110
110
KONAMI8_COCKTAIL_B12_UNK
112
112
PORT_START("DSW1")
113
PORT_DIPNAME( 0x01, 0x01, "Unused SW 1-0" )
114
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
115
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
116
PORT_DIPNAME( 0x02, 0x02, "Unused SW 1-1" )
117
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
118
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
119
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
113
KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "Invalid", SW1)
114
/* "Invalid" = both coin slots disabled */
117
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" ) /* Listed as "Unused" */
118
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:2" ) /* Listed as "Unused" */
119
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
120
120
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
121
121
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
122
PORT_DIPNAME( 0x18, 0x10, DEF_STR( Difficulty ) ) // "Difficulty 1"
123
PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) // DEF_STR( Easy )
124
PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) // "Nomal" !
125
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) // "Difficult"
126
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "Very Difficult"
127
PORT_DIPNAME( 0x60, 0x40, "Damage" ) // "Difficulty 2"
128
PORT_DIPSETTING( 0x60, "Small" ) // "Strong"
129
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) // "Nomal" !
130
PORT_DIPSETTING( 0x20, "Big" ) // "Weak"
131
PORT_DIPSETTING( 0x00, "Biggest" ) // "Very Weak"
132
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
122
PORT_DIPNAME( 0x18, 0x10, "Difficulty 1 (Game)" ) PORT_DIPLOCATION("SW2:4,5") /* Overall difficulty of game */
123
PORT_DIPSETTING( 0x18, DEF_STR( Easy ) )
124
PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
125
PORT_DIPSETTING( 0x08, DEF_STR( Difficult ) )
126
PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
127
PORT_DIPNAME( 0x60, 0x40, "Difficulty 2 (Strength)" ) PORT_DIPLOCATION("SW2:6,7") /* Listed in manual as "Strength of Player" */
128
PORT_DIPSETTING( 0x00, "Very Weak" ) /* Takes most damage per hit */
129
PORT_DIPSETTING( 0x20, "Weak" ) /* Takes more damage per hit */
130
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) /* Takes average damage per hit */
131
PORT_DIPSETTING( 0x60, "Strong" ) /* Takes least damage per hit */
132
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
133
133
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
134
134
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
137
KONAMI_COINAGE(DEF_STR( Free_Play ), "Invalid")
138
/* "Invalid" = both coin slots disabled */
140
136
PORT_START("DSW3")
141
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
137
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
142
138
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
143
139
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
144
PORT_DIPNAME( 0x02, 0x02, "Upright Controls" )
140
PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) PORT_DIPLOCATION("SW3:2")
145
141
PORT_DIPSETTING( 0x02, DEF_STR( Single ) )
146
142
PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
147
PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
148
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) )
143
PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" )
144
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW3:4")
149
145
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
150
PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
146
PORT_DIPSETTING( 0x08, "Up to 3 Times" )
151
147
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
245
241
ROM_REGION( 0x10000, "audiocpu", 0 )
246
242
ROM_LOAD( "768.e01", 0x00000, 0x08000, CRC(b9fff184) SHA1(c55f468c0da6afdaa2af65a111583c0c42868bd1) )
248
ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
244
ROM_REGION( 0x100000, "gfx1", 0 )
249
245
ROM_LOAD( "768c09.g21", 0x000000, 0x80000, CRC(e3be3fdd) SHA1(01a686af33a0a700066b1a5334d8552454ff186f) )
250
246
ROM_LOAD( "768c08.g19", 0x080000, 0x80000, CRC(9633db8b) SHA1(fe1b117c2566288b88f000106c649c2fa5648ddc) )
252
ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )
248
ROM_REGION( 0x100000, "gfx2", 0 )
253
249
ROM_LOAD( "768c04.j5", 0x000000, 0x80000, CRC(2960680e) SHA1(72e1f025496c907de8516e3b5f1781e73d5b2c6c) )
254
250
ROM_LOAD( "768c05.j6", 0x080000, 0x80000, CRC(65a2f227) SHA1(43f368e533d6a164dc68d54130b81883e0d1bafe) )
272
268
ROM_REGION( 0x10000, "audiocpu", 0 )
273
269
ROM_LOAD( "768.e01", 0x00000, 0x08000, CRC(b9fff184) SHA1(c55f468c0da6afdaa2af65a111583c0c42868bd1) )
275
ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
271
ROM_REGION( 0x100000, "gfx1", 0 )
276
272
ROM_LOAD( "768c09.g21", 0x000000, 0x80000, CRC(e3be3fdd) SHA1(01a686af33a0a700066b1a5334d8552454ff186f) )
277
273
ROM_LOAD( "768c08.g19", 0x080000, 0x80000, CRC(9633db8b) SHA1(fe1b117c2566288b88f000106c649c2fa5648ddc) )
279
ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )
275
ROM_REGION( 0x100000, "gfx2", 0 )
280
276
ROM_LOAD( "768c04.j5", 0x000000, 0x80000, CRC(2960680e) SHA1(72e1f025496c907de8516e3b5f1781e73d5b2c6c) )
281
277
ROM_LOAD( "768c05.j6", 0x080000, 0x80000, CRC(65a2f227) SHA1(43f368e533d6a164dc68d54130b81883e0d1bafe) )
299
295
ROM_REGION( 0x10000, "audiocpu", 0 )
300
296
ROM_LOAD( "768.e01", 0x00000, 0x08000, CRC(b9fff184) SHA1(c55f468c0da6afdaa2af65a111583c0c42868bd1) )
302
ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
298
ROM_REGION( 0x100000, "gfx1", 0 )
303
299
ROM_LOAD( "768c09.g21", 0x000000, 0x80000, CRC(e3be3fdd) SHA1(01a686af33a0a700066b1a5334d8552454ff186f) )
304
300
ROM_LOAD( "768c08.g19", 0x080000, 0x80000, CRC(9633db8b) SHA1(fe1b117c2566288b88f000106c649c2fa5648ddc) )
306
ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )
302
ROM_REGION( 0x100000, "gfx2", 0 )
307
303
ROM_LOAD( "768c04.j5", 0x000000, 0x80000, CRC(2960680e) SHA1(72e1f025496c907de8516e3b5f1781e73d5b2c6c) )
308
304
ROM_LOAD( "768c05.j6", 0x080000, 0x80000, CRC(65a2f227) SHA1(43f368e533d6a164dc68d54130b81883e0d1bafe) )
326
322
ROM_REGION( 0x10000, "audiocpu", 0 )
327
323
ROM_LOAD( "768.e01", 0x00000, 0x08000, CRC(b9fff184) SHA1(c55f468c0da6afdaa2af65a111583c0c42868bd1) )
329
ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
325
ROM_REGION( 0x100000, "gfx1", 0 )
330
326
ROM_LOAD( "768c09.g21", 0x000000, 0x80000, CRC(e3be3fdd) SHA1(01a686af33a0a700066b1a5334d8552454ff186f) )
331
327
ROM_LOAD( "768c08.g19", 0x080000, 0x80000, CRC(9633db8b) SHA1(fe1b117c2566288b88f000106c649c2fa5648ddc) )
333
ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )
329
ROM_REGION( 0x100000, "gfx2", 0 )
334
330
ROM_LOAD( "768c04.j5", 0x000000, 0x80000, CRC(2960680e) SHA1(72e1f025496c907de8516e3b5f1781e73d5b2c6c) )
335
331
ROM_LOAD( "768c05.j6", 0x080000, 0x80000, CRC(65a2f227) SHA1(43f368e533d6a164dc68d54130b81883e0d1bafe) )