5
oxyd_default_flavor = "d"
7
Require("levels/ant.lua")
11
cells[" "]=cell{floor="fl-leavesb"}
12
cells["1"]=cell{floor="fl-leaves"}
13
cells["2"]=cell{floor="fl-leavesc1"}
14
cells["3"]=cell{floor="fl-leavesc2"}
15
cells["4"]=cell{floor="fl-leavesc3"}
16
cells["5"]=cell{floor="fl-leavesc4"}
17
cells["6"]=cell{floor="fl-leavesd1"}
18
cells["7"]=cell{floor="fl-leavesd2"}
19
cells["8"]=cell{floor="fl-leavesd3"}
20
cells["9"]=cell{floor="fl-leavesd4"}
21
cells["M"]=cell{floor="fl-metal"}
22
cells["I"]=cell{floor="fl-ice_001"}
23
cells["R"]=cell{floor="fl-rough_slow"}
24
cells["D"]=cell{floor="fl-dunes"}
25
cells["S"]=cell{floor="fl-space"}
26
cells["S"]=cell{floor="fl-space"}
27
cells["C"]=cell{floor="fl-sand"}
28
cells["#"]=cell{stone="st-likeoxyda"}
29
cells["d"]=cell{{{document, "Friction and acceleration depend on the floor type."}}}
30
cells["o"]=cell{parent=cells["C"],actor={"ac-blackball", {player=0}}}
31
if (not difficult) then
32
cells["Q"]=cell{stone="st-likeoxydd"}
34
cells["Q"]=cell{{{oxyd}}}
38
"##########################################################",
40
"# 2111111111111114 # 2111111111111114 # 2111111111111114 #",
41
"# 1IIIIIIIIIIIIII1 # 1RRRRRRRRRRRRRR1 # 1DDDDDDDDDDDDDD1 #",
42
"# 1IIIIIIIIIIIIII1 # 1RRRRRRRRRRRRRR1 # 1DDDDDDDDDDDDDD1 #",
43
"# 1II0IIIIIIIIIII1 1RR0RRRRRRRRRRR1 1DD0DDDDDDDDDDD1 #",
44
"# 1IIIIIIIIIIIIII11111RRRRRRRRRRRRRR11111DDDDDDDDDDDDDD1 #",
45
"# 1IIIIIIIIIIIQII1 1RRRRRRRRRRRQRR1 1DDDDDDDDDDDQDD1 #",
46
"# 1IIIIIIIIIIIIII1 # 1RRRRRRRRRRRRRR1 # 1DDDDDDDDDDDDDD1 #",
47
"# 1IIIIIIIIIIIIII1 # 1RRRRRRRRRRRRRR1 # 1DDDDDDDDDDDDDD1 #",
48
"# 3111111111111115 # 3111111111111115 # 3111111111111115 #",
50
"######## 1 ################# 1 ################ 1 ########",
52
"# 2111111111111114 # 21111111d1111114 # 2111111111111114 #",
53
"# 1MMMMMMMMMMMMMM1 # 1CCCCCCCCCCCCCC1 # 1SSSSSSSSSSSSSS1 #",
54
"# 1MMMMMMMMMMMMMM1 # 1CCCCCCCCCCCCCC1 # 1SSSSSSSSSSSSSS1 #",
55
"# 1MM0MMMMMMMMMMM1 1CC0CCCCCCCCCCC1 1SS0SSSSSSSSSSS1 #",
56
"# 1MMMMMMMMMMMMMM1111dCCCCCCCoCCCCCCd1111SSSSSSSSSSSSSS1 #",
57
"# 1MMMMMMMMMMMQMM1 1CCCCCCCCCCCQCC1 1SSSSSSSSSSSQSS1 #",
58
"# 1MMMMMMMMMMMMMM1 # 1CCCCCCCCCCCCCC1 # 1SSSSSSSSSSSSSS1 #",
59
"# 1MMMMMMMMMMMMMM1 # 1CCCCCCCCCCCCCC1 # 1SSSSSSSSSSSSSS1 #",
60
"# 3111111111111115 # 3111111111111115 # 3111111111111115 #",
62
"##########################################################"
66
set_default_parent(cells["1"])
68
create_world_by_map(level,cells)