1
/***************************************************************************
10
* Satan of Saturn [2 sets]
11
* Zarzon (clone of 'satansat')
13
* Fantasy [3 sets] G-202
14
* Pioneer Balloon G-204
15
* Nibbler [4 sets] G-208
17
DIP locations verified from manual for:
18
* Zarzon (Satan of Saturn uses the same code, so I guess locations are the same)
22
****************************************************************************
24
Vanguard memory map (preliminary)
29
0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2)
30
1000-1fff Character generator RAM
42
3103 bit 7 = flip screen
43
3200 y scroll register
44
3300 x scroll register
46
****************************************************************************
48
Fantasy and Nibbler memory map (preliminary)
53
0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2)
54
1000-1fff Character generator RAM
64
2000-2001 To the HD46505S video controller
67
2103 bit 7 = flip screen
69
bit 3 = char bank selector
70
bit 0-2 = background color
71
2200 y scroll register
72
2300 x scroll register
74
Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI.
76
****************************************************************************
78
Pioneer Balloon memory map (preliminary)
80
0000-03ff RAM IC13 cpu
81
0400-07ff Video RAM 1 IC67 video
82
0800-0bff Video RAM 2 ???? video
83
0c00-0fff Color RAM IC68 (3 bits for VRAM 1 and 3 bits for VRAM 2)
84
1000-1fff RAM ???? Character generator
85
3000-3fff ROM 4/5 IC12
103
b103 bit 7 = flip screen
105
bit 3 = char bank selector
106
bit 0-2 = background color
108
b200 y scroll register
109
b300 x scroll register
111
Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI.
113
****************************************************************************
115
Stephh's notes (based on the games M6502 code and some tests) :
119
- There are 5 different coinage settings according to the game code
120
which are based on DSW bits 1 to 3 :
122
bit 3 bit 2 bit 1 effect
124
OFF OFF ON 2C_1C (manual tells this is the default setting)
129
The 3 other combinaisons give 1C_1C
130
- From the manual, it says that DSW bit 6 determines the cost of a game :
131
* bit 6 = 0 : "25c / game"
132
* bit 6 = 1 : "50c / game"
133
When you look at the game code, it appears to be some of "Bonus Coinage" :
134
* bit 6 = 0 : you get an additional credit each time you insert 1 coin
135
* bit 6 = 1 : you get an additional credit each time you insert 2 coins
136
- So, instead of having something like this :
137
PORT_DIPNAME( 0x0e, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2,!3,!4")
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PORT_DIPSETTING( 0x02, "25c= 1C/1C 2C/3C 50c= 2C/2C" )
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PORT_DIPSETTING( 0x00, "25c= 1C/2C 50c= 1C/1C 2C/3C" )
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PORT_DIPSETTING( 0x08, "25c= 1C/3C 50c= 1C/2C 2C/5C" )
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PORT_DIPSETTING( 0x04, "25c= 1C/4C 50c= 1C/3C 2C/7C" )
142
PORT_DIPSETTING( 0x0c, "25c= 1C/7C 50c= 1C/6C 2C/13C" )
143
duplicate settings - untested in game code
144
PORT_DIPSETTING( 0x06, "25c= 1C/2C 50c= 1C/1C 2C/3C" )
145
PORT_DIPSETTING( 0x0a, "25c= 1C/2C 50c= 1C/1C 2C/3C" )
146
PORT_DIPSETTING( 0x0e, "25c= 1C/2C 50c= 1C/1C 2C/3C" )
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PORT_DIPNAME( 0x40, 0x00, "Game Cost" ) PORT_DIPLOCATION("SW1:!7")
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PORT_DIPSETTING( 0x00, "25c / game" )
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PORT_DIPSETTING( 0x40, "50c / game" )
151
or using conditional Dip Switches, I've coded this the way I did.
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- You can always continue, provided you're on the 1st pattern.
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The continue text is in English !
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- 10 letters when you enter your initials
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- Code for coinage is the same as for 'vanguard'.
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- You can always continue, provided you're on the 1st pattern.
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The continue text is in English !
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- 3 letters when you enter your initials
165
- Code for coinage is the same as for 'vanguard'.
166
- You can always continue, provided you're on the 1st pattern.
167
The continue text is in Japanese !
168
- 10 letters when you enter your initials
172
- Code for coinage is the same as for 'vanguard'.
173
- You can always continue, provided you're on the 1st pattern.
174
Note that the continue text is in German !
175
- 3 letters when you enter your initials
176
- I can't tell if it's an ingame bug or not, but there's a mix
177
between "COIN" and "CREDIT" ("COCR" is displayed)
181
- Code for coinage is the same as for 'vanguard'.
182
- This version seems easier than 'fantasy', especially on level 2
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where you have a sword and an easier maze.
184
- Code has been added to test DSW bit 7 to allow or not a continue play.
185
Note that the continue play is only available on the 1st pattern.
186
- 3 letters when you enter your initials
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- "Fantasy" is written with different "font" and color
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- "CREDIT" is displayed instead of "COIN"
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- Code for coinage is the same as for 'vanguard'.
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- This version seems easier than 'fantasy', especially on level 2
194
where you have a sword and an easier maze.
195
- Code has been added to test DSW bit 7 to allow or not a continue play.
196
Note that the continue play is only available on the 1st pattern.
197
Also note that the continue text is still in English !
198
- 3 letters when you enter your initials
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- "COIN" is correctly displayed.
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- Code for coinage is the same as for 'vanguard'.
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- The "Language" Dip Switch only has an effect at the end of the pattern
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when it displays "LAND HERE" or what I suppose to be same in Japanese.
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- 3 letters when you enter your initials
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- "CREDIT" is displayed
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- "Lives settings" : 3, 4, 5 or 6 (table at 0x4edf)
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- Bonus life every 4 levels
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- Simplified instructions
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- DSW bit 2 determines what happens when the snake touches a corner (code at 0x3c91) :
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* bit 2 = 0 : pause for 13 frames
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* bit 2 = 1 : no pause
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- "Lives settings" : 3, 4, 5 or 6 (table at 0x5bf0)
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- Bonus life every 4 levels
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- Detailed instructions
223
- DSW bit 2 is no more tested when the snake touches a corner (code at 0x3b3c);
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this means that the snake ALWAYS pauses for 13 frames.
225
However, there is extra code where it is tested to determine difficulty
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(code at 0x31b4 and 0x32f5 - tables at 0x3391 and 0x33b2)
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- code based on 'nibblera'
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- "Lives settings" : 2, 3, 4 or 5 (table at 0x5be7)
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- Bonus life every 4 levels
233
- Detailed instructions
234
- The snake ALWAYS pauses for 13 frames (code at 0x3b38) when it touches a corner
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and DSW bit 2 determines difficulty as in 'nibblera'
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(code at 0x31b0 and 0x32f1 - tables at 0x338d and 0x33ae)
240
- code is the same as 'nibblerb' (same routines, same code and tables addresses)
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- "Lives settings" : 2, 3, 4 or 5 (table at 0x5be7)
242
- Bonus life every 8 levels
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- Detailed instructions
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- The snake ALWAYS pauses for 13 frames (code at 0x3b38) when it touches a corner
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and DSW bit 2 determines difficulty as in 'nibblera'
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(code at 0x31b0 and 0x32f1 - tables at 0x338d and 0x33ae)
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- The game is harder than 'nibblerb' because the tables at 0x338d and 0x33ae
248
have higher values; so the snake goes faster and grows longer.
