4
create_world(levelw, levelh)
5
display.SetFollowMode(display.FOLLOW_SCROLLING)
6
oxyd_default_flavor = "b"
7
set_actor("ac-rotor", 3, 10.5, {mouseforce=0, range=70, force=50})
8
set_actor("ac-blackball", 51.5, 10.5)
10
fill_floor("fl-bluegray", 0,0, levelw,levelh)
11
enigma.AddConstantForce(0,40)
13
function renderLine( line, pattern)
14
for i=1, strlen(pattern) do
15
local c = strsub( pattern, i, i)
17
set_stone("st-glass2", i-1,line)
19
set_stone("st-actorimpulse", i-1,line)
21
set_item("it-coffee", i-1,line)
23
set_item("it-extralife", i-1,line)
29
renderLine(00 , "##########################################################")
30
renderLine(01 , "# #")
31
renderLine(02 , "# O c O c O . c O c O c O #")
32
renderLine(03 , "# #")
33
renderLine(04 , "# #")
34
renderLine(05 , "# #")
35
renderLine(06 , "# #")
36
renderLine(07 , "# #")
37
renderLine(08 , "# #")
38
renderLine(09 , "# #")
39
renderLine(10 , "# #")
40
renderLine(11 , "# #")
41
renderLine(12 , "#bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb#")