616
616
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
617
617
ROM_LOAD( "32j10-0.42", 0x00000, 0x10000, CRC(65daf475) SHA1(7144332b2d17af8645e22e1926b33113db0d20e2) )
619
ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* Chars */
619
ROM_REGION( 0x020000, "gfx1", 0 ) /* Chars */
620
620
ROM_LOAD( "32a11-0.55", 0x00000, 0x20000, CRC(cfaf5e77) SHA1(eab76e085f695c74cc868aaf95f04ff2acf66ee9) )
622
ROM_REGION( 0xa00000, "gfx2", ROMREGION_DISPOSE ) /* Sprite Tiles */
622
ROM_REGION( 0xa00000, "gfx2", 0 ) /* Sprite Tiles */
623
623
ROM_LOAD( "32j4-0.12", 0x000000, 0x200000, CRC(1ebea5b6) SHA1(35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8) )
624
624
ROM_LOAD( "32j5-0.13", 0x200000, 0x200000, CRC(600026b5) SHA1(5641246300d7e20dcff1eae004647faaee6cd1c6) )
625
625
ROM_LOAD( "32j6-0.24", 0x400000, 0x200000, CRC(6cde8ebe) SHA1(750933798235951fe24b2e667c33f692612c0aa0) )
626
626
ROM_LOAD( "32j7-0.25", 0x600000, 0x200000, CRC(bcb37922) SHA1(f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8) )
627
627
ROM_LOAD( "32j8-0.32", 0x800000, 0x200000, CRC(201bebf6) SHA1(c89d2895ea5b19daea1f88542419f4e10f437c73) )
629
ROM_REGION( 0x300000, "gfx3", ROMREGION_DISPOSE ) /* BG Tiles */
629
ROM_REGION( 0x300000, "gfx3", 0 ) /* BG Tiles */
630
630
ROM_LOAD( "32j1-0.4", 0x000000, 0x100000, CRC(f1cca740) SHA1(339079b95ca137e66b4f032ad67a0adf58cca100) )
631
631
ROM_LOAD( "32j2-0.5", 0x100000, 0x100000, CRC(5fac3e01) SHA1(20c30f4c76e303285ae37e596afe86aa4812c3b9) )
632
632
ROM_LOAD( "32j3-0.6", 0x200000, 0x100000, CRC(d297925e) SHA1(5bc4d37bf0dc54114884c816b94a64ef1ccfeda5) )
635
635
ROM_LOAD( "32j9-0.76", 0x000000, 0x080000, CRC(16001e81) SHA1(67928d2024f963aee91f1498b6f4c76101d2f3b8) )
638
ROM_START( shadfrcj )
638
ROM_START( shadfrcej )
639
639
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
640
640
ROM_LOAD16_BYTE( "32a12-011.34", 0x00001, 0x40000, CRC(0c041e08) SHA1(7b9d52cb1f6bc217c6e64287bd9630aa37243513) ) /* Japan Version 3 */
641
641
ROM_LOAD16_BYTE( "32a13-010.26", 0x00000, 0x40000, CRC(00985361) SHA1(e9da1b096b25a6ee46bab6230dda66dccdd4bed8) )
645
645
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
646
646
ROM_LOAD( "32j10-0.42", 0x00000, 0x10000, CRC(65daf475) SHA1(7144332b2d17af8645e22e1926b33113db0d20e2) )
648
ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* Chars */
648
ROM_REGION( 0x020000, "gfx1", 0 ) /* Chars */
649
649
ROM_LOAD( "32j11-0.55", 0x00000, 0x20000, CRC(7252d993) SHA1(43f7de381841039aa290486aafb98e2cf3b8579b) )
651
ROM_REGION( 0xa00000, "gfx2", ROMREGION_DISPOSE ) /* Sprite Tiles */
651
ROM_REGION( 0xa00000, "gfx2", 0 ) /* Sprite Tiles */
652
652
ROM_LOAD( "32j4-0.12", 0x000000, 0x200000, CRC(1ebea5b6) SHA1(35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8) )
653
653
ROM_LOAD( "32j5-0.13", 0x200000, 0x200000, CRC(600026b5) SHA1(5641246300d7e20dcff1eae004647faaee6cd1c6) )
654
654
ROM_LOAD( "32j6-0.24", 0x400000, 0x200000, CRC(6cde8ebe) SHA1(750933798235951fe24b2e667c33f692612c0aa0) )
655
655
ROM_LOAD( "32j7-0.25", 0x600000, 0x200000, CRC(bcb37922) SHA1(f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8) )
656
656
ROM_LOAD( "32j8-0.32", 0x800000, 0x200000, CRC(201bebf6) SHA1(c89d2895ea5b19daea1f88542419f4e10f437c73) )