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***************************************************************************/
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- sasuke/satansat/vanguard discrete sound
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- vanguard/fantasy speech (hd38880/hd38882 emulation)
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- music freq (Satan of Saturn and clone)
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- correct music waveform/volume control
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- fantasy is German? (the continue text is in German)
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#include "deprecat.h"
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#include "cpu/m6502/m6502.h"
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#include "video/mc6845.h"
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#include "sound/sn76477.h"
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#include "sound/samples.h"
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#define MASTER_CLOCK XTAL_11_289MHz
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/* Change to 1 to allow fake debug buttons */
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#define NIBBLER_HACK 0
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#define M_LN2 0.69314718055994530942
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/* binary counter (1.4MHz update) */
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static UINT8 sasuke_counter;
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static emu_timer *sasuke_timer;
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static TIMER_CALLBACK( sasuke_update_counter )
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sasuke_counter += 0x10;
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static void sasuke_start_counter(running_machine *machine)
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sasuke_timer = timer_alloc(machine, sasuke_update_counter, NULL);
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timer_adjust_periodic(sasuke_timer, attotime_zero, 0, ATTOTIME_IN_HZ(MASTER_CLOCK / 8)); // 1.4 MHz
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/*************************************
307
*************************************/
309
static CUSTOM_INPUT( snk6502_music0_r )
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return (snk6502_music0_playing() ? 0x01 : 0x00);
314
static CUSTOM_INPUT( sasuke_count_r )
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return (sasuke_counter >> 4);
320
/*************************************
324
*************************************/
326
static ADDRESS_MAP_START( sasuke_map, ADDRESS_SPACE_PROGRAM, 8 )
327
AM_RANGE(0x0000, 0x03ff) AM_RAM
328
AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(snk6502_videoram2_w) AM_BASE(&snk6502_videoram2)
329
AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(snk6502_videoram_w) AM_BASE(&videoram)
330
AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(snk6502_colorram_w) AM_BASE(&colorram)
331
AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(snk6502_charram_w) AM_BASE(&snk6502_charram)
332
AM_RANGE(0x3000, 0x3000) AM_DEVWRITE("crtc", mc6845_address_w)
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AM_RANGE(0x3001, 0x3001) AM_DEVWRITE("crtc", mc6845_register_w)
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AM_RANGE(0x4000, 0x8fff) AM_ROM
335
AM_RANGE(0xb000, 0xb001) AM_WRITE(sasuke_sound_w)
336
AM_RANGE(0xb002, 0xb002) AM_WRITE(satansat_b002_w) /* flip screen & irq enable */
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AM_RANGE(0xb003, 0xb003) AM_WRITE(satansat_backcolor_w)
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AM_RANGE(0xb004, 0xb004) AM_READ_PORT("IN0")
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AM_RANGE(0xb005, 0xb005) AM_READ_PORT("IN1")
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AM_RANGE(0xb006, 0xb006) AM_READ_PORT("DSW")
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AM_RANGE(0xb007, 0xb007) AM_READ_PORT("IN2")
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AM_RANGE(0xf800, 0xffff) AM_ROM
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static ADDRESS_MAP_START( satansat_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE(0x0000, 0x03ff) AM_RAM
347
AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(snk6502_videoram2_w) AM_BASE(&snk6502_videoram2)
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AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(snk6502_videoram_w) AM_BASE(&videoram)
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AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(snk6502_colorram_w) AM_BASE(&colorram)
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AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(snk6502_charram_w) AM_BASE(&snk6502_charram)
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AM_RANGE(0x3000, 0x3000) AM_DEVWRITE("crtc", mc6845_address_w)
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AM_RANGE(0x3001, 0x3001) AM_DEVWRITE("crtc", mc6845_register_w)
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AM_RANGE(0x4000, 0x97ff) AM_ROM
354
AM_RANGE(0xb000, 0xb001) AM_WRITE(satansat_sound_w)
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AM_RANGE(0xb002, 0xb002) AM_WRITE(satansat_b002_w) /* flip screen & irq enable */
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AM_RANGE(0xb003, 0xb003) AM_WRITE(satansat_backcolor_w)
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AM_RANGE(0xb004, 0xb004) AM_READ_PORT("IN0")
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AM_RANGE(0xb005, 0xb005) AM_READ_PORT("IN1")
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AM_RANGE(0xb006, 0xb006) AM_READ_PORT("DSW")
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AM_RANGE(0xb007, 0xb007) AM_READ_PORT("IN2")
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AM_RANGE(0xf800, 0xffff) AM_ROM
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static ADDRESS_MAP_START( vanguard_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE(0x0000, 0x03ff) AM_RAM
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AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(snk6502_videoram2_w) AM_BASE(&snk6502_videoram2)
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AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(snk6502_videoram_w) AM_BASE(&videoram)
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AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(snk6502_colorram_w) AM_BASE(&colorram)
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AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(snk6502_charram_w) AM_BASE(&snk6502_charram)
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AM_RANGE(0x3000, 0x3000) AM_DEVWRITE("crtc", mc6845_address_w)
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AM_RANGE(0x3001, 0x3001) AM_DEVWRITE("crtc", mc6845_register_w)
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AM_RANGE(0x3100, 0x3102) AM_WRITE(vanguard_sound_w)
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AM_RANGE(0x3103, 0x3103) AM_WRITE(snk6502_flipscreen_w)
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AM_RANGE(0x3104, 0x3104) AM_READ_PORT("IN0")
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AM_RANGE(0x3105, 0x3105) AM_READ_PORT("IN1")
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AM_RANGE(0x3106, 0x3106) AM_READ_PORT("DSW")
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AM_RANGE(0x3107, 0x3107) AM_READ_PORT("IN2")
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AM_RANGE(0x3200, 0x3200) AM_WRITE(snk6502_scrollx_w)
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AM_RANGE(0x3300, 0x3300) AM_WRITE(snk6502_scrolly_w)
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AM_RANGE(0x3400, 0x3400) AM_WRITE(vanguard_speech_w) // speech
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AM_RANGE(0x4000, 0xbfff) AM_ROM
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AM_RANGE(0xf000, 0xffff) AM_ROM /* for the reset / interrupt vectors */
