5
oxyd_default_flavor = "d"
7
dofile(enigma.FindDataFile("levels/ant.lua"))
11
cells[" "]=cell{floor="fl-leavesb"}
12
cells["1"]=cell{floor="fl-leaves"}
13
cells["2"]=cell{floor="fl-leavesc1"}
14
cells["3"]=cell{floor="fl-leavesc2"}
15
cells["4"]=cell{floor="fl-leavesc3"}
16
cells["5"]=cell{floor="fl-leavesc4"}
17
cells["6"]=cell{floor="fl-leavesd1"}
18
cells["7"]=cell{floor="fl-leavesd2"}
19
cells["8"]=cell{floor="fl-leavesd3"}
20
cells["9"]=cell{floor="fl-leavesd4"}
21
cells["#"]=cell{stone="st-likeoxyda"}
22
cells["d"]=cell{{{document, "The blue stones are Oxyd stones. Open them by touching them with your black marble."}}}
23
cells["o"]=cell{actor={"ac-blackball", {player=0}}}
24
cells["0"]=cell{{{oxyd}}}
25
if (not difficult) then
26
cells["Q"]=cell{parent=cells["1"]}
28
cells["Q"]=cell{{{oxyd}}}
32
"####################",
37
"# 1d17 91111111111 #",
38
"# 1o11111111QQ1111 #",
39
"# 1d16 81111111111 #",
44
"####################"
48
set_default_parent(cells["1"])
50
create_world_by_map(level,cells)