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/* -*- c-basic-offset: 4 -*- */
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* Copyright © 2007 Intel Corporation
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* Eric Anholt <eric@anholt.net>
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/** @file intel_decode.c
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* This file contains code to print out batchbuffer contents in a
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* human-readable format.
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* The current version only supports i915 packets, and only pretty-prints a
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* subset of them. The intention is for it to make just a best attempt to
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* decode, but never crash in the process.
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#include "util/u_memory.h"
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#include "util/u_string.h"
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#include "intel_decode.h"
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/*#include "intel_chipset.h"*/
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#define IS_9XX(x) 1 /* XXX */
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#define BUFFER_FAIL(_count, _len, _name) do { \
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fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
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(_name), (_count), (_len)); \
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static uint32_t saved_s2 = 0, saved_s4 = 0;
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static char saved_s2_set = 0, saved_s4_set = 0;
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int_as_float(uint32_t intval)
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instr_out(const uint32_t *data, uint32_t hw_offset, unsigned int index,
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fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index],
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index == 0 ? "" : " ");
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vfprintf(out, fmt, va);
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decode_mi(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
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{ 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
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{ 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
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{ 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
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{ 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
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{ 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
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{ 0x04, 0, 1, 1, "MI_FLUSH" },
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{ 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
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{ 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
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{ 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
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{ 0x00, 0, 1, 1, "MI_NOOP" },
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{ 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
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{ 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
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{ 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
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{ 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
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{ 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
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{ 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
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{ 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
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{ 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
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switch ((data[0] & 0x1f800000) >> 23) {
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instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
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for (opcode = 0; opcode < Elements(opcodes_mi); opcode++) {
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if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
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unsigned int len = 1, i;
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instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
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if (opcodes_mi[opcode].max_len > 1) {
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len = (data[0] & opcodes_mi[opcode].len_mask) + 2;
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if (len < opcodes_mi[opcode].min_len ||
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len > opcodes_mi[opcode].max_len)
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fprintf(out, "Bad length (%d) in %s, [%d, %d]\n",
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len, opcodes_mi[opcode].name,
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opcodes_mi[opcode].min_len,
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opcodes_mi[opcode].max_len);
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for (i = 1; i < len; i++) {
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BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
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instr_out(data, hw_offset, i, "dword %d\n", i);
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instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
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decode_2d(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
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unsigned int opcode, len;
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{ 0x40, 5, 5, "COLOR_BLT" },
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{ 0x43, 6, 6, "SRC_COPY_BLT" },
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{ 0x01, 8, 8, "XY_SETUP_BLT" },
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{ 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
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{ 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
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{ 0x24, 2, 2, "XY_PIXEL_BLT" },
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{ 0x25, 3, 3, "XY_SCANLINES_BLT" },
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{ 0x26, 4, 4, "Y_TEXT_BLT" },
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{ 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
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{ 0x50, 6, 6, "XY_COLOR_BLT" },
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{ 0x51, 6, 6, "XY_PAT_BLT" },
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{ 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
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{ 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
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{ 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