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static ADDRESS_MAP_START( fantasy_map, ADDRESS_SPACE_PROGRAM, 8 )
386
AM_RANGE(0x0000, 0x03ff) AM_RAM
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AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(snk6502_videoram2_w) AM_BASE(&snk6502_videoram2)
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AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(snk6502_videoram_w) AM_BASE(&videoram)
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AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(snk6502_colorram_w) AM_BASE(&colorram)
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AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(snk6502_charram_w) AM_BASE(&snk6502_charram)
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AM_RANGE(0x2000, 0x2000) AM_DEVWRITE("crtc", mc6845_address_w)
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AM_RANGE(0x2001, 0x2001) AM_DEVWRITE("crtc", mc6845_register_w)
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AM_RANGE(0x2100, 0x2103) AM_WRITE(fantasy_sound_w)
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AM_RANGE(0x2104, 0x2104) AM_READ_PORT("IN0")
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AM_RANGE(0x2105, 0x2105) AM_READ_PORT("IN1")
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AM_RANGE(0x2106, 0x2106) AM_READ_PORT("DSW")
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AM_RANGE(0x2107, 0x2107) AM_READ_PORT("IN2")
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AM_RANGE(0x2200, 0x2200) AM_WRITE(snk6502_scrollx_w)
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AM_RANGE(0x2300, 0x2300) AM_WRITE(snk6502_scrolly_w)
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AM_RANGE(0x2400, 0x2400) AM_WRITE(fantasy_speech_w) // speech
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AM_RANGE(0x3000, 0xbfff) AM_ROM
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AM_RANGE(0xf000, 0xffff) AM_ROM
405
static ADDRESS_MAP_START( pballoon_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE(0x0000, 0x03ff) AM_RAM
407
AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(snk6502_videoram2_w) AM_BASE(&snk6502_videoram2)
408
AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(snk6502_videoram_w) AM_BASE(&videoram)
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AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(snk6502_colorram_w) AM_BASE(&colorram)
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AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(snk6502_charram_w) AM_BASE(&snk6502_charram)
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AM_RANGE(0x3000, 0x9fff) AM_ROM
412
AM_RANGE(0xb000, 0xb000) AM_DEVWRITE("crtc", mc6845_address_w)
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AM_RANGE(0xb001, 0xb001) AM_DEVWRITE("crtc", mc6845_register_w)
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AM_RANGE(0xb100, 0xb103) AM_WRITE(fantasy_sound_w)
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AM_RANGE(0xb104, 0xb104) AM_READ_PORT("IN0")
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AM_RANGE(0xb105, 0xb105) AM_READ_PORT("IN1")
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AM_RANGE(0xb106, 0xb106) AM_READ_PORT("DSW")
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AM_RANGE(0xb107, 0xb107) AM_READ_PORT("IN2")
419
AM_RANGE(0xb200, 0xb200) AM_WRITE(snk6502_scrollx_w)
420
AM_RANGE(0xb300, 0xb300) AM_WRITE(snk6502_scrolly_w)
421
AM_RANGE(0xf000, 0xffff) AM_ROM
425
/*************************************
429
*************************************/
431
static INPUT_PORTS_START( snk6502_generic_joy8way )
433
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
434
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
435
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
436
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
437
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_8WAY
438
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_8WAY
439
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
440
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
443
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
444
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
445
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
446
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
447
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
448
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
449
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
450
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
453
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1)
454
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
455
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
456
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
457
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
458
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
459
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
460
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
463
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!1")
464
PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )
465
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
466
PORT_DIPNAME( 0x0e, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2,!3,!4")
467
PORT_DIPSETTING ( 0x02, DEF_STR( 2C_1C ) )
468
PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) )
469
PORT_DIPSETTING ( 0x08, DEF_STR( 1C_2C ) )
470
PORT_DIPSETTING ( 0x04, DEF_STR( 1C_3C ) )
471
PORT_DIPSETTING ( 0x0c, DEF_STR( 1C_6C ) )
472
/* PORT_DIPSETTING ( 0x06, DEF_STR( 1C_1C ) ) */
473
/* PORT_DIPSETTING ( 0x0a, DEF_STR( 1C_1C ) ) */
474
/* PORT_DIPSETTING ( 0x0e, DEF_STR( 1C_1C ) ) */
475
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5,!6")
476
PORT_DIPSETTING( 0x00, "3" )
477
PORT_DIPSETTING( 0x10, "4" )
478
PORT_DIPSETTING( 0x20, "5" )
479
/* PORT_DIPSETTING( 0x30, "3" ) */
480
PORT_DIPNAME( 0x40, 0x00, "Coinage Bonus" ) PORT_DIPLOCATION("SW1:!7") /* see notes */
481
PORT_DIPSETTING ( 0x40, DEF_STR( 2C_1C ) )
482
PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) )
483
PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_HIGH, "SW1:!8" )
486
static INPUT_PORTS_START( satansat )
488
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
489
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
490
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
491
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
492
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
493
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
494
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 )
495
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
498
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
499
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
500
PORT_BIT( 0x7c, IP_ACTIVE_HIGH, IPT_UNKNOWN )
501
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk6502_music0_r, NULL) /* music0 playing */
504
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
505
PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* NC */
506
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(sasuke_count_r, NULL) /* connected to a binary counter */
509
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!1")
510
PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )
511
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
512
PORT_DIPNAME( 0x0a, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2,!4")
513
PORT_DIPSETTING ( 0x08, DEF_STR( 2C_1C ) )
514
PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) )
515
PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) )
516
/* PORT_DIPSETTING ( 0x0a, DEF_STR( 2C_1C ) ) */
517
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!3")
518
PORT_DIPSETTING ( 0x04, "5000" )
519
PORT_DIPSETTING ( 0x00, "10000" )
520
PORT_DIPNAME( 0x30, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5,!6") /* manual says 4 is the default value */
521
PORT_DIPSETTING ( 0x00, "3" )
522
PORT_DIPSETTING ( 0x10, "4" )
523
PORT_DIPSETTING ( 0x20, "5" )
524
/* PORT_DIPSETTING( 0x30, "3" ) */
525
PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_HIGH, "SW1:!7" )
526
