408
408
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
409
409
ROM_LOAD( "gc06.bin", 0x00000, 0x10000, CRC(e0e6c0f4) SHA1(5a8b29752c58ea76d9c7961c5b0d8c94f35037af) )
411
ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )
411
ROM_REGION( 0x080000, "gfx1", 0 )
412
412
ROM_LOAD( "mae02.bin", 0x000000, 0x80000, CRC(a715cca0) SHA1(0539bba39c60324d85599ac69ff78bb215deb511) ) /* chars */
414
ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )
414
ROM_REGION( 0x100000, "gfx2", 0 )
415
415
ROM_LOAD16_BYTE( "mae00.bin", 0x000001, 0x80000, CRC(30043094) SHA1(5302cfd9bdaf90c4901fda75407379c4ce1cbdec) ) /* sprites */
416
416
ROM_LOAD16_BYTE( "mae01.bin", 0x000000, 0x80000, CRC(434af3fb) SHA1(1cfd30d14f03554e826576d6d32ce424f0df3748) )
418
ROM_REGION( 0x20000, "oki", 0 ) /* ADPCM samples */
418
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
419
419
ROM_LOAD( "gc05.bin", 0x00000, 0x20000, CRC(2f2246ff) SHA1(3fcceb6f5aa5f33187bcf4c59d88327f396fa80d) )
422
422
/* is this actually a good dump?, there are no backgrounds ingame! */
423
ROM_START( supbtima )
423
ROM_START( supbtimea )
424
424
ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 code */
425
425
ROM_LOAD16_BYTE( "3.11f", 0x00000, 0x20000, CRC(98b5f263) SHA1(ee4b0d2fcdc95aba0e78d066bd6c4d553a902848) )
426
426
ROM_LOAD16_BYTE( "4.12f", 0x00001, 0x20000, CRC(937e68b9) SHA1(4779e150518b9014c2154f33d38767c6a7447334) )
428
428
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
429
429
ROM_LOAD( "gc06.bin", 0x00000, 0x10000, CRC(e0e6c0f4) SHA1(5a8b29752c58ea76d9c7961c5b0d8c94f35037af) )
431
ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )
431
ROM_REGION( 0x080000, "gfx1", 0 )
432
432
ROM_LOAD( "mae02.bin", 0x000000, 0x80000, CRC(a715cca0) SHA1(0539bba39c60324d85599ac69ff78bb215deb511) ) /* chars */
434
ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )
434
ROM_REGION( 0x100000, "gfx2", 0 )
435
435
ROM_LOAD16_BYTE( "mae00.bin", 0x000001, 0x80000, CRC(30043094) SHA1(5302cfd9bdaf90c4901fda75407379c4ce1cbdec) ) /* sprites */
436
436
ROM_LOAD16_BYTE( "mae01.bin", 0x000000, 0x80000, CRC(434af3fb) SHA1(1cfd30d14f03554e826576d6d32ce424f0df3748) )
438
ROM_REGION( 0x20000, "oki", 0 ) /* ADPCM samples */
438
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
439
439
ROM_LOAD( "gc05.bin", 0x00000, 0x20000, CRC(2f2246ff) SHA1(3fcceb6f5aa5f33187bcf4c59d88327f396fa80d) )
442
ROM_START( supbtimj )
442
ROM_START( supbtimej )
443
443
ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 code */
444
444
ROM_LOAD16_BYTE( "gc03.bin", 0x00000, 0x20000, CRC(b5621f6a) SHA1(2dfd361e81dc4805bc248cc293d94131162df2d2) )
445
445
ROM_LOAD16_BYTE( "gc04.bin", 0x00001, 0x20000, CRC(551b2a0c) SHA1(8a6dde2d64029b8e7f7c9b88bd05633b69417dc1) )
447
447
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
448
448
ROM_LOAD( "gc06.bin", 0x00000, 0x10000, CRC(e0e6c0f4) SHA1(5a8b29752c58ea76d9c7961c5b0d8c94f35037af) )
450
ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )
450
ROM_REGION( 0x080000, "gfx1", 0 )
451
451
ROM_LOAD( "mae02.bin", 0x000000, 0x80000, CRC(a715cca0) SHA1(0539bba39c60324d85599ac69ff78bb215deb511) ) /* chars */
453
ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )
453
ROM_REGION( 0x100000, "gfx2", 0 )
454
454
ROM_LOAD16_BYTE( "mae00.bin", 0x000001, 0x80000, CRC(30043094) SHA1(5302cfd9bdaf90c4901fda75407379c4ce1cbdec) ) /* sprites */
455
455
ROM_LOAD16_BYTE( "mae01.bin", 0x000000, 0x80000, CRC(434af3fb) SHA1(1cfd30d14f03554e826576d6d32ce424f0df3748) )
457
ROM_REGION( 0x20000, "oki", 0 ) /* ADPCM samples */
457
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
458
458
ROM_LOAD( "gc05.bin", 0x00000, 0x20000, CRC(2f2246ff) SHA1(3fcceb6f5aa5f33187bcf4c59d88327f396fa80d) )
466
466
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
467
467
ROM_LOAD( "gv_02-.f16", 0x00000, 0x10000, CRC(95151d84) SHA1(9f49e49f966c3fc460773b187a110073eb595880) )
469
ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )
469
ROM_REGION( 0x080000, "gfx1", 0 )
470
470
ROM_LOAD( "mak-02.h2", 0x000000, 0x80000, CRC(745b2c50) SHA1(557ac71da170a04caaab393dc43e46858ef8dd70) ) /* chars */
472
ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )
472
ROM_REGION( 0x100000, "gfx2", 0 )
473
473
ROM_LOAD16_BYTE( "mak-00.a2", 0x000001, 0x80000, CRC(18e8cc1b) SHA1(afa79557222a94de7d9fde526ca45796f74fb3b2) ) /* sprites */
474
474
ROM_LOAD16_BYTE( "mak-01.a4", 0x000000, 0x80000, CRC(d88ebda8) SHA1(ec6eab95f3ca8ee946151c46c6570b0b0c508ffc) )
476
ROM_REGION( 0x20000, "oki", 0 ) /* ADPCM samples */
476
ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
477
477
ROM_LOAD( "gv_03-.j14", 0x00000, 0x20000, CRC(948faf92) SHA1(2538c7d4fa7fe0bfdd5dccece8ee82e911cee63f) )
480
480
/******************************************************************************/
482
482
GAME( 1990, supbtime, 0, supbtime, supbtime, 0, ROT0, "Data East Corporation", "Super Burger Time (World, set 1)", 0 )
483
GAME( 1990, supbtima, supbtime, supbtime, supbtime, 0, ROT0, "Data East Corporation", "Super Burger Time (World, set 2)", 0 )
484
GAME( 1990, supbtimj, supbtime, supbtime, supbtime, 0, ROT0, "Data East Corporation", "Super Burger Time (Japan)", 0 )
483
GAME( 1990, supbtimea,supbtime, supbtime, supbtime, 0, ROT0, "Data East Corporation", "Super Burger Time (World, set 2)", 0 )
484
GAME( 1990, supbtimej,supbtime, supbtime, supbtime, 0, ROT0, "Data East Corporation", "Super Burger Time (Japan)", 0 )
485
485
GAME( 1991, chinatwn, 0, chinatwn, chinatwn, 0, ROT0, "Data East Corporation", "China Town (Japan)", 0 )