6
oxyd_default_flavor = "c"
8
fill_floor( "fl-normal")
10
draw_border("st-bluegray")
11
draw_stones("st-bluegray", {19,1}, {0,1}, 11)
12
doorv( 19, 6, {name="door1"})
13
set_stone("st-coinslot", 19, 5, {action="openclose", target="door1"})
14
set_stone("st-death", 19, 8)
16
set_item("it-coin1", 5, 2)
17
set_item("it-coin1", 8, 5)
18
set_item("it-coin1", 15, 4)
25
set_actor("ac-blackball", 10, 8.5)