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Viewing changes to examples/17.HelloWorld_Mobile/17. HelloWorld for Windows Mobile on PC_vc10.vcxproj

  • Committer: Mantas Kriaučiūnas
  • Date: 2011-07-18 13:06:25 UTC
  • Revision ID: mantas@akl.lt-20110718130625-c5pvifp61e7kj1ol
Included whole irrlicht SVN libraries to work around launchpad recipe issue with quilt, see https://answers.launchpad.net/launchpad/+question/165193

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<?xml version="1.0" encoding="utf-8"?>
 
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 
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  <ItemGroup Label="ProjectConfigurations">
 
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    <ProjectConfiguration Include="Debug|Win32">
 
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      <Configuration>Debug</Configuration>
 
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      <Platform>Win32</Platform>
 
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    </ProjectConfiguration>
 
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    <ProjectConfiguration Include="Release|Win32">
 
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      <Configuration>Release</Configuration>
 
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      <Platform>Win32</Platform>
 
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    </ProjectConfiguration>
 
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  </ItemGroup>
 
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  <PropertyGroup Label="Globals">
 
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    <ProjectName>17.HelloWorld_Mobile</ProjectName>
 
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    <ProjectGuid>{2A29B6B1-AFC4-46C7-9944-7052AAE66F7B}</ProjectGuid>
 
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    <RootNamespace>My17HelloWorldforWindowsMobileonPC</RootNamespace>
 
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    <Keyword>Win32Proj</Keyword>
 
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  </PropertyGroup>
 
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
 
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    <ConfigurationType>Application</ConfigurationType>
 
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    <CharacterSet>Unicode</CharacterSet>
 
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    <WholeProgramOptimization>true</WholeProgramOptimization>
 
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  </PropertyGroup>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
 
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    <ConfigurationType>Application</ConfigurationType>
 
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    <CharacterSet>Unicode</CharacterSet>
 
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  </PropertyGroup>
 
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
 
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  <ImportGroup Label="ExtensionSettings">
 
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  </ImportGroup>
 
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
 
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
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  </ImportGroup>
 
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
 
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
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  </ImportGroup>
 
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  <PropertyGroup Label="UserMacros" />
 
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  <PropertyGroup>
 
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    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
 
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
 
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    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
 
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
 
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    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
 
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    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
 
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    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
 
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    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
 
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    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
 
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    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
 
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    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
 
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  </PropertyGroup>
 
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 
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    <ClCompile>
 
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      <Optimization>Disabled</Optimization>
 
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      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
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      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
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      <MinimalRebuild>true</MinimalRebuild>
 
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      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
 
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      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
 
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      <PrecompiledHeader>
 
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      </PrecompiledHeader>
 
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      <WarningLevel>Level3</WarningLevel>
 
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      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
 
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    </ClCompile>
 
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    <Link>
 
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      <OutputFile>..\..\bin\Win32-VisualStudio\17.HelloWorld_Mobile.exe</OutputFile>
 
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      <AdditionalLibraryDirectories>..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
 
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      <GenerateDebugInformation>true</GenerateDebugInformation>
 
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      <SubSystem>Console</SubSystem>
 
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      <DataExecutionPrevention>
 
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      </DataExecutionPrevention>
 
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    </Link>
 
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  </ItemDefinitionGroup>
 
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
 
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    <ClCompile>
 
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      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
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      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
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      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
 
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      <PrecompiledHeader>
 
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      </PrecompiledHeader>
 
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      <WarningLevel>Level3</WarningLevel>
 
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      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
 
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    </ClCompile>
 
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    <Link>
 
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      <OutputFile>..\..\bin\Win32-VisualStudio\17.HelloWorld_Mobile.exe</OutputFile>
 
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      <AdditionalLibraryDirectories>..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
 
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      <GenerateDebugInformation>false</GenerateDebugInformation>
 
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      <SubSystem>Console</SubSystem>
 
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      <OptimizeReferences>true</OptimizeReferences>
 
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
 
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      <DataExecutionPrevention>
 
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      </DataExecutionPrevention>
 
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    </Link>
 
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  </ItemDefinitionGroup>
 
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  <ItemGroup>
 
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    <ClCompile Include="main.cpp" />
 
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  </ItemGroup>
 
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 
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  <ImportGroup Label="ExtensionTargets">
 
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  </ImportGroup>
 
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</Project>