2
* Copyright 2008, The Android Open Source Project
4
* Redistribution and use in source and binary forms, with or without
5
* modification, are permitted provided that the following conditions
7
* * Redistributions of source code must retain the above copyright
8
* notice, this list of conditions and the following disclaimer.
9
* * Redistributions in binary form must reproduce the above copyright
10
* notice, this list of conditions and the following disclaimer in the
11
* documentation and/or other materials provided with the distribution.
13
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
#if ENABLE(TOUCH_EVENTS)
32
#include "DOMWindow.h"
34
#include "FrameView.h"
38
static int contentsX(Frame* frame)
42
FrameView* frameView = frame->view();
45
return frameView->scrollX() / frame->pageZoomFactor() / frame->frameScaleFactor();
48
static int contentsY(Frame* frame)
52
FrameView* frameView = frame->view();
55
return frameView->scrollY() / frame->pageZoomFactor() / frame->frameScaleFactor();
58
Touch::Touch(Frame* frame, EventTarget* target, unsigned identifier, int screenX, int screenY, int pageX, int pageY, int radiusX, int radiusY, float rotationAngle, float force)
60
, m_identifier(identifier)
61
, m_clientX(pageX - contentsX(frame))
62
, m_clientY(pageY - contentsY(frame))
69
, m_rotationAngle(rotationAngle)
72
float scaleFactor = frame->pageZoomFactor() * frame->frameScaleFactor();
73
float x = pageX * scaleFactor;
74
float y = pageY * scaleFactor;
75
m_absoluteLocation = roundedLayoutPoint(FloatPoint(x, y));
78
} // namespace WebCore