PORT_DIPNAME( 0x80, 0x00, "RAM Test" ) PORT_DIPLOCATION("SW1:!8") /* unused according to manual */
527
PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
528
PORT_DIPSETTING ( 0x80, DEF_STR( On ) )
531
/* Derived from 'satansat'. Might not reflect the actual hardware. Dip Swicthes verified from game code though. */
532
static INPUT_PORTS_START( sasuke )
533
PORT_INCLUDE(satansat)
536
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
537
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
540
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
541
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
544
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2")
545
PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) )
546
PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) )
547
PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_HIGH, "SW1:!4" )
550
static INPUT_PORTS_START( vanguard )
551
PORT_INCLUDE(snk6502_generic_joy8way)
554
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) /* fire down */
555
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 ) /* fire up */
556
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) /* fire right */
557
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* fire left */
560
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL /* fire down */
561
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_COCKTAIL /* fire up */
562
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL /* fire right */
563
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL /* fire left */
566
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk6502_music0_r, NULL) /* music0 playing */
569
static INPUT_PORTS_START( fantasy )
570
PORT_INCLUDE(snk6502_generic_joy8way)
573
static INPUT_PORTS_START( fantasyu )
574
PORT_INCLUDE(fantasy)
577
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:!8")
578
PORT_DIPSETTING( 0x80, DEF_STR( No ) )
579
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) /* 1st pattern only */
582
static INPUT_PORTS_START( pballoon )
583
PORT_INCLUDE(snk6502_generic_joy8way)
586
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
589
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
592
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:!8") /* code at 0x6c83 */
593
PORT_DIPSETTING( 0x80, DEF_STR( English ) )
594
PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) )
597
static INPUT_PORTS_START( nibbler )
598
PORT_INCLUDE(snk6502_generic_joy8way)
600
/* There are no buttons on a real "Nibbler" cabinet, but I guess that the game was tested
601
with a "Vanguard" cabinet so they have been mapped with debug features. */
604
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 0") PORT_CODE(KEYCODE_Z) // slow down
605
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 1") PORT_CODE(KEYCODE_X)
606
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 2") PORT_CODE(KEYCODE_C)
607
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 3") PORT_CODE(KEYCODE_V)
610
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 4") PORT_CODE(KEYCODE_B) // pause
611
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 5") PORT_CODE(KEYCODE_N) // unpause
612
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 6") PORT_CODE(KEYCODE_M) // end game
613
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 7") PORT_CODE(KEYCODE_K)
617
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!1,!2")
618
PORT_DIPSETTING( 0x00, "3" )
619
PORT_DIPSETTING( 0x01, "4" )
620
PORT_DIPSETTING( 0x02, "5" )
621
PORT_DIPSETTING( 0x03, "6" )
622
PORT_DIPNAME( 0x04, 0x00, "Pause at Corners" ) PORT_DIPLOCATION("SW1:!3")
623
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
624
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
625
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!4")
626
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
627
PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) )
628
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("SW1:!5")
629
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
630
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
631
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:!6")
632
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
633
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
634
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!7,!8")
635
PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
636
PORT_DIPSETTING( 0xc0, "2 Coins/1 Credit 4/3" )
637
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
638
PORT_DIPSETTING( 0x80, "1 Coin/1 Credit 2/3" )
641
static INPUT_PORTS_START( nibblera )
642
PORT_INCLUDE(nibbler)
645
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!3")
646
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
647
PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
650
static INPUT_PORTS_START( nibblerb )
651
PORT_INCLUDE(nibblera)
654
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!1,!2")
655
PORT_DIPSETTING( 0x00, "2" )
656
PORT_DIPSETTING( 0x01, "3" )
657
PORT_DIPSETTING( 0x02, "4" )
658
PORT_DIPSETTING( 0x03, "5" )
662
/*************************************
666
*************************************/
668
static const gfx_layout swapcharlayout =
670
8,8, /* 8*8 characters */
671
256, /* 256 characters */
672
2, /* 2 bits per pixel */
673
{ 256*8*8, 0 }, /* the two bitplanes are separated */
674
{ 0, 1, 2, 3, 4, 5, 6, 7 },
675
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
676
8*8 /* every char takes 8 consecutive bytes */
679
static const gfx_layout charlayout =
681
8,8, /* 8*8 characters */
683
2, /* 2 bits per pixel */
684
{ 0, RGN_FRAC(1,2) }, /* the two bitplanes are separated */
685
{ 0, 1, 2, 3, 4, 5, 6, 7 },
686
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
687
8*8 /* every char takes 8 consecutive bytes */
690
static const gfx_layout charlayout_memory =
692
8,8, /* 8*8 characters */
693
256, /* 256 characters */
694
2, /* 2 bits per pixel */
695
{ 0, 256*8*8 }, /* the two bitplanes are separated */
696
{ 0, 1, 2, 3, 4, 5, 6, 7 },
697
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
698
8*8 /* every char takes 8 consecutive bytes */
702
static GFXDECODE_START( sasuke )
703
GFXDECODE_ENTRY( NULL, 0x1000, swapcharlayout, 0, 4 ) /* the game dynamically modifies this */
704
GFXDECODE_ENTRY( "gfx1", 0x0000, swapcharlayout, 4*4, 4 )
707
static GFXDECODE_START( satansat )
708
GFXDECODE_ENTRY( NULL, 0x1000, charlayout_memory, 0, 4 ) /* the game dynamically modifies this */
709
GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 4*4, 4 )
712
static GFXDECODE_START( vanguard )
713
GFXDECODE_ENTRY( NULL, 0x1000, charlayout_memory, 0, 8 ) /* the game dynamically modifies this */
714
GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 8*4, 8 )
718
/*************************************
720
* Interrupt Generators
722
*************************************/
724
static INTERRUPT_GEN( satansat_interrupt )
726
if (cpu_getiloops(device) != 0)
728
UINT8 val = input_port_read(device->machine, "IN2");
730
coin_counter_w(0, val & 1);
732
/* user asks to insert coin: generate a NMI interrupt. */
734
cpu_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
737
cpu_set_input_line(device, M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */
740
static INTERRUPT_GEN( snk6502_interrupt )
742
if (cpu_getiloops(device) != 0)
744
UINT8 val = input_port_read(device->machine, "IN2");
746
coin_counter_w(0, val & 1);
747
coin_counter_w(1, val & 2);
749
/* user asks to insert coin: generate a NMI interrupt. */
751
cpu_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
754
cpu_set_input_line(device, M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */
758
/*************************************
760
* 6845 CRTC interface
762
*************************************/
764
static const mc6845_interface mc6845_intf =
766
"screen", /* screen we are acting on */
767
8, /* number of pixels per video memory address */
768
NULL, /* before pixel update callback */
769
NULL, /* row update callback */
770
NULL, /* after pixel update callback */
771
DEVCB_NULL, /* callback for display state changes */
772
DEVCB_NULL, /* callback for cursor state changes */
773
DEVCB_NULL, /* HSYNC callback */
