
child_w_rotation[2][i] = (m_relax * child_w_rotation[2][i] + child_n_rotation[2][i]) * weight;
284
290
child_w_scale = child_n_scale;
285
291
child_w_pos = child_n_pos;