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* Copyright (C) 2009 Apple Inc. All rights reserved.
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* Copyright (C) 2009, 2012 Google Inc. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef SocketStreamHandleBase_h
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#define SocketStreamHandleBase_h
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#include <wtf/StreamBuffer.h>
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class SocketStreamHandle;
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class SocketStreamHandleClient;
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class SocketStreamHandleBase {
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enum SocketStreamState { Connecting, Open, Closing, Closed };
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virtual ~SocketStreamHandleBase() { }
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SocketStreamState state() const;
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bool send(const char* data, int length);
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void close(); // Disconnect after all data in buffer are sent.
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size_t bufferedAmount() const { return m_buffer.size(); }
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SocketStreamHandleClient* client() const { return m_client; }
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void setClient(SocketStreamHandleClient*);
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SocketStreamHandleBase(const KURL&, SocketStreamHandleClient*);
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bool sendPendingData();
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virtual int platformSend(const char* data, int length) = 0;
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virtual void platformClose() = 0;
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SocketStreamHandleClient* m_client;
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StreamBuffer<char, 1024 * 1024> m_buffer;
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SocketStreamState m_state;
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} // namespace WebCore
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#endif // SocketStreamHandleBase_h