2749
2749
ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
2750
2750
ROM_LOAD( "u7.snd", 0x00000, 0x10000, CRC(6947be8a) SHA1(4ac6c3c7f54501f23c434708cea6bf327bc8cf95) )
2752
ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE )
2752
ROM_REGION( 0x200000, "gfx1", 0 )
2753
2753
ROM_LOAD16_BYTE( "abak_b01.s02", 0x000000, 0x80000, CRC(bc805680) SHA1(ccdbca23fc843ef82a3524020999542f43b3c618) )
2754
2754
ROM_LOAD16_BYTE( "abak_b01.s13", 0x000001, 0x80000, CRC(350effcd) SHA1(0452d95be9fc28bd00d846a2cc5828899d69601e) )
2755
2755
ROM_LOAD16_BYTE( "abak_b23.s02", 0x100000, 0x80000, CRC(91abdc21) SHA1(ba08e59bc0417e863d35ea295cf58cfe8faf57b5) )
2756
2756
ROM_LOAD16_BYTE( "abak_b23.s13", 0x100001, 0x80000, CRC(80eb50fe) SHA1(abfe1a5417ceff9d6d52372d11993bf9b1db9432) )
2758
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )
2758
ROM_REGION( 0x200000, "gfx2", 0 )
2759
2759
ROM_LOAD16_BYTE( "bbak_b01.s02", 0x000000, 0x80000, CRC(611be9a6) SHA1(86263c8beb562e0607a65aa30fbbe030a044cd75) )
2760
2760
ROM_LOAD16_BYTE( "bbak_b01.s13", 0x000001, 0x80000, CRC(097e0604) SHA1(6ae241b37b6bb15fc66679cf66f500b8f8a19f44) )
2761
2761
ROM_LOAD16_BYTE( "bbak_b23.s02", 0x100000, 0x80000, CRC(3836531a) SHA1(57bead820ac396ee0ed8fb2ac5c15929896d75bf) )
2762
2762
ROM_LOAD16_BYTE( "bbak_b23.s13", 0x100001, 0x80000, CRC(1210485a) SHA1(9edc4c96f389e231066ef164a7b2851cd7ade038) )
2764
ROM_REGION( 0xa00000, "gfx3", ROMREGION_DISPOSE )
2764
ROM_REGION( 0xa00000, "gfx3", 0 )
2765
2765
ROM_LOAD( "ob1_c0.b0", 0x000000, 0x80000, CRC(053fecca) SHA1(319efc71042238d9012d2c3dddab9d11205decc6) )
2766
2766
ROM_LOAD( "ob1_c1.b0", 0x200000, 0x80000, CRC(e183e6bc) SHA1(d9cce277861967f403a882879e1baefa84696bdc) )
2767
2767
ROM_LOAD( "ob1_c2.b0", 0x400000, 0x80000, CRC(1314f828) SHA1(6a91543d4e70af30de287ba775c69ffb1cde719d) )
2819
2819
ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
2820
2820
ROM_LOAD( "u7.snd", 0x00000, 0x10000, CRC(6947be8a) SHA1(4ac6c3c7f54501f23c434708cea6bf327bc8cf95) )
2822
ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE )
2822
ROM_REGION( 0x200000, "gfx1", 0 )
2823
2823
ROM_LOAD16_BYTE( "abak_b01.s02", 0x000000, 0x80000, CRC(bc805680) SHA1(ccdbca23fc843ef82a3524020999542f43b3c618) )
2824
2824
ROM_LOAD16_BYTE( "abak_b01.s13", 0x000001, 0x80000, CRC(350effcd) SHA1(0452d95be9fc28bd00d846a2cc5828899d69601e) )
2825
2825
ROM_LOAD16_BYTE( "abak_b23.s02", 0x100000, 0x80000, CRC(91abdc21) SHA1(ba08e59bc0417e863d35ea295cf58cfe8faf57b5) )
2826
2826
ROM_LOAD16_BYTE( "abak_b23.s13", 0x100001, 0x80000, CRC(80eb50fe) SHA1(abfe1a5417ceff9d6d52372d11993bf9b1db9432) )
2828
ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )
2828
ROM_REGION( 0x200000, "gfx2", 0 )
2829
2829
ROM_LOAD16_BYTE( "bbak_b01.s02", 0x000000, 0x80000, CRC(611be9a6) SHA1(86263c8beb562e0607a65aa30fbbe030a044cd75) )
2830
2830
ROM_LOAD16_BYTE( "bbak_b01.s13", 0x000001, 0x80000, CRC(097e0604) SHA1(6ae241b37b6bb15fc66679cf66f500b8f8a19f44) )
2831
2831
ROM_LOAD16_BYTE( "bbak_b23.s02", 0x100000, 0x80000, CRC(3836531a) SHA1(57bead820ac396ee0ed8fb2ac5c15929896d75bf) )
2832
2832
ROM_LOAD16_BYTE( "bbak_b23.s13", 0x100001, 0x80000, CRC(1210485a) SHA1(9edc4c96f389e231066ef164a7b2851cd7ade038) )
2834
ROM_REGION( 0xa00000, "gfx3", ROMREGION_DISPOSE )
2834
ROM_REGION( 0xa00000, "gfx3", 0 )
2835
2835
ROM_LOAD( "ob1_c0.b0", 0x000000, 0x80000, CRC(053fecca) SHA1(319efc71042238d9012d2c3dddab9d11205decc6) )
2836
2836
ROM_LOAD( "ob1_c1.b0", 0x200000, 0x80000, CRC(e183e6bc) SHA1(d9cce277861967f403a882879e1baefa84696bdc) )
2837
2837
ROM_LOAD( "ob1_c2.b0", 0x400000, 0x80000, CRC(1314f828) SHA1(6a91543d4e70af30de287ba775c69ffb1cde719d) )
3083
3083
/**********************************************************************************/
3085
GAME( 1991, captaven, 0, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.4)", 0 )
3086
GAME( 1991, captavna, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.0)", 0 )
3087
GAME( 1991, captavne, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (UK Rev 1.4)", 0 )
