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* Copyright (C) 2011 Google Inc. All rights reserved.
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* Copyright (C) 2012 Research In Motion Limited. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef Extensions3DOpenGLCommon_h
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#define Extensions3DOpenGLCommon_h
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#include "Extensions3D.h"
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#include "GraphicsContext3D.h"
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#include <wtf/HashSet.h>
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#include <wtf/text/StringHash.h>
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class Extensions3DOpenGLCommon : public Extensions3D {
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virtual ~Extensions3DOpenGLCommon();
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// Extensions3D methods.
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virtual bool supports(const String&);
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virtual void ensureEnabled(const String&);
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virtual bool isEnabled(const String&);
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virtual int getGraphicsResetStatusARB();
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virtual Platform3DObject createVertexArrayOES() = 0;
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virtual void deleteVertexArrayOES(Platform3DObject) = 0;
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virtual GC3Dboolean isVertexArrayOES(Platform3DObject) = 0;
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virtual void bindVertexArrayOES(Platform3DObject) = 0;
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virtual String getTranslatedShaderSourceANGLE(Platform3DObject);
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// EXT Robustness - uses getGraphicsResetStatusARB()
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virtual void readnPixelsEXT(int x, int y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, GC3Dsizei bufSize, void *data);
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virtual void getnUniformfvEXT(GC3Duint program, int location, GC3Dsizei bufSize, float *params);
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virtual void getnUniformivEXT(GC3Duint program, int location, GC3Dsizei bufSize, int *params);
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virtual bool isNVIDIA() { return m_isNVIDIA; }
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virtual bool isAMD() { return m_isAMD; }
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virtual bool isIntel() { return m_isIntel; }
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virtual String vendor() { return m_vendor; }
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virtual bool maySupportMultisampling() { return m_maySupportMultisampling; }
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virtual bool requiresBuiltInFunctionEmulation() { return m_requiresBuiltInFunctionEmulation; }
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friend class Extensions3DOpenGLES;
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Extensions3DOpenGLCommon(GraphicsContext3D*);
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virtual bool supportsExtension(const String&) = 0;
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virtual String getExtensions() = 0;
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virtual void initializeAvailableExtensions();
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bool m_initializedAvailableExtensions;
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HashSet<String> m_availableExtensions;
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// Weak pointer back to GraphicsContext3D
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GraphicsContext3D* m_context;
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bool m_maySupportMultisampling;
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bool m_requiresBuiltInFunctionEmulation;
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} // namespace WebCore
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#endif // Extensions3DOpenGLCommon_h