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{ 0x52, 9, 9, "XY_MONO_PAT_BLT" },
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{ 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
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{ 0x53, 8, 8, "XY_SRC_COPY_BLT" },
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{ 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
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{ 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
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{ 0x55, 9, 9, "XY_FULL_BLT" },
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{ 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
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{ 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
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{ 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
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{ 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
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{ 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
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switch ((data[0] & 0x1fc00000) >> 22) {
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instr_out(data, hw_offset, 0,
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"XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n",
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(data[0] & (1 << 20)) ? "en" : "dis",
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(data[0] & (1 << 21)) ? "en" : "dis",
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(data[0] >> 11) & 1);
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len = (data[0] & 0x000000ff) + 2;
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fprintf(out, "Bad count in XY_COLOR_BLT\n");
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BUFFER_FAIL(count, len, "XY_COLOR_BLT");
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switch ((data[1] >> 24) & 0x3) {
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instr_out(data, hw_offset, 1, "format %s, pitch %d, "
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"clipping %sabled\n", format,
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(short)(data[1] & 0xffff),
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data[1] & (1 << 30) ? "en" : "dis");
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instr_out(data, hw_offset, 2, "(%d,%d)\n",
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data[2] & 0xffff, data[2] >> 16);
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instr_out(data, hw_offset, 3, "(%d,%d)\n",
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data[3] & 0xffff, data[3] >> 16);
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instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
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instr_out(data, hw_offset, 5, "color\n");
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instr_out(data, hw_offset, 0,
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"XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, "
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"src tile %d, dst tile %d)\n",
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(data[0] & (1 << 20)) ? "en" : "dis",
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(data[0] & (1 << 21)) ? "en" : "dis",
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(data[0] >> 11) & 1);
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len = (data[0] & 0x000000ff) + 2;
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fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
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BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
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switch ((data[1] >> 24) & 0x3) {
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instr_out(data, hw_offset, 1, "format %s, dst pitch %d, "
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"clipping %sabled\n", format,
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(short)(data[1] & 0xffff),
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data[1] & (1 << 30) ? "en" : "dis");
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instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
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data[2] & 0xffff, data[2] >> 16);
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instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
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data[3] & 0xffff, data[3] >> 16);
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instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
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instr_out(data, hw_offset, 5, "src (%d,%d)\n",
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data[5] & 0xffff, data[5] >> 16);
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instr_out(data, hw_offset, 6, "src pitch %d\n",
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(short)(data[6] & 0xffff));
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instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
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for (opcode = 0; opcode < Elements(opcodes_2d); opcode++) {
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if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
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instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
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if (opcodes_2d[opcode].max_len > 1) {
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len = (data[0] & 0x000000ff) + 2;
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if (len < opcodes_2d[opcode].min_len ||
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len > opcodes_2d[opcode].max_len)
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fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
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for (i = 1; i < len; i++) {
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BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
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instr_out(data, hw_offset, i, "dword %d\n", i);
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instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
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decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
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opcode = (data[0] & 0x00f80000) >> 19;
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instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
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instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
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instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
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instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
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instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
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instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
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/** Sets the string dstname to describe the destination of the PS instruction */
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i915_get_instruction_dst(const uint32_t *data, int i, char *dstname, int do_mask)
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uint32_t a0 = data[i];