3088
GAME( 1991, captavnu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.9)", 0 )
3089
GAME( 1991, captavuu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.6)", 0 )
3090
GAME( 1991, captavua, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.4)", 0 )
3091
GAME( 1991, captavnj, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Japan Rev 0.2)", 0 )
3092
GAME( 1993, dragngun, 0, dragngun, dragngun, dragngun, ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS )
3093
GAME( 1993, fghthist, 0, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (World ver 43-07)", 0 )
3094
GAME( 1993, fghthstu, fghthist, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-03)", 0 )
3095
GAME( 1993, fghthsta, fghthist, fghthsta, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-05, alternate hardware )", 0 )
3096
GAME( 1993, fghthstj, fghthist, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03)", 0 )
3097
GAME( 1994, lockload, 0, lockload, lockload, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
3098
GAME( 1994, locklodu, lockload, lockload, lockload, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
3099
GAME( 1994, tattass, 0, tattass, tattass, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (US Prototype)", GAME_IMPERFECT_GRAPHICS )
3100
GAME( 1994, tattassa, tattass, tattass, tattass, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (Asia Prototype)", GAME_IMPERFECT_GRAPHICS )
3101
GAME( 1994, nslasher, 0, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Korea Rev 1.3)", GAME_IMPERFECT_GRAPHICS )
3102
GAME( 1994, nslashej, nslasher, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Japan Rev 1.2)", GAME_IMPERFECT_GRAPHICS )
3103
GAME( 1994, nslashes, nslasher, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Over Sea Rev 1.2)", GAME_IMPERFECT_GRAPHICS )
3085
GAME( 1991, captaven, 0, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.4)", 0 )
3086
GAME( 1991, captavena, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.0)", 0 )
3087
GAME( 1991, captavene, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (UK Rev 1.4)", 0 )
3088
GAME( 1991, captavenu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.9)", 0 )
3089
GAME( 1991, captavenuu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.6)", 0 )
3090
GAME( 1991, captavenua, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.4)", 0 )
3091
GAME( 1991, captavenj, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Japan Rev 0.2)", 0 )
3092
GAME( 1993, dragngun, 0, dragngun, dragngun, dragngun, ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS )
3093
GAME( 1993, fghthist, 0, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (World ver 43-07)", 0 )
3094
GAME( 1993, fghthistu, fghthist, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-03)", 0 )
3095
GAME( 1993, fghthista, fghthist, fghthsta, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-05, alternate hardware )", 0 )
3096
GAME( 1993, fghthistj, fghthist, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03)", 0 )
3097
GAME( 1994, lockload, 0, lockload, lockload, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
3098
GAME( 1994, lockloadu, lockload, lockload, lockload, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
3099
GAME( 1994, tattass, 0, tattass, tattass, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (US Prototype)", GAME_IMPERFECT_GRAPHICS )
3100
GAME( 1994, tattassa, tattass, tattass, tattass, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (Asia Prototype)", GAME_IMPERFECT_GRAPHICS )
3101
GAME( 1994, nslasher, 0, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Korea Rev 1.3)", GAME_IMPERFECT_GRAPHICS )
3102
GAME( 1994, nslasherj, nslasher, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Japan Rev 1.2)", GAME_IMPERFECT_GRAPHICS )
3103
GAME( 1994, nslashers, nslasher, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Over Sea Rev 1.2)", GAME_IMPERFECT_GRAPHICS )