658
ROM_REGION( 0x300000, "gfx3", ROMREGION_DISPOSE ) /* BG Tiles */
658
ROM_REGION( 0x300000, "gfx3", 0 ) /* BG Tiles */
659
659
ROM_LOAD( "32j1-0.4", 0x000000, 0x100000, CRC(f1cca740) SHA1(339079b95ca137e66b4f032ad67a0adf58cca100) )
660
660
ROM_LOAD( "32j2-0.5", 0x100000, 0x100000, CRC(5fac3e01) SHA1(20c30f4c76e303285ae37e596afe86aa4812c3b9) )
661
661
ROM_LOAD( "32j3-0.6", 0x200000, 0x100000, CRC(d297925e) SHA1(5bc4d37bf0dc54114884c816b94a64ef1ccfeda5) )
664
664
ROM_LOAD( "32j9-0.76", 0x000000, 0x080000, CRC(16001e81) SHA1(67928d2024f963aee91f1498b6f4c76101d2f3b8) )
667
ROM_START( shadfrcjv2 )
667
ROM_START( shadfrcejv2 )
668
668
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
669
669
ROM_LOAD16_BYTE( "32j12-01.34", 0x00001, 0x40000, CRC(38fdbe1d) SHA1(476d8ef2c0d2a8c568ce44631f93f8c730f91b08) ) /* Japan Version 2 */
670
670
ROM_LOAD16_BYTE( "32j13-01.26", 0x00000, 0x40000, CRC(6e1df6f1) SHA1(c165553fe967b437413dd7ddc87a267548dd0ca9) )
674
674
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
675
675
ROM_LOAD( "32j10-0.42", 0x00000, 0x10000, CRC(65daf475) SHA1(7144332b2d17af8645e22e1926b33113db0d20e2) )
677
ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* Chars */
677
ROM_REGION( 0x020000, "gfx1", 0 ) /* Chars */
678
678
ROM_LOAD( "32j11-0.55", 0x00000, 0x20000, CRC(7252d993) SHA1(43f7de381841039aa290486aafb98e2cf3b8579b) )
680
ROM_REGION( 0xa00000, "gfx2", ROMREGION_DISPOSE ) /* Sprite Tiles */
680
ROM_REGION( 0xa00000, "gfx2", 0 ) /* Sprite Tiles */
681
681
ROM_LOAD( "32j4-0.12", 0x000000, 0x200000, CRC(1ebea5b6) SHA1(35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8) )
682
682
ROM_LOAD( "32j5-0.13", 0x200000, 0x200000, CRC(600026b5) SHA1(5641246300d7e20dcff1eae004647faaee6cd1c6) )
683
683
ROM_LOAD( "32j6-0.24", 0x400000, 0x200000, CRC(6cde8ebe) SHA1(750933798235951fe24b2e667c33f692612c0aa0) )
684
684
ROM_LOAD( "32j7-0.25", 0x600000, 0x200000, CRC(bcb37922) SHA1(f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8) )
685
685
ROM_LOAD( "32j8-0.32", 0x800000, 0x200000, CRC(201bebf6) SHA1(c89d2895ea5b19daea1f88542419f4e10f437c73) )
687
ROM_REGION( 0x300000, "gfx3", ROMREGION_DISPOSE ) /* BG Tiles */
687
ROM_REGION( 0x300000, "gfx3", 0 ) /* BG Tiles */
688
688
ROM_LOAD( "32j1-0.4", 0x000000, 0x100000, CRC(f1cca740) SHA1(339079b95ca137e66b4f032ad67a0adf58cca100) )
689
689
ROM_LOAD( "32j2-0.5", 0x100000, 0x100000, CRC(5fac3e01) SHA1(20c30f4c76e303285ae37e596afe86aa4812c3b9) )
690
690
ROM_LOAD( "32j3-0.6", 0x200000, 0x100000, CRC(d297925e) SHA1(5bc4d37bf0dc54114884c816b94a64ef1ccfeda5) )
697
GAME( 1993, shadfrce, 0, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (US Version 2)", GAME_NO_COCKTAIL )
698
GAME( 1993, shadfrcj, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 3)", GAME_NO_COCKTAIL )
699
GAME( 1993, shadfrcjv2, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 2)", GAME_NO_COCKTAIL )
697
GAME( 1993, shadfrce, 0, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (US Version 2)", GAME_NO_COCKTAIL )
698
GAME( 1993, shadfrcej, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 3)", GAME_NO_COCKTAIL )
699
GAME( 1993, shadfrcejv2, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 2)", GAME_NO_COCKTAIL )