4
create_world(levelw, levelh)
5
oxyd_default_flavor = "b" -- Default flavor for oxyd stones.
7
set_actor("ac-blackball", 2.5,6.5)
9
fill_floor("fl-ice_001")
10
function renderLine( line, pattern)
11
for i=1, strlen(pattern) do
12
local c = strsub( pattern, i, i)
14
set_stone("st-glass",i-1,line)
16
set_item("it-extralife",i-1,line)
18
set_stone("st-death",i-1,line)
20
set_stone("st-actorimpulse",i-1,line)
24
set_item("it-crack2", i-1,line)
26
set_item("it-crack1", i-1,line)
28
document(i-1,line,"Watch out, slippery!")
30
set_item("it-flagblack", i-1,line)
35
renderLine(01, "####################")
36
renderLine(02, "#L #")
37
renderLine(03, "# D B B BB B B D #")
39
renderLine(05, "# O O C #")
40
renderLine(06, "# cN B B BB B B #")
41
renderLine(07, "# O O #")
43
renderLine(09, "# D B B BB B B cD #")
44
renderLine(10, "#F #")
45
renderLine(11, "####################")