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* Copyright (C) 2011 Google Inc. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef CompositorFakeWebGraphicsContext3D_h
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#define CompositorFakeWebGraphicsContext3D_h
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#include "FakeWebGraphicsContext3D.h"
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#include <wtf/PassOwnPtr.h>
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// Test stub for WebGraphicsContext3D. Returns canned values needed for compositor initialization.
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class CompositorFakeWebGraphicsContext3D : public FakeWebGraphicsContext3D {
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static PassOwnPtr<CompositorFakeWebGraphicsContext3D> create(Attributes attrs)
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return adoptPtr(new CompositorFakeWebGraphicsContext3D(attrs));
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virtual bool makeContextCurrent() { return true; }
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virtual WebGLId createProgram() { return 1; }
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virtual WebGLId createShader(WGC3Denum) { return 1; }
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virtual void getShaderiv(WebGLId, WGC3Denum, WGC3Dint* value) { *value = 1; }
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virtual void getProgramiv(WebGLId, WGC3Denum, WGC3Dint* value) { *value = 1; }
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explicit CompositorFakeWebGraphicsContext3D(Attributes attrs)