104
104
if (attributes & 0x80) /* big sprite */
107
drawgfx_transpen(bitmap, cliprect, machine->gfx[sprite_bank],
110
110
xflip, flip_screen_get(machine),
116
115
sy += (flip_screen_get(machine) ? -16 : 16);
117
drawgfx_transpen(bitmap, cliprect, machine->gfx[sprite_bank],
121
120
xflip, flip_screen_get(machine),