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int dst_nr = (a0 >> 14) & 0xf;
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if (((a0 >> 10) & 0xf) == 0xf) {
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int dstmask_index = 0;
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dstmask[dstmask_index++] = '.';
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dstmask[dstmask_index++] = 'x';
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dstmask[dstmask_index++] = 'y';
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dstmask[dstmask_index++] = 'z';
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dstmask[dstmask_index++] = 'w';
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dstmask[dstmask_index++] = 0;
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switch ((a0 >> 19) & 0x7) {
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fprintf(out, "bad destination reg R%d\n", dst_nr);
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sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
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fprintf(out, "bad destination reg oC%d\n", dst_nr);
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sprintf(dstname, "oC%s%s", dstmask, sat);
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fprintf(out, "bad destination reg oD%d\n", dst_nr);
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sprintf(dstname, "oD%s%s", dstmask, sat);
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fprintf(out, "bad destination reg U%d\n", dst_nr);
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sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
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sprintf(dstname, "RESERVED");
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i915_get_channel_swizzle(uint32_t select)
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switch (select & 0x7) {
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return (select & 8) ? "-x" : "x";
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return (select & 8) ? "-y" : "y";
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return (select & 8) ? "-z" : "z";
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return (select & 8) ? "-w" : "w";
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return (select & 8) ? "-0" : "0";
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return (select & 8) ? "-1" : "1";
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return (select & 8) ? "-bad" : "bad";
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i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
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sprintf(name, "R%d", src_nr);
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fprintf(out, "bad src reg %s\n", name);
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sprintf(name, "T%d", src_nr);
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else if (src_nr == 8)
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sprintf(name, "DIFFUSE");
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else if (src_nr == 9)
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sprintf(name, "SPECULAR");
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else if (src_nr == 10)
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sprintf(name, "FOG");
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fprintf(out, "bad src reg T%d\n", src_nr);
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sprintf(name, "RESERVED");
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sprintf(name, "C%d", src_nr);
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fprintf(out, "bad src reg %s\n", name);
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fprintf(out, "bad src reg oC%d\n", src_nr);
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fprintf(out, "bad src reg oD%d\n", src_nr);
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sprintf(name, "U%d", src_nr);
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fprintf(out, "bad src reg %s\n", name);
474
fprintf(out, "bad src reg type %d\n", src_type);
475
sprintf(name, "RESERVED");
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i915_get_instruction_src0(const uint32_t *data, int i, char *srcname)
483
uint32_t a0 = data[i];
484
uint32_t a1 = data[i + 1];
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int src_nr = (a0 >> 2) & 0x1f;
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char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
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char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
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char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
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char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
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i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
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util_snprintf(swizzle, sizeof(swizzle), ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
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if (strcmp(swizzle, ".xyzw") != 0)
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strcat(srcname, swizzle);
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i915_get_instruction_src1(const uint32_t *data, int i, char *srcname)
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uint32_t a1 = data[i + 1];
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uint32_t a2 = data[i + 2];
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int src_nr = (a1 >> 8) & 0x1f;
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char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
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char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
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char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
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char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
510
i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
511
util_snprintf(swizzle, sizeof(swizzle), ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
512
if (strcmp(swizzle, ".xyzw") != 0)
513
strcat(srcname, swizzle);
517
i915_get_instruction_src2(const uint32_t *data, int i, char *srcname)
519
uint32_t a2 = data[i + 2];
520
int src_nr = (a2 >> 16) & 0x1f;
521
char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
522
char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
523
char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
524
char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
527
i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
528
util_snprintf(swizzle, sizeof(swizzle), ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
529
if (strcmp(swizzle, ".xyzw") != 0)
530
strcat(srcname, swizzle);
534
i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
538
sprintf(name, "R%d", src_nr);
540
fprintf(out, "bad src reg %s\n", name);
544
sprintf(name, "T%d", src_nr);
545
else if (src_nr == 8)
546
sprintf(name, "DIFFUSE");
547
else if (src_nr == 9)
548
sprintf(name, "SPECULAR");
549
else if (src_nr == 10)
550
sprintf(name, "FOG");
552
fprintf(out, "bad src reg T%d\n", src_nr);
553
sprintf(name, "RESERVED");
559
fprintf(out, "bad src reg oC%d\n", src_nr);
564
fprintf(out, "bad src reg oD%d\n", src_nr);
567
fprintf(out, "bad src reg type %d\n", src_type);
568
sprintf(name, "RESERVED");
574
