333
331
/* If this tile was changed OR tilemap was changed, redraw */
334
332
if (vram_dirty[offs/2]) {
334
drawgfx_opaque(tile_bitmap,0,screen->machine->gfx[0],
339
drawgfx_opaque(front_bitmap,0,screen->machine->gfx[2],
344
341
0, /* fill the spot with pen 256 */
344
drawgfx_transmask(front_bitmap,0,screen->machine->gfx[0],