5
create_world( levelw, levelh)
7
fill_floor("fl-metal", 0,0,levelw,levelh)
9
function renderLine( line, pattern)
10
for i=1, strlen(pattern) do
11
local c = strsub( pattern, i, i)
13
set_stone( "st-greenbrown", i-1, line)
17
set_stone( "st-death", i-1, line)
20
fill_floor("fl-water", i-1,line, 1,1)
24
set_actor("ac-whiteball-small", i-.5,line+.5, {player=0, mouseforce=1})
28
set_stone("st-greenbrown",i-1,line)
30
set_floor("fl-gradient", i-1,line , {type=23})
32
set_floor("fl-gradient", i-1,line , {type=24})
35
set_floor("fl-gradient", i-1,line , {type=23})
36
set_actor("ac-whiteball-small", i-.5,line+.5, {player=0})
38
set_floor("fl-gradient", i-1,line , {type=24})
39
set_actor("ac-whiteball-small", i-.5,line+.5, {player=0})
41
set_floor("fl-metal", i-1,line)
43
set_floor("fl-metal", i-1,line)
44
set_actor("ac-whiteball-small", i-.5,line+.5, {player=0})
50
renderLine(00," ### ### ")
51
renderLine(01," ###r#o####r#o##### ")
52
renderLine(02," DrrrrrrrrRrrrrrrr# ")
53
renderLine(03," ##r##o######o##r## ")
54
renderLine(04," ### ### ### ")
55
renderLine(05," ##x##o###x##o##### ")
56
renderLine(06," DxxxxxxxxxxxxxxxxD ")
57
renderLine(07," #####o###x##o##x## ")
58
renderLine(08," ### ### ### ")
59
renderLine(09," ##l##o###l##o##### ")
60
renderLine(10," #llllllllLlllllllD ")
61
renderLine(11," #####o#l####o##l## ")
62
renderLine(12," ### ### ")
66
set_actor("ac-whiteball-small", 10.5,6.5, {player=0})
b'\\ No newline at end of file'