i915_decode_alu1(const uint32_t *data, uint32_t hw_offset,
575
int i, char *instr_prefix, char *op_name)
577
char dst[100], src0[100];
579
i915_get_instruction_dst(data, i, dst, 1);
580
i915_get_instruction_src0(data, i, src0);
582
instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
584
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
585
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
589
i915_decode_alu2(const uint32_t *data, uint32_t hw_offset,
590
int i, char *instr_prefix, char *op_name)
592
char dst[100], src0[100], src1[100];
594
i915_get_instruction_dst(data, i, dst, 1);
595
i915_get_instruction_src0(data, i, src0);
596
i915_get_instruction_src1(data, i, src1);
598
instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
599
op_name, dst, src0, src1);
600
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
601
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
605
i915_decode_alu3(const uint32_t *data, uint32_t hw_offset,
606
int i, char *instr_prefix, char *op_name)
608
char dst[100], src0[100], src1[100], src2[100];
610
i915_get_instruction_dst(data, i, dst, 1);
611
i915_get_instruction_src0(data, i, src0);
612
i915_get_instruction_src1(data, i, src1);
613
i915_get_instruction_src2(data, i, src2);
615
instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
616
op_name, dst, src0, src1, src2);
617
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
618
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
622
i915_decode_tex(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
625
uint32_t t0 = data[i];
626
uint32_t t1 = data[i + 1];
631
i915_get_instruction_dst(data, i, dst_name, 0);
632
i915_get_instruction_addr((t1 >> 24) & 0x7,
635
sampler_nr = t0 & 0xf;
637
instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
638
tex_name, dst_name, sampler_nr, addr_name);
639
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
640
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
644
i915_decode_dcl(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
646
uint32_t d0 = data[i];
648
int dcl_nr = (d0 >> 14) & 0xf;
649
char *dcl_x = d0 & (1 << 10) ? "x" : "";
650
char *dcl_y = d0 & (1 << 11) ? "y" : "";
651
char *dcl_z = d0 & (1 << 12) ? "z" : "";
652
char *dcl_w = d0 & (1 << 13) ? "w" : "";
655
switch ((d0 >> 19) & 0x3) {
657
util_snprintf(dcl_mask, sizeof(dcl_mask), ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
658
if (strcmp(dcl_mask, ".") == 0)
659
fprintf(out, "bad (empty) dcl mask\n");
662
fprintf(out, "bad T%d dcl register number\n", dcl_nr);
664
if (strcmp(dcl_mask, ".x") != 0 &&
665
strcmp(dcl_mask, ".xy") != 0 &&
666
strcmp(dcl_mask, ".xz") != 0 &&
667
strcmp(dcl_mask, ".w") != 0 &&
668
strcmp(dcl_mask, ".xyzw") != 0) {
669
fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask);
671
instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix,
674
if (strcmp(dcl_mask, ".xz") == 0)
675
fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
676
else if (strcmp(dcl_mask, ".xw") == 0)
677
fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
678
else if (strcmp(dcl_mask, ".xzw") == 0)
679
fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
682
instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix,
684
} else if (dcl_nr == 9) {
685
instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix,
687
} else if (dcl_nr == 10) {
688
instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix,
692
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
693
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
696
switch ((d0 >> 22) & 0x3) {
707
sampletype = "RESERVED";
711
fprintf(out, "bad S%d dcl register number\n", dcl_nr);
712
instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix,
714
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
715
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
718
instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr);
719
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
720
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
725
i915_decode_instruction(const uint32_t *data, uint32_t hw_offset,
726
int i, char *instr_prefix)
728
switch ((data[i] >> 24) & 0x1f) {
730
instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
731
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
732
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
735
i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
738
i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
741
i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
744
i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
747
i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
750
i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
753
i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
756
i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
759
i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
762
i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
765
i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
768
i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
771
i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
774
i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
777
i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
780
i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
783
i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
786
i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
789
i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
792
i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
795
i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
798
i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
801
i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
804
i915_decode_dcl(data, hw_offset, i, instr_prefix);
807
instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
808
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
809
instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
815
decode_3d_1d(const uint32_t *data, int count,
820
unsigned int len, i, c, idx, word, map, sampler, instr;
830
} opcodes_3d_1d[] = {
831
{ 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
832
{ 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
833
{ 0x9c, 0, 7, 7, "3DSTATE_CLEAR_PARAMETERS" },
834
{ 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
835
{ 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
836
{ 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
837
{ 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
838
{ 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
839
{ 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
840
{ 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
841
{ 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
842
{ 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
843
{ 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
844
{ 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
845
{ 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
846
{ 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
847
{ 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
848
{ 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
849
{ 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
850
{ 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
851
{ 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
854
opcode = (data[0] & 0x00ff0000) >> 16;
858
/* This instruction is unusual. A 0 length means just 1 DWORD instead of
859
* 2. The 0 length is specified in one place to be unsupported, but
860
* stated to be required in another, and 0 length LOAD_INDIRECTs appear
861
* to cause no harm at least.
863
instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
864
len = (data[0] & 0x000000ff) + 1;
866
if (data[0] & (0x01 << 8)) {
868
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
869
instr_out(data, hw_offset, i++, "SIS.0\n");
870
instr_out(data, hw_offset, i++, "SIS.1\n");
872
if (data[0] & (0x02 << 8)) {
874
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
875
instr_out(data, hw_offset, i++, "DIS.0\n");
877
if (data[0] & (0x04 << 8)) {
879
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
880
instr_out(data, hw_offset, i++, "SSB.0\n");
881
instr_out(data, hw_offset, i++, "SSB.1\n");
883
if (data[0] & (0x08 << 8)) {
885
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
886
instr_out(data, hw_offset, i++, "MSB.0\n");
887
instr_out(data, hw_offset, i++, "MSB.1\n");
889
if (data[0] & (0x10 << 8)) {
891
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
892
instr_out(data, hw_offset, i++, "PSP.0\n");
893
instr_out(data, hw_offset, i++, "PSP.1\n");
895
if (data[0] & (0x20 << 8)) {
897
BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
898
instr_out(data, hw_offset, i++, "PSC.0\n");
899
instr_out(data, hw_offset, i++, "PSC.1\n");
902
fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
908
instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
909
len = (data[0] & 0x0000000f) + 2;
911
for (word = 0; word <= 8; word++) {
912
if (data[0] & (1 << (4 + word))) {
914
BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
916
/* save vertex state for decode */
928
instr_out(data, hw_offset, i++, "S%d\n", word);
932
fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
937
instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
938
len = (data[0] & 0x0000000f) + 2;
940
for (word = 6; word <= 14; word++) {
941
if (data[0] & (1 << word)) {
943
BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2");
946
instr_out(data, hw_offset, i++, "TBCF\n");
947
else if (word >= 7 && word <= 10) {
948
instr_out(data, hw_offset, i++, "TB%dC\n", word - 7);
949
instr_out(data, hw_offset, i++, "TB%dA\n", word - 7);
950
} else if (word >= 11 && word <= 14) {
951
instr_out(data, hw_offset, i++, "TM%dS0\n", word - 11);
952
instr_out(data, hw_offset, i++, "TM%dS1\n", word - 11);
953
instr_out(data, hw_offset, i++, "TM%dS2\n", word - 11);
954
instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11);
955
instr_out(data, hw_offset, i++, "TM%dS4\n", word - 11);
960
fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
965
instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
966
len = (data[0] & 0x0000003f) + 2;
967
instr_out(data, hw_offset, 1, "mask\n");
970
for (map = 0; map <= 15; map++) {
971
if (data[1] & (1 << map)) {
972
int width, height, pitch, dword;
976
BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
977
instr_out(data, hw_offset, i++, "map %d MS2\n", map);
980
width = ((dword >> 10) & ((1 << 11) - 1))+1;
981
height = ((dword >> 21) & ((1 << 11) - 1))+1;
984
if (dword & (1 << 2))
986
else if (dword & (1 << 1))
987
tiling = dword & (1 << 0) ? "Y" : "X";
988
instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, tiling=%s]\n", map, width, height, tiling);
991
pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1);
992
instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d]\n", map, pitch);
996
fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1002
instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1003
len = (data[0] & 0x000000ff) + 2;
1006
for (c = 0; c <= 31; c++) {
1007
if (data[1] & (1 << c)) {
1009
BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
1010
instr_out(data, hw_offset, i, "C%d.X = %f\n",
1011
c, int_as_float(data[i]));
1013
instr_out(data, hw_offset, i, "C%d.Y = %f\n",
1014
c, int_as_float(data[i]));
1016
instr_out(data, hw_offset, i, "C%d.Z = %f\n",
1017
c, int_as_float(data[i]));
1019
instr_out(data, hw_offset, i, "C%d.W = %f\n",
1020
c, int_as_float(data[i]));
1025
fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1030
instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1031
len = (data[0] & 0x000000ff) + 2;
1032
if ((len - 1) % 3 != 0 || len > 370) {
1033
fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1037
for (instr = 0; instr < (len - 1) / 3; instr++) {
1038
char instr_prefix[10];
1041
BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM");
1042
util_snprintf(instr_prefix, sizeof(instr_prefix), "PS%03d", instr);
1043
i915_decode_instruction(data, hw_offset, i, instr_prefix);
1050
instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
1051
instr_out(data, hw_offset, 1, "mask\n");
1052
len = (data[0] & 0x0000003f) + 2;
1054
for (sampler = 0; sampler <= 15; sampler++) {
1055
if (data[1] & (1 << sampler)) {
1057
BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
1058
instr_out(data, hw_offset, i++, "sampler %d SS2\n",
1060
instr_out(data, hw_offset, i++, "sampler %d SS3\n",
1062
instr_out(data, hw_offset, i++, "sampler %d SS4\n",
1067
fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
1072
len = (data[0] & 0x0000000f) + 2;
1075
fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
1077
BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES");
1079
instr_out(data, hw_offset, 0,
1080
"3DSTATE_DEST_BUFFER_VARIABLES\n");
1082
switch ((data[1] >> 8) & 0xf) {
1083
case 0x0: format = "g8"; break;
1084
case 0x1: format = "x1r5g5b5"; break;
1085
case 0x2: format = "r5g6b5"; break;
1086
case 0x3: format = "a8r8g8b8"; break;
1087
case 0x4: format = "ycrcb_swapy"; break;
1088
case 0x5: format = "ycrcb_normal"; break;
1089
case 0x6: format = "ycrcb_swapuv"; break;
1090
case 0x7: format = "ycrcb_swapuvy"; break;
1091
case 0x8: format = "a4r4g4b4"; break;
1092
case 0x9: format = "a1r5g5b5"; break;
1093
case 0xa: format = "a2r10g10b10"; break;
1094
default: format = "BAD"; break;
1096
instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n",
1098
(data[1] & (1 << 31)) ? "en" : "dis");
1103
const char *name, *tiling;
1105
len = (data[0] & 0x0000000f) + 2;
1107
fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n");
1109
BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
1111
switch((data[1] >> 24) & 0x7) {
1112
case 0x3: name = "color"; break;
1113
case 0x7: name = "depth"; break;
1114
default: name = "unknown"; break;
1118
if (data[1] & (1 << 23))
1120
else if (data[1] & (1 << 22))
1121
tiling = data[1] & (1 << 21) ? "Y" : "X";
1123
instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
1124
instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff);
1126
instr_out(data, hw_offset, 2, "address\n");
1131
for (idx = 0; idx < Elements(opcodes_3d_1d); idx++)
1133
opcode_3d_1d = &opcodes_3d_1d[idx];
1134
if (opcode_3d_1d->i830_only && IS_9XX(devid))
1137
if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
1140
instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name);
1141
if (opcode_3d_1d->max_len > 1) {
1142
len = (data[0] & 0x0000ffff) + 2;
1143
if (len < opcode_3d_1d->min_len ||
1144
len > opcode_3d_1d->max_len)
1146
fprintf(out, "Bad count in %s\n",
1147
opcode_3d_1d->name);
1152
for (i = 1; i < len; i++) {
1154
BUFFER_FAIL(count, len, opcode_3d_1d->name);
1155
instr_out(data, hw_offset, i, "dword %d\n", i);
1162
instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode);
1168
decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
1171
char immediate = (data[0] & (1 << 23)) == 0;
1172
unsigned int len, i, ret;
1174
int original_s2 = saved_s2;
1175
int original_s4 = saved_s4;
1177
switch ((data[0] >> 18) & 0xf) {
1178
case 0x0: primtype = "TRILIST"; break;
1179
case 0x1: primtype = "TRISTRIP"; break;
1180
case 0x2: primtype = "TRISTRIP_REVERSE"; break;