774
DEVCB_NULL, /* VSYNC callback */
775
NULL /* update address callback */
779
/*************************************
781
* Machine initialisation
783
*************************************/
785
static MACHINE_RESET( sasuke )
787
//snk6502_set_music_clock(M_LN2 * (RES_K(1) + RES_K(10) * 2) * CAP_U(1));
789
snk6502_set_music_clock(1 / 72.1);
792
snk6502_set_music_freq(38000);
794
sasuke_start_counter(machine);
797
static MACHINE_RESET( satansat )
800
snk6502_set_music_freq(38000);
802
sasuke_start_counter(machine);
805
static MACHINE_RESET( vanguard )
807
// 41.6 Hz update (measured)
808
snk6502_set_music_clock(1 / 41.6);
811
static MACHINE_RESET( pballoon )
813
// 40.3 Hz update (measured)
814
snk6502_set_music_clock(1 / 40.3);
818
/*************************************
822
*************************************/
824
static MACHINE_DRIVER_START( sasuke )
825
// basic machine hardware
826
MDRV_CPU_ADD("maincpu", M6502, MASTER_CLOCK / 16) // 700 kHz
827
MDRV_CPU_PROGRAM_MAP(sasuke_map)
828
MDRV_CPU_VBLANK_INT_HACK(satansat_interrupt, 2)
830
MDRV_MACHINE_RESET(sasuke)
834
MDRV_SCREEN_ADD("screen", RASTER)
835
MDRV_SCREEN_REFRESH_RATE((MASTER_CLOCK / 16) / (45 * 32 * 8))
836
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
837
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
838
MDRV_SCREEN_SIZE(32*8, 32*8)
839
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1)
841
MDRV_GFXDECODE(sasuke)
842
MDRV_PALETTE_LENGTH(32)
844
MDRV_PALETTE_INIT(satansat)
845
MDRV_VIDEO_START(satansat)
846
MDRV_VIDEO_UPDATE(snk6502)
848
MDRV_MC6845_ADD("crtc", MC6845, MASTER_CLOCK / 16, mc6845_intf)
851
MDRV_SPEAKER_STANDARD_MONO("mono")
853
MDRV_SOUND_ADD("snk6502", snk6502, 0)
854
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
856
MDRV_SOUND_ADD("samples", SAMPLES, 0)
857
MDRV_SOUND_CONFIG(sasuke_samples_interface)
858
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.12)
860
MDRV_SOUND_ADD("sn76477.1", SN76477, 0)
861
MDRV_SOUND_CONFIG(sasuke_sn76477_intf_1)
862
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
864
MDRV_SOUND_ADD("sn76477.2", SN76477, 0)
865
MDRV_SOUND_CONFIG(sasuke_sn76477_intf_2)
866
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
868
MDRV_SOUND_ADD("sn76477.3", SN76477, 0)
869
MDRV_SOUND_CONFIG(sasuke_sn76477_intf_3)
870
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
873
static MACHINE_DRIVER_START( satansat )
874
// basic machine hardware
875
MDRV_IMPORT_FROM(sasuke)
876
MDRV_CPU_MODIFY("maincpu")
877
MDRV_CPU_PROGRAM_MAP(satansat_map)
879
MDRV_MACHINE_RESET(satansat)
882
MDRV_GFXDECODE(satansat)
885
MDRV_SOUND_REPLACE("samples", SAMPLES, 0)
886
MDRV_SOUND_CONFIG(vanguard_samples_interface)
887
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
889
MDRV_SOUND_REPLACE("sn76477.1", SN76477, 0)
890
MDRV_SOUND_CONFIG(satansat_sn76477_intf)
891
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
893
MDRV_DEVICE_REMOVE("sn76477.2")
894
MDRV_DEVICE_REMOVE("sn76477.3")
897
static MACHINE_DRIVER_START( vanguard )
898
// basic machine hardware
899
//MDRV_CPU_ADD("maincpu", M6502, MASTER_CLOCK / 8) // 1.4 MHz
900
MDRV_CPU_ADD("maincpu", M6502, 930000) // adjusted
901
MDRV_CPU_PROGRAM_MAP(vanguard_map)
902
MDRV_CPU_VBLANK_INT_HACK(snk6502_interrupt, 2)
904
MDRV_MACHINE_RESET(vanguard)
908
MDRV_SCREEN_ADD("screen", RASTER)
909
MDRV_SCREEN_REFRESH_RATE((MASTER_CLOCK / 16) / (45 * 32 * 8))
910
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
911
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
912
MDRV_SCREEN_SIZE(32*8, 32*8)
913
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1)
915
MDRV_GFXDECODE(vanguard)
916
MDRV_PALETTE_LENGTH(64)
918
MDRV_PALETTE_INIT(snk6502)
919
MDRV_VIDEO_START(snk6502)
920
MDRV_VIDEO_UPDATE(snk6502)
922
MDRV_MC6845_ADD("crtc", MC6845, MASTER_CLOCK / 16, mc6845_intf)
925
MDRV_SPEAKER_STANDARD_MONO("mono")
927
MDRV_SOUND_ADD("snk6502", snk6502, 0)
928
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
930
MDRV_SOUND_ADD("samples", SAMPLES, 0)
931
MDRV_SOUND_CONFIG(vanguard_samples_interface)
932
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
934
MDRV_SOUND_ADD("sn76477.1", SN76477, 0)
935
MDRV_SOUND_CONFIG(vanguard_sn76477_intf_1)
936
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
938
MDRV_SOUND_ADD("sn76477.2", SN76477, 0)
939
MDRV_SOUND_CONFIG(vanguard_sn76477_intf_2)
940
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
943
static MACHINE_DRIVER_START( fantasy )
944
// basic machine hardware
945
MDRV_IMPORT_FROM(vanguard)
946
MDRV_CPU_MODIFY("maincpu")
947
MDRV_CPU_PROGRAM_MAP(fantasy_map)
950
MDRV_SOUND_REPLACE("samples", SAMPLES, 0)
951
MDRV_SOUND_CONFIG(fantasy_samples_interface)
952
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
954
MDRV_SOUND_REPLACE("sn76477.1", SN76477, 0)
955
MDRV_SOUND_CONFIG(fantasy_sn76477_intf)
956
MDRV_SOUND_ROUTE_EX(0, "discrete", 1.0, 0)
958
MDRV_SOUND_ADD("discrete", DISCRETE, 0)
959
MDRV_SOUND_CONFIG_DISCRETE(fantasy)
960
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
962
MDRV_DEVICE_REMOVE("sn76477.2")
965
static MACHINE_DRIVER_START( nibbler )
966
// basic machine hardware
967
MDRV_IMPORT_FROM(fantasy)
970
MDRV_DEVICE_REMOVE("samples")
973
static MACHINE_DRIVER_START( pballoon )
974
// basic machine hardware
975
MDRV_IMPORT_FROM(nibbler)
976
MDRV_CPU_MODIFY("maincpu")
977
MDRV_CPU_PROGRAM_MAP(pballoon_map)
979
MDRV_MACHINE_RESET(pballoon)
982
MDRV_SCREEN_MODIFY("screen")
983
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
987
/*************************************
991
*************************************/
994
ROM_REGION( 0x10000, "maincpu", 0 )
995
ROM_LOAD( "sc1", 0x4000, 0x0800, CRC(34cbbe03) SHA1(3d643e11370e61dde0c42c7761a856c5cf53d621) )
996
ROM_LOAD( "sc2", 0x4800, 0x0800, CRC(38cc14f0) SHA1(d60df67f2a32c131e8957e225b79618d6262463d) )
997
ROM_LOAD( "sc3", 0x5000, 0x0800, CRC(54c41285) SHA1(5618c2ac745bbde96bfda7f01f7aee7e2b643d7e) )
998
ROM_LOAD( "sc4", 0x5800, 0x0800, CRC(23edafcf) SHA1(bda3bcb506f6e23f422aafd7ca9b95bfb4d1d8e1) )
999
ROM_LOAD( "sc5", 0x6000, 0x0800, CRC(ca410e4f) SHA1(0d09422d01b4359853c173a4cb18c9b5fbc7fe7c) )
1000
ROM_LOAD( "sc6", 0x6800, 0x0800, CRC(80406afb) SHA1(2c4a34a7450fa7258c5e6ead9b1fd6c6b973f081) )
1001
ROM_LOAD( "sc7", 0x7000, 0x0800, CRC(04d0f104) SHA1(73ed501f70d2a9e8994f8392f617450eafef39b3) )
1002
ROM_LOAD( "sc8", 0x7800, 0x0800, CRC(0219104b) SHA1(fd5c43304d59bc34e9ae6ef7576d75cf319d823e) )
1003
ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */
1004
ROM_LOAD( "sc9", 0x8000, 0x0800, CRC(d6ff889a) SHA1(1eea0366205dd0d9bffb5d093f259edc1d51cbe0) )
1005
ROM_LOAD( "sc10", 0x8800, 0x0800, CRC(19df6b9a) SHA1(95e904251c39dcef227a4c125fc573e958ee78b7) )
1007
ROM_REGION( 0x1000, "gfx1", 0 )
1008
ROM_LOAD( "mcs_c", 0x0000, 0x0800, CRC(aff9743d) SHA1(a968a193ca551d92f79e09d1761dd2ccebc76eee) )
1009
ROM_LOAD( "mcs_d", 0x0800, 0x0800, CRC(9c805120) SHA1(74b83daa3ce3c9f7d96ad872b9134edd6f1bcb8a) )
1011
ROM_REGION( 0x0020, "proms", 0 )
1012
ROM_LOAD( "sasuke.clr", 0x0000, 0x0020, CRC(b70f34c1) SHA1(890cfbb25e14112713ba7900b9cd56554a8bc1ec) )
1014
ROM_REGION( 0x1000, "snk6502", 0 ) /* sound data for Vanguard-style audio section */
1015
ROM_LOAD( "sc11", 0x0000, 0x0800, CRC(24a0e121) SHA1(e3cde355309de6678026d595955297258f069946) )
1018
ROM_START( satansat )
1019
ROM_REGION( 0x10000, "maincpu", 0 )
1020
ROM_LOAD( "ss1", 0x4000, 0x0800, CRC(549dd13a) SHA1(06b55d0b1da84bef30857faa398aabfd04365eb6) )
1021
ROM_LOAD( "ss2", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) )
1022
ROM_LOAD( "ss3", 0x5000, 0x0800, CRC(9caf9057) SHA1(26d439678e5e4d375ffac60126f45de599575bfd) )
1023
ROM_LOAD( "ss4", 0x5800, 0x0800, CRC(e1bdcfe1) SHA1(c99457c18fae8de79bbbe6bc0471fdc83f1e9b19) )
1024
ROM_LOAD( "ss5", 0x6000, 0x0800, CRC(d454de19) SHA1(ae8abb8a9d999d11ba6ad341bf635ae822d5746f) )
1025
ROM_LOAD( "ss6", 0x6800, 0x0800, CRC(7fbd5d30) SHA1(be0554ade440bf255131466ee8bd2905d3f446a8) )
1026
ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) )
1027
ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) )
1028
ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */
1029
ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) )
1030
ROM_LOAD( "ss10", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) )
