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* Copyright (C) Research In Motion Limited 2010. All rights reserved.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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#ifndef SVGAnimatedNumberList_h
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#define SVGAnimatedNumberList_h
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#include "SVGAnimatedListPropertyTearOff.h"
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#include "SVGAnimatedTypeAnimator.h"
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#include "SVGNumberList.h"
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typedef SVGAnimatedListPropertyTearOff<SVGNumberList> SVGAnimatedNumberList;
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// Helper macros to declare/define a SVGAnimatedNumberList object
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#define DECLARE_ANIMATED_NUMBER_LIST(UpperProperty, LowerProperty) \
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DECLARE_ANIMATED_LIST_PROPERTY(SVGAnimatedNumberList, SVGNumberList, UpperProperty, LowerProperty)
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#define DEFINE_ANIMATED_NUMBER_LIST(OwnerType, DOMAttribute, UpperProperty, LowerProperty) \
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DEFINE_ANIMATED_PROPERTY(AnimatedNumberList, OwnerType, DOMAttribute, DOMAttribute.localName(), UpperProperty, LowerProperty)
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class SVGAnimationElement;
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class SVGAnimatedNumberListAnimator : public SVGAnimatedTypeAnimator {
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SVGAnimatedNumberListAnimator(SVGAnimationElement*, SVGElement*);
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virtual ~SVGAnimatedNumberListAnimator() { }
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virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&);
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virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&);
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virtual void stopAnimValAnimation(const SVGElementAnimatedPropertyList&);
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virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*);
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virtual void animValWillChange(const SVGElementAnimatedPropertyList&);
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virtual void animValDidChange(const SVGElementAnimatedPropertyList&);
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virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*);
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virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*);
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virtual float calculateDistance(const String& fromString, const String& toString);
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} // namespace WebCore