1181
case 0x3: primtype = "TRIFAN"; break;
1182
case 0x4: primtype = "POLYGON"; break;
1183
case 0x5: primtype = "LINELIST"; break;
1184
case 0x6: primtype = "LINESTRIP"; break;
1185
case 0x7: primtype = "RECTLIST"; break;
1186
case 0x8: primtype = "POINTLIST"; break;
1187
case 0x9: primtype = "DIB"; break;
1188
case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break;
1189
default: primtype = "unknown"; break;
1192
/* XXX: 3DPRIM_DIB not supported */
1194
len = (data[0] & 0x0003ffff) + 2;
1195
instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype);
1197
BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
1198
if (!saved_s2_set || !saved_s4_set) {
1199
fprintf(out, "unknown vertex format\n");
1200
for (i = 1; i < len; i++) {
1201
instr_out(data, hw_offset, i,
1202
" vertex data (%f float)\n",
1203
int_as_float(data[i]));
1206
unsigned int vertex = 0;
1207
for (i = 1; i < len;) {
1210
#define VERTEX_OUT(fmt, ...) do { \
1212
instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
1214
fprintf(out, " missing data in V%d\n", vertex); \
1218
VERTEX_OUT("X = %f", int_as_float(data[i]));
1219
VERTEX_OUT("Y = %f", int_as_float(data[i]));
1220
switch (saved_s4 >> 6 & 0x7) {
1222
VERTEX_OUT("Z = %f", int_as_float(data[i]));
1225
VERTEX_OUT("Z = %f", int_as_float(data[i]));
1226
VERTEX_OUT("W = %f", int_as_float(data[i]));
1231
VERTEX_OUT("W = %f", int_as_float(data[i]));
1234
fprintf(out, "bad S4 position mask\n");
1237
if (saved_s4 & (1 << 10)) {
1238
VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
1241
(data[i] >> 16) & 0xff,
1242
(data[i] >> 8) & 0xff,
1245
if (saved_s4 & (1 << 11)) {
1246
VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
1249
(data[i] >> 16) & 0xff,
1250
(data[i] >> 8) & 0xff,
1253
if (saved_s4 & (1 << 12))
1254
VERTEX_OUT("width = 0x%08x)", data[i]);
1256
for (tc = 0; tc <= 7; tc++) {
1257
switch ((saved_s2 >> (tc * 4)) & 0xf) {
1259
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1260
VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1263
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1264
VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1265
VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
1268
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1269
VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1270
VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
1271
VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
1274
VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1277
VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
1280
VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
1281
VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
1286
fprintf(out, "bad S2.T%d format\n", tc);
1295
/* indirect vertices */
1296
len = data[0] & 0x0000ffff; /* index count */
1297
if (data[0] & (1 << 17)) {
1298
/* random vertex access */
1299
if (count < (len + 1) / 2 + 1) {
1300
BUFFER_FAIL(count, (len + 1) / 2 + 1,
1301
"3DPRIMITIVE random indirect");
1303
instr_out(data, hw_offset, 0,
1304
"3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
1306
/* vertex indices continue until 0xffff is found */
1307
for (i = 1; i < count; i++) {
1308
if ((data[i] & 0xffff) == 0xffff) {
1309
instr_out(data, hw_offset, i,
1310
" indices: (terminator)\n");
1313
} else if ((data[i] >> 16) == 0xffff) {
1314
instr_out(data, hw_offset, i,
1315
" indices: 0x%04x, "
1321
instr_out(data, hw_offset, i,
1322
" indices: 0x%04x, 0x%04x\n",
1323
data[i] & 0xffff, data[i] >> 16);
1327
"3DPRIMITIVE: no terminator found in index buffer\n");
1332
/* fixed size vertex index buffer */
1333
for (i = 0; i < len; i += 2) {
1334
if (i * 2 == len - 1) {
1335
instr_out(data, hw_offset, i,
1336
" indices: 0x%04x\n",
1339
instr_out(data, hw_offset, i,
1340
" indices: 0x%04x, 0x%04x\n",
1341
data[i] & 0xffff, data[i] >> 16);
1345
ret = (len + 1) / 2 + 1;
1348
/* sequential vertex access */
1350
BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
1351
instr_out(data, hw_offset, 0,
1352
"3DPRIMITIVE sequential indirect %s, %d starting from "
1353
"%d\n", primtype, len, data[1] & 0xffff);
1354
instr_out(data, hw_offset, 1, " start\n");
1361
saved_s2 = original_s2;
1362
saved_s4 = original_s4;
1367
decode_3d(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
1378
{ 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
1379
{ 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
1380
{ 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
1381
{ 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
1382
{ 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
1383
{ 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
1384
{ 0x0d, 1, 1, "3DSTATE_MODES_4" },
1385
{ 0x0c, 1, 1, "3DSTATE_MODES_5" },
1386
{ 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
1389
opcode = (data[0] & 0x1f000000) >> 24;
1393
return decode_3d_primitive(data, count, hw_offset, failures);
1395
return decode_3d_1d(data, count, hw_offset, devid, failures);
1397
return decode_3d_1c(data, count, hw_offset, failures);
1400
for (idx = 0; idx < Elements(opcodes_3d); idx++) {
1401
opcode_3d = &opcodes_3d[idx];
1402
if (opcode == opcode_3d->opcode) {
1403
unsigned int len = 1, i;
1405
instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
1406
if (opcode_3d->max_len > 1) {
1407
len = (data[0] & 0xff) + 2;
1408
if (len < opcode_3d->min_len ||
1409
len > opcode_3d->max_len)
1411
fprintf(out, "Bad count in %s\n", opcode_3d->name);
1415
for (i = 1; i < len; i++) {
1417
BUFFER_FAIL(count, len, opcode_3d->name);
1418
instr_out(data, hw_offset, i, "dword %d\n", i);
1424
instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
1430
get_965_surfacetype(unsigned int surfacetype)
1432
switch (surfacetype) {
1433
case 0: return "1D";
1434
case 1: return "2D";
1435
case 2: return "3D";
1436
case 3: return "CUBE";
1437
case 4: return "BUFFER";
1438
case 7: return "NULL";
1439
default: return "unknown";
1444
get_965_depthformat(unsigned int depthformat)
1446
switch (depthformat) {
1447
case 0: return "s8_z24float";
1448
case 1: return "z32float";
1449
case 2: return "z24s8";
1450
case 5: return "z16";
1451
default: return "unknown";
1456
get_965_element_component(uint32_t data, int component)
1458
uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
1460
switch (component_control) {
1464
switch (component) {
1469
default: return "fail";
1485
get_965_prim_type(uint32_t data)
1487
uint32_t primtype = (data >> 10) & 0x1f;
1490
case 0x01: return "point list";
1491
case 0x02: return "line list";
1492
case 0x03: return "line strip";
1493
case 0x04: return "tri list";
1494
case 0x05: return "tri strip";
1495
case 0x06: return "tri fan";
1496
case 0x07: return "quad list";
1497
case 0x08: return "quad strip";
1498
case 0x09: return "line list adj";
1499
case 0x0a: return "line strip adj";
1500
case 0x0b: return "tri list adj";
1501
case 0x0c: return "tri strip adj";
1502
case 0x0d: return "tri strip reverse";
1503
case 0x0e: return "polygon";
1504
case 0x0f: return "rect list";
1505
case 0x10: return "line loop";
1506
case 0x11: return "point list bf";
1507
case 0x12: return "line strip cont";
1508
case 0x13: return "line strip bf";
1509
case 0x14: return "line strip cont bf";
1510
case 0x15: return "tri fan no stipple";
1511
default: return "fail";
1515
i965_decode_urb_fence(const uint32_t *data, uint32_t hw_offset, int len, int count,
1518
uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
1521
fprintf(out, "Bad count in URB_FENCE\n");
1523
BUFFER_FAIL(count, len, "URB_FENCE");
1525
vs_fence = data[1] & 0x3ff;
1526
gs_fence = (data[1] >> 10) & 0x3ff;
