7
create_world(levelw, levelh)
8
draw_border("st-rubberband")
11
draw_stones("st-death", {5,5}, {4,0},4)
12
draw_stones("st-death", {2,7}, {4,0},4)
14
oxyd_default_flavor = "d"
37
st = set_stone("st-rubberband", 10,12)
38
ac = set_actor("ac-blackball", 10,11)
40
AddRubberBand(ac, st, 16,1)