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* Copyright (C) 2010, 2011 Apple Inc. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef EnvironmentVariables_h
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#define EnvironmentVariables_h
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#include <wtf/Noncopyable.h>
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#include <wtf/Vector.h>
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class EnvironmentVariables {
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WTF_MAKE_NONCOPYABLE(EnvironmentVariables);
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EnvironmentVariables();
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~EnvironmentVariables();
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void set(const char* name, const char* value);
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const char* get(const char* name) const;
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// Will append the value with the given separator if the environment variable already exists.
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void appendValue(const char* name, const char* value, char separator);
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char** environmentPointer() const { return m_environmentPointer; }
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#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
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static const char* preexistingProcessServiceNameKey();
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static const char* preexistingProcessTypeKey();
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const char* valueIfVariableHasName(const char* environmentVariable, const char* name) const;
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const char* createStringForVariable(const char* name, const char* value);
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void copyEnvironmentVariables();
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char** m_environmentPointer;
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Vector<char*> m_environmentVariables;
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// These allocated strings will be freed in the destructor.
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Vector<char*> m_allocatedStrings;
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#endif // EnvironmentVariables_h