1527
clip_fence = (data[1] >> 20) & 0x3ff;
1528
sf_fence = data[2] & 0x3ff;
1529
vfe_fence = (data[2] >> 10) & 0x3ff;
1530
cs_fence = (data[2] >> 20) & 0x7ff;
1532
instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
1533
(data[0] >> 13) & 1 ? "cs " : "",
1534
(data[0] >> 12) & 1 ? "vfe " : "",
1535
(data[0] >> 11) & 1 ? "sf " : "",
1536
(data[0] >> 10) & 1 ? "clip " : "",
1537
(data[0] >> 9) & 1 ? "gs " : "",
1538
(data[0] >> 8) & 1 ? "vs " : "");
1539
instr_out(data, hw_offset, 1,
1540
"vs fence: %d, clip_fence: %d, gs_fence: %d\n",
1541
vs_fence, clip_fence, gs_fence);
1542
instr_out(data, hw_offset, 2,
1543
"sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
1544
sf_fence, vfe_fence, cs_fence);
1545
if (gs_fence < vs_fence)
1546
fprintf(out, "gs fence < vs fence!\n");
1547
if (clip_fence < gs_fence)
1548
fprintf(out, "clip fence < gs fence!\n");
1549
if (sf_fence < clip_fence)
1550
fprintf(out, "sf fence < clip fence!\n");
1551
if (cs_fence < sf_fence)
1552
fprintf(out, "cs fence < sf fence!\n");
1558
state_base_out(const uint32_t *data, uint32_t hw_offset, unsigned int index,
1561
if (data[index] & 1) {
1562
instr_out(data, hw_offset, index, "%s state base address 0x%08x\n",
1563
name, data[index] & ~1);
1565
instr_out(data, hw_offset, index, "%s state base not updated\n",
1571
state_max_out(const uint32_t *data, uint32_t hw_offset, unsigned int index,
1574
if (data[index] & 1) {
1575
if (data[index] == 1) {
1576
instr_out(data, hw_offset, index,
1577
"%s state upper bound disabled\n", name);
1579
instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n",
1580
name, data[index] & ~1);
1583
instr_out(data, hw_offset, index, "%s state upper bound not updated\n",
1589
decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
1592
unsigned int idx, len;
1602
{ 0x6000, 3, 3, "URB_FENCE" },
1603
{ 0x6001, 2, 2, "CS_URB_STATE" },
1604
{ 0x6002, 2, 2, "CONSTANT_BUFFER" },
1605
{ 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
1606
{ 0x6102, 2, 2 , "STATE_SIP" },
1607
{ 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
1608
{ 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
1609
{ 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
1610
{ 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
1611
{ 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
1612
{ 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
1613
{ 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
1614
{ 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
1615
{ 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
1616
{ 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
1617
{ 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
1618
{ 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
1619
{ 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
1620
{ 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
1621
{ 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
1622
{ 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
1623
{ 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
1624
{ 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
1625
{ 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
1626
{ 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
1627
{ 0x7b00, 6, 6, "3DPRIMITIVE" },
1628
{ 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
1629
{ 0x7805, 3, 3, "3DSTATE_URB" },
1630
{ 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
1631
{ 0x7810, 6, 6, "3DSTATE_VS_STATE" },
1632
{ 0x7811, 7, 7, "3DSTATE_GS_STATE" },
1633
{ 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
1634
{ 0x7813, 20, 20, "3DSTATE_SF_STATE" },
1635
{ 0x7814, 9, 9, "3DSTATE_WM_STATE" },
1636
{ 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
1637
{ 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
1638
{ 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
1639
{ 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
1640
{ 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" },
1643
len = (data[0] & 0x0000ffff) + 2;
1645
opcode = (data[0] & 0xffff0000) >> 16;
1648
len = (data[0] & 0x000000ff) + 2;
1649
return i965_decode_urb_fence(data, hw_offset, len, count, failures);
1651
instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
1652
instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n",
1653
(data[1] >> 4) & 0x1f,
1654
(((data[1] >> 4) & 0x1f) + 1) * 64,
1658
len = (data[0] & 0x000000ff) + 2;
1659
instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
1660
(data[0] >> 8) & 1 ? "valid" : "invalid");
1661
instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n",
1662
data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64);
1667
else if (IS_IRONLAKE(devid))
1672
fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
1674
BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
1677
instr_out(data, hw_offset, 0,
1678
"STATE_BASE_ADDRESS\n");
1681
state_base_out(data, hw_offset, i++, "general");
1682
state_base_out(data, hw_offset, i++, "surface");
1684
state_base_out(data, hw_offset, i++, "dynamic");
1685
state_base_out(data, hw_offset, i++, "indirect");
1686
if (IS_IRONLAKE(devid) || IS_GEN6(devid))
1687
state_base_out(data, hw_offset, i++, "instruction");
1689
state_max_out(data, hw_offset, i++, "general");
1691
state_max_out(data, hw_offset, i++, "dynamic");
1692
state_max_out(data, hw_offset, i++, "indirect");
1693
if (IS_IRONLAKE(devid) || IS_GEN6(devid))
1694
state_max_out(data, hw_offset, i++, "instruction");
1699
fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
1701
BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
1703
instr_out(data, hw_offset, 0,
1704
"3DSTATE_PIPELINED_POINTERS\n");
1705
instr_out(data, hw_offset, 1, "VS state\n");
1706
instr_out(data, hw_offset, 2, "GS state\n");
1707
instr_out(data, hw_offset, 3, "Clip state\n");
1708
instr_out(data, hw_offset, 4, "SF state\n");
1709
instr_out(data, hw_offset, 5, "WM state\n");
1710
instr_out(data, hw_offset, 6, "CC state\n");
1713
len = (data[0] & 0x000000ff) + 2;
1714
if (len != 6 && len != 4)
1715
fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
1718
BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
1719
instr_out(data, hw_offset, 0,
1720
"3DSTATE_BINDING_TABLE_POINTERS\n");
1721
instr_out(data, hw_offset, 1, "VS binding table\n");
1722
instr_out(data, hw_offset, 2, "GS binding table\n");
1723
instr_out(data, hw_offset, 3, "Clip binding table\n");
1724
instr_out(data, hw_offset, 4, "SF binding table\n");
1725
instr_out(data, hw_offset, 5, "WM binding table\n");
1728
BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
1730
instr_out(data, hw_offset, 0,
1731
"3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
1732
"GS mod %d, PS mod %d\n",
1733
(data[0] & (1 << 8)) != 0,
1734
(data[0] & (1 << 9)) != 0,
1735
(data[0] & (1 << 10)) != 0);
1736
instr_out(data, hw_offset, 1, "VS binding table\n");
1737
instr_out(data, hw_offset, 2, "GS binding table\n");
1738
instr_out(data, hw_offset, 3, "WM binding table\n");
1744
len = (data[0] & 0xff) + 2;
1745
if ((len - 1) % 4 != 0)
1746
fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
1748
BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
1749
instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
1751
for (i = 1; i < len;) {
1752
instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n",
1754
data[i] & (1 << 26) ? "random" : "sequential",
1757
instr_out(data, hw_offset, i++, "buffer address\n");
1758
instr_out(data, hw_offset, i++, "max index\n");
1759
instr_out(data, hw_offset, i++, "mbz\n");
1764
len = (data[0] & 0xff) + 2;
1765
if ((len + 1) % 2 != 0)
