505
500
if (initial_variants_synchronous(ctx)) {
506
501
struct etna_shader_key key = {};
502
etna_shader_variant(shader, &key, &ctx->base.debug, false);
509
504
struct etna_screen *screen = ctx->screen;
510
505
util_queue_add_job(&screen->shader_compiler_queue, shader, &shader->ready,