6
create_world(levelw, levelh)
8
fill_floor("fl-gradient1")
10
draw_border("st-actorimpulse")
23
set_actor("ac-rotor", 79, 6.5, {controllers=1, range=70, force=50})
24
set_actor("ac-blackball", 96, 6.5)
26
display.SetFollowMode(display.FOLLOW_SCROLLING)