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  • Committer: Bazaar Package Importer
  • Author(s): Erich Schubert
  • Date: 2005-08-28 15:30:09 UTC
  • mfrom: (1.1.1 upstream)
  • Revision ID: james.westby@ubuntu.com-20050828153009-sky64kb6tcq37xt5
Tags: 0.92.1-1
* New upstream subversion checkout
* Remove menu.s3m, which we are allowed to distributed but not to modify
  also copyright notice is confusing... (Closes: #321669)
* Rebuild with new libzipios (Closes: #325405)
  I hope this works without a versioned build-dependency
* Added "enigma replaces enigma-data" for upgrades (Closes: #308558)
* Added notes about the fonts copyright.
* updated to policy 3.6.2.1 (no changes)

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--
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--
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levelw = 20
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levelh = 13
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create_world(levelw, levelh)
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oxyd_default_flavor = "a"
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draw_border("st-rock1")
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fill_floor("fl-rough")
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oxyd( 11, 1)
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oxyd( 18, 1)
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oxyd( 11, 11)
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oxyd( 18, 11)
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fill_floor("fl-water", 10,1, 1 ,4)
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fill_floor("fl-water", 10,8, 1 ,4)
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fill_floor("fl-water", 10,5, 3 ,1)
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fill_floor("fl-water", 10,7, 3 ,1)
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fill_floor("fl-space", 10,6, 7 ,1)
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fill_floor("fl-space", 17,4, 1 ,5)
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draw_stones("st-grate2", {10,1}, {0,1},4)
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draw_stones("st-grate2", {10,8}, {0,1},4)
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draw_stones("st-thief", {18,4}, {0,1},5)
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draw_stones("st-thief", {16,4}, {0,1},2)
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draw_stones("st-thief", {16,7}, {0,1},2)
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draw_stones("st-wood", {13,5}, {1,0},1)
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draw_stones("st-wood", {13,7}, {1,0},1)
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draw_stones("st-thief", {14,5}, {1,0},2)
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draw_stones("st-thief", {14,7}, {1,0},2)
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draw_stones("st-grate2", {11,4}, {1,0},5)
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draw_stones("st-grate2", {11,8}, {1,0},5)
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draw_stones("st-rock1", {2,2},{1,0},5)
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draw_stones("st-rock1", {2,10},{1,0},5)
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draw_stones("st-rock1", {1,5},{1,0},6)
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draw_stones("st-rock1", {1,7},{1,0},6)
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set_stone("st-oneway-n", 17,4)
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set_stone("st-oneway-s", 17,8)
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set_stones("st-bombs", {{1,4},{1,8}})
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draw_stones("st-stone_break", {10,5}, {1,0},3)
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draw_stones("st-stone_break", {10,7}, {1,0},3)
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hammer(5,11)
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dynamite(8,9)
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dynamite(5,1)
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set_item("it-blackbomb",1,3)
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set_item("it-blackbomb",1,9)
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doorh(1,2, {name="door1"})
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set_stone("st-switch", 6,1, {action="openclose", target="door1"})
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set_item("it-trigger", 4,3, {invisible=1, action="close", target="door1"})
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set_item("it-trigger", 4,4, {invisible=1, action="close", target="door1"})
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doorh(1,10, {name="door2"})
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set_stone("st-switch", 6,11, {action="openclose", target="door2"})
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set_item("it-trigger", 4,8, {invisible=1, action="close", target="door2"})
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set_item("it-trigger", 4,9, {invisible=1, action="close", target="door2"})
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set_stone("st-coinslot", 9,12, {action="onoff", target="laser"})
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set_attrib(laser(9,0, FALSE, SOUTH), "name", "laser")
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set_item("it-coin2", 3,6)
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mirror3(7,6,TRUE,FALSE, 4)
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set_actor("ac-blackball", 9.5, 4.5)