1766
fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
1768
BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
1769
instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
1771
for (i = 1; i < len;) {
1772
instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
1773
"src offset 0x%04x bytes\n",
1775
data[i] & (1 << 26) ? "" : "in",
1776
(data[i] >> 16) & 0x1ff,
1779
instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
1780
"dst offset 0x%02x bytes\n",
1781
get_965_element_component(data[i], 0),
1782
get_965_element_component(data[i], 1),
1783
get_965_element_component(data[i], 2),
1784
get_965_element_component(data[i], 3),
1785
(data[i] & 0xff) * 4);
1791
len = (data[0] & 0xff) + 2;
1793
fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
1795
BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS");
1796
instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n");
1797
instr_out(data, hw_offset, 1, "clip\n");
1798
instr_out(data, hw_offset, 2, "sf\n");
1799
instr_out(data, hw_offset, 3, "cc\n");
1803
len = (data[0] & 0xff) + 2;
1805
fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
1807
BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
1808
instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
1809
instr_out(data, hw_offset, 1, "beginning buffer address\n");
1810
instr_out(data, hw_offset, 2, "ending buffer address\n");
1815
fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
1817
BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
1819
instr_out(data, hw_offset, 0,
1820
"3DSTATE_DRAWING_RECTANGLE\n");
1821
instr_out(data, hw_offset, 1, "top left: %d,%d\n",
1823
(data[1] >> 16) & 0xffff);
1824
instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
1826
(data[2] >> 16) & 0xffff);
1827
instr_out(data, hw_offset, 3, "origin: %d,%d\n",
1828
(int)data[3] & 0xffff,
1829
((int)data[3] >> 16) & 0xffff);
1834
if (len < 5 || len > 7)
1835
fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
1837
BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
1839
instr_out(data, hw_offset, 0,
1840
"3DSTATE_DEPTH_BUFFER\n");
1841
instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n",
1842
get_965_surfacetype(data[1] >> 29),
1843
get_965_depthformat((data[1] >> 18) & 0x7),
1844
(data[1] & 0x0001ffff) + 1,
1845
data[1] & (1 << 27) ? "" : "not ");
1846
instr_out(data, hw_offset, 2, "depth offset\n");
1847
instr_out(data, hw_offset, 3, "%dx%d\n",
1848
((data[3] & 0x0007ffc0) >> 6) + 1,
1849
((data[3] & 0xfff80000) >> 19) + 1);
1850
instr_out(data, hw_offset, 4, "volume depth\n");
1852
instr_out(data, hw_offset, 5, "\n");
1854
instr_out(data, hw_offset, 6, "render target view extent\n");
1859
len = (data[0] & 0xff) + 2;
1861
fprintf(out, "Bad count in PIPE_CONTROL\n");
1863
BUFFER_FAIL(count, len, "PIPE_CONTROL");
1865
switch ((data[0] >> 14) & 0x3) {
1866
case 0: desc1 = "no write"; break;
1867
case 1: desc1 = "qword write"; break;
1868
case 2: desc1 = "PS_DEPTH_COUNT write"; break;
1869
case 3: desc1 = "TIMESTAMP write"; break;
1871
instr_out(data, hw_offset, 0,
1872
"PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
1875
data[0] & (1 << 13) ? "" : "no ",
1876
data[0] & (1 << 12) ? "" : "no ",
1877
data[0] & (1 << 11) ? "" : "no ");
1878
instr_out(data, hw_offset, 1, "destination address\n");
1879
instr_out(data, hw_offset, 2, "immediate dword low\n");
1880
instr_out(data, hw_offset, 3, "immediate dword high\n");
1884
len = (data[0] & 0xff) + 2;
1886
fprintf(out, "Bad count in 3DPRIMITIVE\n");
1888
BUFFER_FAIL(count, len, "3DPRIMITIVE");
1890
instr_out(data, hw_offset, 0,
1891
"3DPRIMITIVE: %s %s\n",
1892
get_965_prim_type(data[0]),
1893
(data[0] & (1 << 15)) ? "random" : "sequential");
1894
instr_out(data, hw_offset, 1, "vertex count\n");
1895
instr_out(data, hw_offset, 2, "start vertex\n");
1896
instr_out(data, hw_offset, 3, "instance count\n");
1897
instr_out(data, hw_offset, 4, "start instance\n");
1898
instr_out(data, hw_offset, 5, "index bias\n");
1902
for (idx = 0; idx < Elements(opcodes_3d); idx++) {
1903
opcode_3d = &opcodes_3d[idx];
1904
if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
1908
instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
1909
if (opcode_3d->max_len > 1) {
1910
len = (data[0] & 0xff) + 2;
1911
if (len < opcode_3d->min_len ||
1912
len > opcode_3d->max_len)
1914
fprintf(out, "Bad count in %s\n", opcode_3d->name);
1918
for (i = 1; i < len; i++) {
1920
BUFFER_FAIL(count, len, opcode_3d->name);
1921
instr_out(data, hw_offset, i, "dword %d\n", i);
1927
instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode);
1933
decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
1944
{ 0x02, 1, 1, "3DSTATE_MODES_3" },
1945
{ 0x03, 1, 1, "3DSTATE_ENABLES_1"},
1946
{ 0x04, 1, 1, "3DSTATE_ENABLES_2"},
1947
{ 0x05, 1, 1, "3DSTATE_VFT0"},
1948
{ 0x06, 1, 1, "3DSTATE_AA"},
1949
{ 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
1950
{ 0x08, 1, 1, "3DSTATE_MODES_1" },
1951
{ 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
1952
{ 0x0a, 1, 1, "3DSTATE_VFT1"},
1953
{ 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
1954
{ 0x0c, 1, 1, "3DSTATE_MODES_5" },
1955
{ 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
1956
{ 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
1957
{ 0x0f, 1, 1, "3DSTATE_MODES_2" },
1958
{ 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
1959
{ 0x16, 1, 1, "3DSTATE_MODES_4" },
1962
opcode = (data[0] & 0x1f000000) >> 24;
1966
return decode_3d_primitive(data, count, hw_offset, failures);
1968
return decode_3d_1d(data, count, hw_offset, devid, failures);
1970
return decode_3d_1c(data, count, hw_offset, failures);
1973
for (idx = 0; idx < Elements(opcodes_3d); idx++) {
1974
opcode_3d = &opcodes_3d[idx];
1975
if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
1976
unsigned int len = 1, i;
1978
instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
1979
if (opcode_3d->max_len > 1) {
1980
len = (data[0] & 0xff) + 2;
1981
if (len < opcode_3d->min_len ||
1982
len > opcode_3d->max_len)
1984
fprintf(out, "Bad count in %s\n", opcode_3d->name);
1988
for (i = 1; i < len; i++) {
1990
BUFFER_FAIL(count, len, opcode_3d->name);
1991
instr_out(data, hw_offset, i, "dword %d\n", i);
1997
instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode);
2003
* Decodes an i830-i915 batch buffer, writing the output to stdout.
2005
* \param data batch buffer contents
2006
* \param count number of DWORDs to decode in the batch buffer
2007
* \param hw_offset hardware address for the buffer
2010
intel_decode(const uint32_t *data, int count,
2013
uint32_t ignore_end_of_batchbuffer)
2021
while (index < count) {
2022
switch ((data[index] & 0xe0000000) >> 29) {
2024
ret = decode_mi(data + index, count - index,
2025
hw_offset + index * 4, &failures);
2027
/* If MI_BATCHBUFFER_END happened, then dump the rest of the
2028
* output in case we some day want it in debugging, but don't
2029
* decode it since it'll just confuse in the common case.
2032
if (ignore_end_of_batchbuffer) {
2035
for (index = index + 1; index < count; index++) {
2036
instr_out(data, hw_offset, index, "\n");
2043
index += decode_2d(data + index, count - index,
2044
hw_offset + index * 4, &failures);
2047
if (IS_965(devid)) {
2048
index += decode_3d_965(data + index, count - index,
2049
hw_offset + index * 4,
2051
} else if (IS_9XX(devid)) {
2052
index += decode_3d(data + index, count - index,
2053
hw_offset + index * 4,
2056
index += decode_3d_i830(data + index, count - index,
2057
hw_offset + index * 4,
2062
instr_out(data, hw_offset, index, "UNKNOWN\n");
2073
void intel_decode_context_reset(void)