1031
ROM_LOAD( "ss11", 0x9000, 0x0800, CRC(e74f98e0) SHA1(89a93de6105195e0e5d255bfa240538ded155fb9) )
1033
ROM_REGION( 0x1000, "gfx1", 0 )
1034
ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) )
1035
ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) )
1037
ROM_REGION( 0x0020, "proms", 0 )
1038
ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) )
1040
ROM_REGION( 0x1000, "snk6502", 0 ) /* sound data for Vanguard-style audio section */
1041
ROM_LOAD( "ss12", 0x0000, 0x0800, CRC(dee01f24) SHA1(92c8545226a31412239dad4aa2715b51264ad22e) )
1042
ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) )
1045
ROM_START( satansata )
1046
ROM_REGION( 0x10000, "maincpu", 0 )
1047
ROM_LOAD( "ic7.bin", 0x4000, 0x0800, CRC(549dd13a) SHA1(06b55d0b1da84bef30857faa398aabfd04365eb6) )
1048
ROM_LOAD( "ic8.bin", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) )
1049
ROM_LOAD( "ic9.bin", 0x5000, 0x0800, CRC(9caf9057) SHA1(26d439678e5e4d375ffac60126f45de599575bfd) )
1050
ROM_LOAD( "ic10.bin", 0x5800, 0x0800, CRC(e1bdcfe1) SHA1(c99457c18fae8de79bbbe6bc0471fdc83f1e9b19) )
1051
ROM_LOAD( "ic13.bin", 0x6000, 0x0800, CRC(d454de19) SHA1(ae8abb8a9d999d11ba6ad341bf635ae822d5746f) )
1052
ROM_LOAD( "ic14.bin", 0x6800, 0x0800, CRC(7fbd5d30) SHA1(be0554ade440bf255131466ee8bd2905d3f446a8) )
1053
ROM_LOAD( "ic15.bin", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) )
1054
ROM_LOAD( "ic16.bin", 0x7800, 0x0800, CRC(9ec5fe09) SHA1(ab50373b330f21f7f64657e088ba6968a3176be4) ) // different
1055
ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */
1056
ROM_LOAD( "ic22.bin", 0x8000, 0x0800, CRC(21092f1f) SHA1(dd8be669cd7a51ec84e020d0a7fa50708155d084) ) // different
1057
ROM_LOAD( "ic23.bin", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) )
1058
ROM_LOAD( "ic24.bin", 0x9000, 0x0800, CRC(e74f98e0) SHA1(89a93de6105195e0e5d255bfa240538ded155fb9) )
1060
ROM_REGION( 0x1000, "gfx1", 0 )
1061
ROM_LOAD( "ic73.bin", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) )
1062
ROM_LOAD( "ic75.bin", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) )
1064
ROM_REGION( 0x0020, "proms", 0 )
1065
ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) )
1067
ROM_REGION( 0x1000, "snk6502", 0 ) /* sound data for Vanguard-style audio section */
1068
ROM_LOAD( "ic53.bin", 0x0000, 0x0800, CRC(8cb95a6b) SHA1(41d3986f1c2876a914b0087127ae99e9a2b41564) ) // different
1069
ROM_LOAD( "ic54.bin", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) )
1073
ROM_REGION( 0x10000, "maincpu", 0 )
1074
ROM_LOAD( "zarz122.07", 0x4000, 0x0800, CRC(bdfa67e2) SHA1(0de06cf53ee21b8f14b933b61e6dc706338746c4) )
1075
ROM_LOAD( "zarz123.08", 0x4800, 0x0800, CRC(d034e61e) SHA1(dc802c3d7a9f7e473e323e3272fca406dab6d55d) )
1076
ROM_LOAD( "zarz124.09", 0x5000, 0x0800, CRC(296397ea) SHA1(3a1ad7f3c4453bb20768b3e3ce04cd76873aa0ee) )
1077
ROM_LOAD( "zarz125.10", 0x5800, 0x0800, CRC(26dc5e66) SHA1(07f47f3497bb85640e5e6a89ad7d6579108347fe) )
1078
ROM_LOAD( "zarz126.13", 0x6000, 0x0800, CRC(cee18d7f) SHA1(5a7e60b6be06b3038f2eb81e76fc54cb65d4877b) )
1079
ROM_LOAD( "zarz127.14", 0x6800, 0x0800, CRC(bbd2cc0d) SHA1(1128020b7c0f38f5ff2cc2da0fd2df5ebead4681) )
1080
ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) )
1081
ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) )
1082
ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */
1083
ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) )
1084
ROM_LOAD( "zarz131.23", 0x8800, 0x0800, CRC(7be20678) SHA1(872de953df1f9f1725e14fdfd227ad872a813af8) )
1085
ROM_LOAD( "zarz132.24", 0x9000, 0x0800, CRC(72b2cb76) SHA1(d7a95c908fe2227e2a0820a8e9713b1709c9e5af) )
1087
ROM_REGION( 0x1000, "gfx1", 0 )
1088
ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) )
1089
ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) )
1091
ROM_REGION( 0x0020, "proms", 0 )
1092
ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) )
1094
ROM_REGION( 0x1000, "snk6502", 0 ) /* sound data for Vanguard-style audio section */
1095
ROM_LOAD( "zarz133.53", 0x0000, 0x0800, CRC(b253cf78) SHA1(56a73b22ed2866222c407a3e9b51b8e0c92cf2aa) )
1096
ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) )
1099
ROM_START( vanguard )
1100
ROM_REGION( 0x10000, "maincpu", 0 )
1101
ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) )
1102
ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) )
1103
ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) )
1104
ROM_LOAD( "sk4_ic10.bin", 0x7000, 0x1000, CRC(54603274) SHA1(31571a560dbe300417b3ed5b114fa1d9ef742da9) )
1105
ROM_LOAD( "sk4_ic13.bin", 0x8000, 0x1000, CRC(fde157d0) SHA1(3f705fb6a410004f4f86283694e3694e49701af6) )
1106
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1107
ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) )
1108
ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) )
1109
ROM_LOAD( "sk4_ic16.bin", 0xb000, 0x1000, CRC(062e0be2) SHA1(45aaf315a62f37460e32d3ba99caaacf4c994810) )
1111
ROM_REGION( 0x1000, "gfx1", 0 )
1112
ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) )
1113
ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) )
1115
ROM_REGION( 0x0040, "proms", 0 )
1116
ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */
1117
ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */
1119
ROM_REGION( 0x1000, "snk6502", 0 ) /* sound ROMs */
1120
ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* sound ROM 1 */
1121
ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* sound ROM 2 */
1123
ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */
1124
//ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */
1125
ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) )
1126
ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) )
1127
ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) )
1130
ROM_START( vanguardc )
1131
ROM_REGION( 0x10000, "maincpu", 0 )
1132
ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) )
1133
ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) )
1134
ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) )
1135
ROM_LOAD( "4", 0x7000, 0x1000, CRC(770f9714) SHA1(4af37fc24e464681a8da6b184be0df32a4078f4f) )
1136
ROM_LOAD( "5", 0x8000, 0x1000, CRC(3445cba6) SHA1(6afe6dad79b53df58b53ef9c5d24bb4d91fa5e8e) )
1137
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1138
ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) )
1139
ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) )
1140
ROM_LOAD( "8", 0xb000, 0x1000, CRC(4b825bc8) SHA1(3fa32d9677e2cc3a1ebf52c0b9eed7dbf11201e9) )
1142
ROM_REGION( 0x1000, "gfx1", 0 )
1143
ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) )
1144
ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) )
1146
ROM_REGION( 0x0040, "proms", 0 )
1147
ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */
1148
ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */
1150
ROM_REGION( 0x1000, "snk6502", 0 ) /* sound ROMs */
1151
ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* confirmed, 6/21/05 */
1152
ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* confirmed, 6/21/05 */
1154
ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */
1155
//ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */
1156
ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) )
1157
ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) )
1158
ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) )
1161
ROM_START( vanguardj )
1162
ROM_REGION( 0x10000, "maincpu", 0 )
1163
ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) )
1164
ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) )
1165
ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) )
1166
ROM_LOAD( "vgj4ic10.bin", 0x7000, 0x1000, CRC(0a91a5d1) SHA1(bef435e431e31179eb22a4c18ca1dedf6a4a0ab0) )
1167
ROM_LOAD( "vgj5ic13.bin", 0x8000, 0x1000, CRC(06601a40) SHA1(d1efcf75edf3892fe59d63e524f4880ffce67965) )
1168
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1169
ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) )
1170
ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) )
1171
ROM_LOAD( "sk4_ic16.bin", 0xb000, 0x1000, CRC(062e0be2) SHA1(45aaf315a62f37460e32d3ba99caaacf4c994810) )
1173
ROM_REGION( 0x1000, "gfx1", 0 )
1174
ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) )
