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#define D3D11_BLEND_COUNT 20
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extern unsigned d3d11_to_pipe_blend[D3D11_BLEND_COUNT];
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#define D3D11_USAGE_COUNT 4
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extern unsigned d3d11_to_pipe_usage[D3D11_USAGE_COUNT];
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#define D3D11_STENCIL_OP_COUNT 9
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extern unsigned d3d11_to_pipe_stencil_op[D3D11_STENCIL_OP_COUNT];