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* Copyright (C) 2011 Apple Inc. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "CrossfadeGeneratedImage.h"
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#include "FloatRect.h"
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#include "GraphicsContext.h"
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#include "ImageBuffer.h"
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#include "PlatformMemoryInstrumentation.h"
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CrossfadeGeneratedImage::CrossfadeGeneratedImage(Image* fromImage, Image* toImage, float percentage, IntSize crossfadeSize, const IntSize& size)
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: m_fromImage(fromImage)
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, m_percentage(percentage)
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, m_crossfadeSize(crossfadeSize)
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void CrossfadeGeneratedImage::drawCrossfade(GraphicsContext* context)
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float inversePercentage = 1 - m_percentage;
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IntSize fromImageSize = m_fromImage->size();
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IntSize toImageSize = m_toImage->size();
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// Draw nothing if either of the images hasn't loaded yet.
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if (m_fromImage == Image::nullImage() || m_toImage == Image::nullImage())
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GraphicsContextStateSaver stateSaver(*context);
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context->clip(IntRect(IntPoint(), m_crossfadeSize));
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context->beginTransparencyLayer(1);
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// Draw the image we're fading away from.
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if (m_crossfadeSize != fromImageSize)
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context->scale(FloatSize(static_cast<float>(m_crossfadeSize.width()) / fromImageSize.width(),
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static_cast<float>(m_crossfadeSize.height()) / fromImageSize.height()));
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context->setAlpha(inversePercentage);
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context->drawImage(m_fromImage, ColorSpaceDeviceRGB, IntPoint());
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// Draw the image we're fading towards.
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if (m_crossfadeSize != toImageSize)
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context->scale(FloatSize(static_cast<float>(m_crossfadeSize.width()) / toImageSize.width(),
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static_cast<float>(m_crossfadeSize.height()) / toImageSize.height()));
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context->setAlpha(m_percentage);
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context->drawImage(m_toImage, ColorSpaceDeviceRGB, IntPoint(), CompositePlusLighter);
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context->endTransparencyLayer();
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void CrossfadeGeneratedImage::draw(GraphicsContext* context, const FloatRect& dstRect, const FloatRect& srcRect, ColorSpace, CompositeOperator compositeOp)
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GraphicsContextStateSaver stateSaver(*context);
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context->setCompositeOperation(compositeOp);
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context->clip(dstRect);
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context->translate(dstRect.x(), dstRect.y());
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if (dstRect.size() != srcRect.size())
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context->scale(FloatSize(dstRect.width() / srcRect.width(), dstRect.height() / srcRect.height()));
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context->translate(-srcRect.x(), -srcRect.y());
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drawCrossfade(context);
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void CrossfadeGeneratedImage::drawPattern(GraphicsContext* context, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator compositeOp, const FloatRect& dstRect)
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OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(m_size, 1, ColorSpaceDeviceRGB, context->isAcceleratedContext() ? Accelerated : Unaccelerated);
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// Fill with the cross-faded image.
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GraphicsContext* graphicsContext = imageBuffer->context();
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drawCrossfade(graphicsContext);
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// Tile the image buffer into the context.
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imageBuffer->drawPattern(context, srcRect, patternTransform, phase, styleColorSpace, compositeOp, dstRect);
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void CrossfadeGeneratedImage::reportMemoryUsage(MemoryObjectInfo* memoryObjectInfo) const
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MemoryClassInfo info(memoryObjectInfo, this, PlatformMemoryTypes::Image);
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GeneratedImage::reportMemoryUsage(memoryObjectInfo);
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info.addMember(m_fromImage);
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info.addMember(m_toImage);