7
create_world(levelw, levelh)
8
draw_border("st-rock1")
17
fill_floor("fl-sahara", 0, 0, 10,level_height)
18
fill_floor("fl-water",10, 0, 10,level_height)
19
fill_floor("fl-samba", 15, 3, 3, 1)
20
fill_floor("fl-samba", 15, 9, 3, 1)
21
fill_floor("fl-samba", 17, 6, 2, 1)
22
fill_floor("fl-samba", 18, 3, 1, 2)
23
fill_floor("fl-samba", 18, 8, 1, 2)
24
fill_floor("fl-samba", 13, 1, 1, 1)
25
fill_floor("fl-samba", 14, 2, 1, 1)
26
fill_floor("fl-samba", 13,11, 1, 1)
27
fill_floor("fl-samba", 14,10, 1, 1)
29
draw_stones("st-block", { 8, 2}, {0,1}, 9)
30
draw_stones("st-grate1", { 1, 1}, {1,0},13)
31
draw_stones("st-grate1", { 1,11}, {1,0},13)
32
draw_stones("st-grate1", {18, 3}, {0,1}, 7)
33
draw_stones("st-grate1", {15, 1}, {1,0}, 4)
34
draw_stones("st-grate1", {15,11}, {1,0}, 4)
35
draw_stones("st-grate1", { 1, 2}, {0,1}, 9)
36
draw_stones("st-grate1", { 9, 2}, {0,1}, 4)
37
draw_stones("st-grate1", { 9, 7}, {0,1}, 4)
38
draw_stones("st-rock1", { 3, 4}, {0,1}, 5)
39
set_stones("st-rock1", {{4,4},{4,8}})
40
set_stones("st-block", {{4,6}})
42
puzzle( 3, 3,PUZ_0100)
43
puzzle( 4, 3,PUZ_0101)
44
puzzle( 5, 3,PUZ_0101)
45
puzzle( 6, 3,PUZ_0001)
46
puzzle( 3, 9,PUZ_0100)
47
puzzle( 4, 9,PUZ_0101)
48
puzzle( 5, 9,PUZ_0101)
49
puzzle( 6, 9,PUZ_0001)
51
set_item("it-seed", 1, 1)
52
set_item("it-seed", 1,11)
54
set_item("it-spring1",17, 6)
56
set_actor("ac-blackball", 5.5,6.5 )