285
285
for (ax=0; ax<dx; ax++)
286
286
for (ay=0; ay<dy; ay++)
288
drawgfx(bitmap,machine->gfx[3],
288
drawgfx_transpen(bitmap,cliprect,machine->gfx[3],
290
color,fx,fy,x+ax*16,y+ay*16,
291
cliprect,TRANSPARENCY_PEN,15);
290
color,fx,fy,x+ax*16,y+ay*16,15);
296
295
for (ax=0; ax<dx; ax++)
297
296
for (ay=0; ay<dy; ay++)
299
drawgfx(bitmap,machine->gfx[3],
298
drawgfx_transpen(bitmap,cliprect,machine->gfx[3],
301
color,fx,fy,x+ax*16,y+(dy-ay-1)*16,
302
cliprect,TRANSPARENCY_PEN,15);
300
color,fx,fy,x+ax*16,y+(dy-ay-1)*16,15);
310
308
for (ax=0; ax<dx; ax++)
311
309
for (ay=0; ay<dy; ay++)
313
drawgfx(bitmap,machine->gfx[3],
311
drawgfx_transpen(bitmap,cliprect,machine->gfx[3],
315
color,fx,fy,x+(dx-ax-1)*16,y+ay*16,
316
cliprect,TRANSPARENCY_PEN,15);
313
color,fx,fy,x+(dx-ax-1)*16,y+ay*16,15);
321
318
for (ax=0; ax<dx; ax++)
322
319
for (ay=0; ay<dy; ay++)
324
drawgfx(bitmap,machine->gfx[3],
321
drawgfx_transpen(bitmap,cliprect,machine->gfx[3],
326
color,fx,fy,x+(dx-ax-1)*16,y+(dy-ay-1)*16,
327
cliprect,TRANSPARENCY_PEN,15);
323
color,fx,fy,x+(dx-ax-1)*16,y+(dy-ay-1)*16,15);
424
420
bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine));
426
if(!(sdgndmrb_pri_n & 1))
422
if(!(grainbow_pri_n & 1))
427
423
tilemap_draw(bitmap,cliprect,background_layer,0,0);
428
424
draw_sprites(screen->machine,bitmap,cliprect,2);
430
if(!(sdgndmrb_pri_n & 2))
426
if(!(grainbow_pri_n & 2))
431
427
tilemap_draw(bitmap,cliprect,midground_layer,0,0);
433
429
draw_sprites(screen->machine,bitmap,cliprect,1);
435
if(!(sdgndmrb_pri_n & 4))
431
if(!(grainbow_pri_n & 4))
436
432
tilemap_draw(bitmap,cliprect,foreground_layer,0,0);
438
434
draw_sprites(screen->machine,bitmap,cliprect,0);
440
436
draw_sprites(screen->machine,bitmap,cliprect,3);
442
if(!(sdgndmrb_pri_n & 8))
438
if(!(grainbow_pri_n & 8))
443
439
tilemap_draw(bitmap,cliprect,text_layer,0,0);