3
create_world(levelw, levelh)
4
enigma.ConserveLevel = FALSE
6
draw_border("st-stone1")
7
fill_floor("fl-leaves", 0,0, level_width,level_height)
9
fill_floor ("fl-water", 8, 1, 4, 11)
10
fill_floor ("fl-stwood", 8, 1, 4, 1)
11
fill_floor ("fl-stwood", 8, 11, 4, 1)
14
--fill_stones ("st-white4", 1, 4, 2, 6)
15
set_stone ("st-white4", 2,5)
16
set_stone ("st-white4", 1,4)
17
set_stone ("st-white4", 1,6)
18
set_stone ("st-white4", 2,7)
19
set_stone ("st-white4", 1,8)
21
set_stone ("st-white4", 17,5)
22
set_stone ("st-white4", 18,4)
23
set_stone ("st-white4", 18,6)
24
set_stone ("st-white4", 17,7)
25
set_stone ("st-white4", 18,8)
28
oxyd_default_flavor = "d"
45
ac1 = set_actor("ac-blackball", 5, 6.5)
46
ac2 = set_actor("ac-whiteball", 15, 6.5, {player=0} )
47
AddRubberBand (ac1, ac2, 10000, 10, 10)