1175
ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) )
1177
ROM_REGION( 0x0040, "proms", 0 )
1178
ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */
1179
ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */
1181
ROM_REGION( 0x1000, "snk6502", 0 ) /* sound ROMs */
1182
ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* sound ROM 1 */
1183
ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* sound ROM 2 */
1185
ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */
1186
//ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */
1187
ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) )
1188
ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) )
1189
ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) )
1192
ROM_START( fantasyu )
1193
ROM_REGION( 0x10000, "maincpu", 0 )
1194
ROM_LOAD( "ic12.cpu", 0x3000, 0x1000, CRC(22cb2249) SHA1(6c43e3fa9638b6d2e069199968923e470bd5d18b) )
1195
ROM_LOAD( "ic07.cpu", 0x4000, 0x1000, CRC(0e2880b6) SHA1(666d6942864eb7a90178b3b6e2b0eb23aa3c967f) )
1196
ROM_LOAD( "ic08.cpu", 0x5000, 0x1000, CRC(4c331317) SHA1(800850f4e8bcfbbade54eb9e47a53941f8798641) )
1197
ROM_LOAD( "ic09.cpu", 0x6000, 0x1000, CRC(6ac1dbfc) SHA1(b9c7bf8d3b085db0b53646b5639c09f9ced2b1fe) )
1198
ROM_LOAD( "ic10.cpu", 0x7000, 0x1000, CRC(c796a406) SHA1(1b7f5f307a81b481a3e7791128a01d4c1a20c4bf) )
1199
ROM_LOAD( "ic14.cpu", 0x8000, 0x1000, CRC(6f1f0698) SHA1(05bd114dcd08c990d897518a8ea7965bc82279bf) )
1200
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1201
ROM_LOAD( "ic15.cpu", 0x9000, 0x1000, CRC(5534d57e) SHA1(e564a3325766423b47de18d6adb61760cbbf88be) )
1202
ROM_LOAD( "ic16.cpu", 0xa000, 0x1000, CRC(6c2aeb6e) SHA1(fd0b913a663bf2a5f45fc3d342d7575a9c7dae46) )
1203
ROM_LOAD( "ic17.cpu", 0xb000, 0x1000, CRC(f6aa5de1) SHA1(ca53cf66cc6cdb21a60760102f35a5b0745ce09b) )
1205
ROM_REGION( 0x2000, "gfx1", 0 )
1206
ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) )
1207
ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) )
1209
ROM_REGION( 0x0040, "proms", 0 )
1210
ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */
1211
ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */
1213
ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */
1214
ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) )
1215
ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) )
1216
ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) )
1218
ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */
1219
//ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */
1220
ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) )
1221
ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) )
1222
ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) )
1225
ROM_START( fantasy )
1226
ROM_REGION( 0x10000, "maincpu", 0 )
1227
ROM_LOAD( "5.12", 0x3000, 0x1000, CRC(0968ab50) SHA1(f09d03a171349895c5cb69e684901be63d272b32) )
1228
ROM_LOAD( "1.7", 0x4000, 0x1000, CRC(de83000e) SHA1(ede1dda46406b4d340f1efea3bc85b2227af9e1d) )
1229
ROM_LOAD( "2.8", 0x5000, 0x1000, CRC(90499b5a) SHA1(81a9d93a5655d2ff9504036bc764d8bb81e1470d) )
1230
ROM_LOAD( "3.9", 0x6000, 0x1000, CRC(6fbffeb6) SHA1(b36aeaf095da4957103c8921957ff4be658eddf5) )
1231
ROM_LOAD( "4.10", 0x7000, 0x1000, CRC(02e85884) SHA1(71fa6eb375fc417f92c049ec5118818b9ad48468) )
1232
ROM_LOAD( "ic14.cpu", 0x8000, 0x1000, CRC(6f1f0698) SHA1(05bd114dcd08c990d897518a8ea7965bc82279bf) )
1233
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1234
ROM_LOAD( "ic15.cpu", 0x9000, 0x1000, CRC(5534d57e) SHA1(e564a3325766423b47de18d6adb61760cbbf88be) )
1235
ROM_LOAD( "8.16", 0xa000, 0x1000, CRC(371129fe) SHA1(c21759222aebcc9ea1292e367a41ac43a4dd3554) )
1236
ROM_LOAD( "9.17", 0xb000, 0x1000, CRC(56a7c8b8) SHA1(6c417644851c7b4b5291d9c5b2c808ff4a1ad048) )
1238
ROM_REGION( 0x2000, "gfx1", 0 )
1239
ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) )
1240
ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) )
1242
ROM_REGION( 0x0040, "proms", 0 )
1243
ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */
1244
ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */
1246
ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */
1247
ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) )
1248
ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) )
1249
ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) )
1251
ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */
1252
//ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */
1253
ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) )
1254
ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) )
1255
ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) )
1258
ROM_START( fantasyj )
1259
ROM_REGION( 0x10000, "maincpu", 0 )
1260
ROM_LOAD( "fs5jic12.bin", 0x3000, 0x1000, CRC(dd1eac89) SHA1(d63078d4666e3c6db0c9b3f8b45ef81606ed5a4f) )
1261
ROM_LOAD( "fs1jic7.bin", 0x4000, 0x1000, CRC(7b8115ae) SHA1(6274f937c57ab9cbb7c6283022b81f70dad7c232) )
1262
ROM_LOAD( "fs2jic8.bin", 0x5000, 0x1000, CRC(61531dd1) SHA1(f3bc405bafc8ced6c6fce93ad2ad20ff6aa603e8) )
1263
ROM_LOAD( "fs3jic9.bin", 0x6000, 0x1000, CRC(36a12617) SHA1(dd74abb4cbaeb1a56ee466043997187ebe933612) )
1264
ROM_LOAD( "fs4jic10.bin", 0x7000, 0x1000, CRC(dbf7c347) SHA1(1bb3f924a7e1ec74ef68e237a0f68d62ce78532c) )
1265
ROM_LOAD( "fs6jic14.bin", 0x8000, 0x1000, CRC(bf59a33a) SHA1(bdbdd03199758069b904fdf0455193682c4d457f) )
1266
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1267
ROM_LOAD( "fs7jic15.bin", 0x9000, 0x1000, CRC(cc18428e) SHA1(c7c0a031434cf9ce3c450b0c5dc2b154b08d19cf) )
1268
ROM_LOAD( "fs8jic16.bin", 0xa000, 0x1000, CRC(ae5bf727) SHA1(3c5eaaba3971f57a5687945a614dd0d6c9e007d6) )
1269
ROM_LOAD( "fs9jic17.bin", 0xb000, 0x1000, CRC(fa6903e2) SHA1(a5b9b7309ecaaeaba76e45610d5ab80415ecbdd0) )
1271
ROM_REGION( 0x2000, "gfx1", 0 )
1272
ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) )
1273
ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) )
1275
ROM_REGION( 0x0040, "proms", 0 )
1276
ROM_LOAD( "prom-8.bpr", 0x0000, 0x0020, CRC(1aa9285a) SHA1(d503aa76ca0cf032c7b1c962abc59677c41a2c62) ) /* foreground colors */
1277
ROM_LOAD( "prom-7.bpr", 0x0020, 0x0020, CRC(7a6f7dc3) SHA1(e15d898275d1cd205cc2d28f7dd9df653594039e) ) /* background colors */
1279
ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */
1280
ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) )
1281
ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) )
1282
ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) )
1284
ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */
1285
//ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */
1286
ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) )
1287
ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) )
1288
ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) )
1291
ROM_START( pballoon )
1292
ROM_REGION( 0x10000, "maincpu", 0 )
1293
ROM_LOAD( "sk7_ic12.bin", 0x3000, 0x1000, CRC(dfe2ae05) SHA1(21c98bef9d4d5fcb65ce5e9b20cde2259840459e) )
1294
ROM_LOAD( "sk7_ic07.bin", 0x4000, 0x1000, CRC(736e67df) SHA1(a58d9561f62d396ca90b0f69afe6240d809b10bb) )
1295
ROM_LOAD( "sk7_ic08.bin", 0x5000, 0x1000, CRC(7a2032b2) SHA1(79570943468d647cda67d94b20eac1b2d9eb371f) )
1296
ROM_LOAD( "sk7_ic09.bin", 0x6000, 0x1000, CRC(2d63cf3a) SHA1(8934af617229db445f9fd10e4028e1f8df4cfeb1) )
1297
ROM_LOAD( "sk7_ic10.bin", 0x7000, 0x1000, CRC(7b88cbd4) SHA1(1be3c484bd08c747f38389114c157e84319c48be) )
1298
ROM_LOAD( "sk7_ic14.bin", 0x8000, 0x1000, CRC(6a8817a5) SHA1(4cf8eda68d21b1fad0f12eedaeb88b256bba44da) )
1299
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1300
ROM_LOAD( "sk7_ic15.bin", 0x9000, 0x1000, CRC(1f78d814) SHA1(7e618971f1bbf8859284531e94989c43c3285b4a) )
1302
ROM_REGION( 0x2000, "gfx1", 0 )
1303
ROM_LOAD( "sk8_ic50.bin", 0x0000, 0x1000, CRC(560df07f) SHA1(e57945de829d22d39390a649eddaf78c989af679) )
1304
ROM_LOAD( "sk8_ic51.bin", 0x1000, 0x1000, CRC(d415de51) SHA1(257cf939efec8adee87baf827315c69fde90da4c) )
1306
ROM_REGION( 0x0040, "proms", 0 )
1307
ROM_LOAD( "sk8_ic7.bin", 0x0000, 0x0020, CRC(ef6c82a0) SHA1(95b522d6389f25bf5fa2fca5f3f826ef43b2885b) ) /* foreground colors */
1308
ROM_LOAD( "sk8_ic6.bin", 0x0020, 0x0020, CRC(eabc6a00) SHA1(942af5e22e49e578c6a24651476e3b60d40e2076) ) /* background colors */
