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* Copyright (C) Research In Motion Limited 2010. All rights reserved.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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#ifndef SVGPathStringSource_h
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#define SVGPathStringSource_h
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#include "FloatPoint.h"
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#include "SVGPathSource.h"
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#include <wtf/PassOwnPtr.h>
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#include <wtf/text/WTFString.h>
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class SVGPathStringSource : public SVGPathSource {
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static PassOwnPtr<SVGPathStringSource> create(const String& string)
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return adoptPtr(new SVGPathStringSource(string));
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SVGPathStringSource(const String&);
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virtual bool hasMoreData() const;
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virtual bool moveToNextToken();
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virtual bool parseSVGSegmentType(SVGPathSegType&);
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virtual SVGPathSegType nextCommand(SVGPathSegType previousCommand);
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virtual bool parseMoveToSegment(FloatPoint&);
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virtual bool parseLineToSegment(FloatPoint&);
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virtual bool parseLineToHorizontalSegment(float&);
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virtual bool parseLineToVerticalSegment(float&);
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virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&);
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virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&);
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virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&);
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virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&);
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virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPoint&);
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const UChar* m_current;
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} // namespace WebCore
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#endif // SVGPathStringSource_h