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* Copyright (C) 2011 Google Inc. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "FEGaussianBlur.h"
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#include "BitmapImageSingleFrameSkia.h"
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#include "SkBlurImageFilter.h"
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#include "SkiaImageFilterBuilder.h"
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bool FEGaussianBlur::platformApplySkia()
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ImageBuffer* resultImage = createImageBufferResult();
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FilterEffect* in = inputEffect(0);
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IntRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect());
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setIsAlphaImage(in->isAlphaImage());
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float stdX = filter()->applyHorizontalScale(m_stdX);
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float stdY = filter()->applyVerticalScale(m_stdY);
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RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore);
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GraphicsContext* dstContext = resultImage->context();
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PlatformContextSkia* platformContext = dstContext->platformContext();
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paint.setImageFilter(new SkBlurImageFilter(stdX, stdY))->unref();
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platformContext->saveLayer(0, &paint);
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paint.setColor(0xFFFFFFFF);
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dstContext->drawImage(image.get(), ColorSpaceDeviceRGB, drawingRegion.location(), CompositeCopy);
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platformContext->restoreLayer();
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SkImageFilter* FEGaussianBlur::createImageFilter(SkiaImageFilterBuilder* builder)
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SkAutoTUnref<SkImageFilter> input(builder->build(inputEffect(0)));
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return new SkBlurImageFilter(SkFloatToScalar(m_stdX), SkFloatToScalar(m_stdY), input);