175
175
UINT16 tile = (src[count]&0x0fff);
176
176
UINT16 colr = (src[count]&0xf000)>>12;
178
drawgfx(bitmap,gfx,tile,colr,0,flipy,(x*16)-sx,(y*16)-sy,cliprect,TRANSPARENCY_PEN,15);
178
drawgfx_transpen(bitmap,cliprect,gfx,tile,colr,0,flipy,(x*16)-sx,(y*16)-sy,15);