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.. module:: profile_business_game
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:synopsis: Bussiness Game (Quality Certified)
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<link rel="stylesheet" href="../_static/hide_objects_in_sidebar.css" type="text/css" />
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.. tip:: This module is part of the Open ERP software, the leading Open Source
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enterprise management system. If you want to discover Open ERP, check our
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`screencasts <http://openerp.tv>`_ or download
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`Open ERP <http://openerp.com>`_ directly.
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<div class="js-kit-rating" title="" permalink="" standalone="yes" path="/profile_business_game"></div>
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<script src="http://js-kit.com/ratings.js"></script>
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Bussiness Game (*profile_business_game*)
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========================================
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:Module: profile_business_game
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:Directory: profile_business_game
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:Quality certified: yes
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This business game will help you to discover Open ERP and it's enterprise management processes.
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The game is based on a company called 'GoodSound' selling audio and video hardware and organising sonorisation events.
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The game is structured into two phases:
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1. You will discover the Open ERP interface through a complete sale flow: from the quotation to the invoice,
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2. The goal of the next phase is to make some strategic choices in the system to increase company's profitability
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within a few turns of one year each.
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You can download this module as a zip file in the following version:
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* `trunk <http://www.openerp.com/download/modules/trunk/profile_business_game.zip>`_
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* :mod:`game_scenario`
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* :mod:`purchase_approve`
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* :mod:`sale_wo_production`
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* :mod:`stock_planning`
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* :mod:`crm_configuration`
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* :mod:`account_budget`
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* :mod:`sale_forecast`
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* :mod:`product_margin`
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* Dashboards/Business Game
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* Dashboards/Business Game/Business Game Scenario
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* bank.loan.wiz (form)
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* bank.loan.tree (tree)
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* profile.game.phase2.form (form)
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* profile.game.phase2.tree (tree)
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* Configuration of Business Game (form)
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* profile.game.phase1.form (form)
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* profile.game.phase1.tree (tree)
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* \* INHERIT account.budget.inherit (form)
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Object: profile.game.phase1 (profile.game.phase1)
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#################################################
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:step1_so_id: Quotation / Sale Order, many2one, readonly
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:state: State, selection, required, readonly
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:step10: Print Customer Invoice, boolean, readonly
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:step7: Receive Products from Supplier, boolean, readonly
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:step6: Confirm Request for Quotation, boolean, readonly
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:step5: Change Supplier Price, boolean, readonly
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:step4: Print Request for Quotation, boolean, readonly
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:step3: Confirm Sale Order, boolean, readonly
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:step2: Print Customer Quotation, boolean, readonly
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:step1: Create Quotation, boolean, readonly
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:step9: Confirm Draft Invoice, boolean, readonly
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:step8: Deliver Products to Customer, boolean, readonly
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Object: Bank Loan (bank.loan)
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#############################
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:reimburse_principle_amt_with_int: Reimburse amount [with Interest], float
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*Reimburse loan amount per month with interest*
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:total_amount: Total Amount, float, readonly
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*Total Amount to be paid*
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:months_left: # of months left, float
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*Number of months left*
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:fiscal_year: Fiscal Year, many2one, required, readonly
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*Year in which loan is taken*
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:interest_per_month: Interest amount per month, float
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*Interest amount per month*
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:rate: Interest Rate, float, readonly
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:loan_duration: # of Years, float
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*Loan duration in years*
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:reimburse_principle_amt_without_int: Reimburse amount[without Interest], float
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*Reimburse loan amount per month without interest*
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:loan_amount: Loan Amount, float
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Object: profile.game.phase2 (profile.game.phase2)
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#################################################
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:logistic_user_id: Name of Logistic Manager, many2one, readonly
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:loan_total_reimburse: Total to Reimburse, float, readonly
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*Total loan amount to reimburse*
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:last_turnover: Turnover in last year, float, readonly
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*Turnover in last year*
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:years: Number of Turns, selection
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:last_total_sale: Total Sales in Last Year, float, readonly
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*Total Sales in Last Year*
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:margin_forcast: Margin Forcast, float, readonly
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:turnover_growth: Turnover Growth, float, readonly
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:cy_traceback: Traceback [Current Year], text
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:sales_user_id: Name of Sales Manager, many2one, readonly
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:products_growth: Growth Products, float, readonly
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:objectives: Objectives, selection
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:avg_stock_forcast: Avg. Stock Forcast, float, readonly
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:state: Number of Players, selection
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:current_treasury: Current treasury, float, readonly
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*Balance of all Cash Accounts*
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:last_total_purchase: Total Purchases in Last year, float, readonly
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*Total Purchases in Last year*
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:warn_error: Warnings & Errors, text
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:sale_forcast: Sales Forcast, float, readonly
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:total_reimburse: Total to Reimburse, float, readonly
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:difficulty: Difficulty, selection
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:loan_total_reimburse_this_year: Total to Reimburse this year, float, readonly
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*Total loan amount to reimburse this year*
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:finance_user_id: Name of Financial Manager, many2one, readonly
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:hr_user_id: Name of HR Manager, many2one, readonly
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:cost_purchase_forcast: Costs of Purchases Forecast, float, readonly
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*Costs of Purchases Forecast*
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:total_sold_products: # of Products Sold, float, readonly
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:hr_budget: HR Budget, float, readonly
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:total_benefit: Total Benefits, float, readonly
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:benefits_growth: Benefits Growth, float, readonly
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:ay_traceback: Traceback [All Years], text
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Object: profile.game.config.wizard (profile.game.config.wizard)
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###############################################################
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:logistic_email: Email of Logistic Manager, char
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:sale_name: Name of Sales Manager, char, required
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:sale_email: Email of Sales Manager, char
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:logistic_name: Name of Logistic Manager, char, required
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:objectives: Objectives, selection, required
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:years: Number of Turns, selection, required
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:difficulty: Difficulty, selection, required
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:state: Number of Players, selection, required
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:hr_email: Email of Human Resource Manager, char, readonly
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:finance_name: Name of Financial Manager, char, required
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:finance_email: Email of Financial Manager, char
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:hr_name: Name of Human Resource Manager, char, readonly