1310
ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */
1311
ROM_LOAD( "sk7_ic51.bin", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) )
1312
ROM_LOAD( "sk7_ic52.bin", 0x0800, 0x0800, CRC(5d6d68ea) SHA1(d3e03720eff5c85c1c2fb1d4bf960f45a99dc86a) )
1313
ROM_LOAD( "sk7_ic53.bin", 0x1000, 0x0800, CRC(a4c505cd) SHA1(47eea7e7ffa3dc8b35dc050ac1a1d77d6a5c4ece) )
1316
ROM_START( nibbler )
1317
ROM_REGION( 0x10000, "maincpu", 0 )
1318
ROM_LOAD( "g-0960-52.ic12", 0x3000, 0x1000, CRC(ac6a802b) SHA1(ac1072e30994f13097663dc24d9d1dc35a95d874) )
1319
ROM_LOAD( "g-0960-48.ic7", 0x4000, 0x1000, CRC(35971364) SHA1(6430c7be9e5f47d3f1f2cc157d949246e4085e8b) )
1320
ROM_LOAD( "g-0960-49.ic8", 0x5000, 0x1000, CRC(6b33b806) SHA1(29444e45bf5a6ab1d86e0aa19dc6c1bc64ba633f) )
1321
ROM_LOAD( "g-0960-50.ic9", 0x6000, 0x1000, CRC(91a4f98d) SHA1(678c7e8c91a7fdba8dc2faff4192eb0964abdb3f) )
1322
ROM_LOAD( "g-0960-51.ic10", 0x7000, 0x1000, CRC(a151d934) SHA1(6681bdcd84cf62b40b2430ff530cb3c9aa36656c) )
1323
ROM_LOAD( "g-0960-53.ic14", 0x8000, 0x1000, CRC(063f05cc) SHA1(039ac1b007cb817ae0902484ca611ae7076930d6) )
1324
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1325
ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) )
1326
ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) )
1327
ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) )
1329
ROM_REGION( 0x2000, "gfx1", 0 )
1330
ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) )
1331
ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) )
1333
ROM_REGION( 0x0040, "proms", 0 )
1334
ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */
1335
ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */
1337
ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */
1338
ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) )
1339
ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) )
1340
ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) )
1343
ROM_START( nibblera )
1344
ROM_REGION( 0x10000, "maincpu", 0 )
1345
ROM_LOAD( "ic12", 0x3000, 0x1000, CRC(6dfa1be5) SHA1(bb265702a2f74cb7d5ba27081f9fb2fe01dd95a5) )
1346
ROM_LOAD( "ic7", 0x4000, 0x1000, CRC(808e1a03) SHA1(a747a16ee0c8cb803b72ac84e80f791b2bf1813a) )
1347
ROM_LOAD( "ic8", 0x5000, 0x1000, CRC(1571d4a2) SHA1(42cbaa262c2265d904fd5844c0d3c63d3beb67a8) )
1348
ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) )
1349
ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) )
1350
ROM_LOAD( "ic14", 0x8000, 0x1000, CRC(9f537185) SHA1(619df63f4df38014dc229f614043f867e6a5aa51) )
1351
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1352
ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) )
1353
ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) )
1354
ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) )
1356
ROM_REGION( 0x2000, "gfx1", 0 )
1357
ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) )
1358
ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) )
1360
ROM_REGION( 0x0040, "proms", 0 )
1361
ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */
1362
ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */
1364
ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */
1365
ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) )
1366
ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) )
1367
ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) )
1370
ROM_START( nibblerb )
1371
ROM_REGION( 0x10000, "maincpu", 0 )
1372
ROM_LOAD( "50-144.012", 0x3000, 0x1000, CRC(68af8f4b) SHA1(be6ddd3a9abb05563c927b1ec54dbaab44b65492) )
1373
ROM_LOAD( "50-140.007", 0x4000, 0x1000, CRC(c18b3009) SHA1(c3703d0300f5f1546417ecdc27ab747d9c7eb267) )
1374
ROM_LOAD( "50-141.008", 0x5000, 0x1000, CRC(b50fd79c) SHA1(cd9847bf8d570ca9411d1bbcbccb3c94220349f9) )
1375
ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) // 50-142.009
1376
ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) // 50-143.010
1377
ROM_LOAD( "50-145.014", 0x8000, 0x1000, CRC(29ea246a) SHA1(bf1afbddbea5ab7e93e5ac69c6445749dd65ed3b) )
1378
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1379
ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) // 50-146.015
1380
ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) // 50-147.016
1381
ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) // 50-148.017
1383
ROM_REGION( 0x2000, "gfx1", 0 )
1384
ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) // 50-150.051
1385
ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) // 50-149.050
1387
ROM_REGION( 0x0040, "proms", 0 )
1388
ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */
1389
ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */
1391
ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */
1392
ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) // not in this set / board according to readme but it seems to be needed?!
1393
ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) // 50-152.052
1394
ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) // 50-151.053
1397
ROM_START( nibblero )
1398
ROM_REGION( 0x10000, "maincpu", 0 )
1399
ROM_LOAD( "50-144g.012", 0x3000, 0x1000, CRC(1093f525) SHA1(6a63372300765acdbac1d2e30fd73af7773de80f) )
1400
ROM_LOAD( "50-140g.007", 0x4000, 0x1000, CRC(848651dd) SHA1(a5aafbcca42baca8d0d5d28546733aefc778ba99) )
1401
ROM_LOAD( "50-141.008", 0x5000, 0x1000, CRC(b50fd79c) SHA1(cd9847bf8d570ca9411d1bbcbccb3c94220349f9) )
1402
ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) )
1403
ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) )
1404
ROM_LOAD( "50-145.014", 0x8000, 0x1000, CRC(29ea246a) SHA1(bf1afbddbea5ab7e93e5ac69c6445749dd65ed3b) )
1405
ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */
1406
ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) )
1407
ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) )
1408
ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) )
1410
ROM_REGION( 0x2000, "gfx1", 0 )
1411
ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) )
1412
ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) )
1414
ROM_REGION( 0x0040, "proms", 0 )
1415
ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */
1416
ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */
1418
ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */
1419
ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) )
1420
ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) )
1421
ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) )
1425
/*************************************
1429
*************************************/
1431
GAME( 1980, sasuke, 0, sasuke, sasuke, 0, ROT90, "SNK", "Sasuke vs. Commander", GAME_IMPERFECT_SOUND )
1432
GAME( 1981, satansat, 0, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 1)", GAME_IMPERFECT_SOUND )
1433
GAME( 1981, satansata,satansat, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 2)", GAME_IMPERFECT_SOUND )
1434
GAME( 1981, zarzon, satansat, satansat, satansat, 0, ROT90, "[SNK] (Taito America license)", "Zarzon", GAME_IMPERFECT_SOUND )
1435
GAME( 1981, vanguard, 0, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (SNK)", GAME_IMPERFECT_SOUND )
1436
GAME( 1981, vanguardc,vanguard, vanguard, vanguard, 0, ROT90, "SNK (Centuri license)", "Vanguard (Centuri)", GAME_IMPERFECT_SOUND )
1437
GAME( 1981, vanguardj,vanguard, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (Japan)", GAME_IMPERFECT_SOUND )
1438
GAME( 1981, fantasy, 0, fantasy, fantasy, 0, ROT90, "SNK", "Fantasy (World)", GAME_IMPERFECT_SOUND )
1439
GAME( 1981, fantasyu, fantasy, fantasy, fantasyu, 0, ROT90, "[SNK] (Rock-Ola license)", "Fantasy (US)", GAME_IMPERFECT_SOUND )
1440
GAME( 1981, fantasyj, fantasy, fantasy, fantasyu, 0, ROT90, "SNK", "Fantasy (Japan)", GAME_IMPERFECT_SOUND )
1441
GAME( 1982, pballoon, 0, pballoon, pballoon, 0, ROT90, "SNK", "Pioneer Balloon", 0 )
1442
GAME( 1982, nibbler, 0, nibbler, nibbler, 0, ROT90, "Rock-Ola", "Nibbler (set 1)", 0 )
1443
GAME( 1982, nibblera, nibbler, nibbler, nibblera, 0, ROT90, "Rock-Ola", "Nibbler (set 2)", 0 )
1444
GAME( 1982, nibblerb, nibbler, nibbler, nibblerb, 0, ROT90, "Rock-Ola", "Nibbler (set 3)", 0 )
1445
GAME( 1983, nibblero, nibbler, nibbler, nibblerb, 0, ROT90, "Olympia", "Nibbler (Olympia)", 0 )