3
--- there has to be a killer actor in this level - small marble that kills the big one,
4
--- if the two touch. As soon as it's, replace ac-whiteball-small with correct model name,
5
--- or supply coorect attributes.
8
--- in Oxyd Extra, the killer marble was a lot faster than black one. I tried to use
9
--- mouseforce=2 with no effect, please repair as soon as this feature becomes
13
--- everything should work now :-) Daniel
16
--- yes, it does :) Thanks, Petr
19
dofile(enigma.FindDataFile("levels/ant.lua"))
20
fl0 = cell{floor="fl-gray"}
21
marble = cell{actor={"ac-blackball", {player=0}}}
22
killer = cell{actor={"ac-killerball", {mouseforce=2, controllers=1}}}
24
oxyd_default_flavor="c"
25
fill_world_func(abyss)
26
fill_world_func(fl0, 7, 4, 5, 5)
27
draw_func(oxyd, {{8,3},{8,-3}}, {1,0}, 3)
28
draw_func(oxyd, {{6,5},{-7,5}}, {0,1}, 3)
29
draw_func_corners(oxyd, 7, 4, 5, 5)