40
40
do_copy_texsubimage(struct gl_context *ctx,
41
GLenum target, GLint level,
42
41
struct radeon_tex_obj *tobj,
43
42
radeon_texture_image *timg,
44
43
GLint dstx, GLint dsty,
44
struct radeon_renderbuffer *rrb,
46
46
GLsizei width, GLsizei height)
48
48
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
49
struct radeon_renderbuffer *rrb;
49
const GLuint face = timg->base.Base.Face;
50
const GLuint level = timg->base.Base.Level;
52
53
gl_format src_mesaformat;
53
54
gl_format dst_mesaformat;
58
57
if (!radeon->vtbl.blit) {
62
if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) {
63
if (ctx->ReadBuffer->_DepthBuffer && ctx->ReadBuffer->_DepthBuffer->Wrapped) {
64
rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer->Wrapped);
66
rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
61
// This is software renderbuffer, fallback to swrast
66
if (_mesa_get_format_bits(timg->base.Base.TexFormat, GL_DEPTH_BITS) > 0) {
67
/* copying depth values */
68
68
flip_y = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Type == GL_NONE;
70
rrb = radeon_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
71
71
flip_y = ctx->ReadBuffer->Attachment[BUFFER_COLOR0].Type == GL_NONE;
74
// This is software renderbuffer, fallback to swrast
80
75
radeon_validate_texture_miptree(ctx, &tobj->base);
85
80
assert(timg->mt->bo);
86
assert(timg->base.Width >= dstx + width);
87
assert(timg->base.Height >= dsty + height);
81
assert(timg->base.Base.Width >= dstx + width);
82
assert(timg->base.Base.Height >= dsty + height);
89
84
intptr_t src_offset = rrb->draw_offset;
90
intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level);
85
intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, face, level);
93
88
fprintf(stderr, "%s: copying to face %d, level %d\n",
94
__FUNCTION__, _mesa_tex_target_to_face(target), level);
89
__FUNCTION__, face, level);
95
90
fprintf(stderr, "to: x %d, y %d, offset %d\n", dstx, dsty, (uint32_t) dst_offset);
96
91
fprintf(stderr, "from (%dx%d) width %d, height %d, offset %d, pitch %d\n",
97
x, y, rrb->base.Width, rrb->base.Height, (uint32_t) src_offset, rrb->pitch/rrb->cpp);
92
x, y, rrb->base.Base.Width, rrb->base.Base.Height, (uint32_t) src_offset, rrb->pitch/rrb->cpp);
98
93
fprintf(stderr, "src size %d, dst size %d\n", rrb->bo->size, timg->mt->bo->size);
102
src_mesaformat = rrb->base.Format;
103
dst_mesaformat = timg->base.TexFormat;
104
src_width = rrb->base.Width;
105
dst_width = timg->base.Width;
97
src_mesaformat = rrb->base.Base.Format;
98
dst_mesaformat = timg->base.Base.TexFormat;
106
99
src_bpp = _mesa_get_format_bytes(src_mesaformat);
107
100
dst_bpp = _mesa_get_format_bytes(dst_mesaformat);
108
if (!radeon->vtbl.check_blit(dst_mesaformat)) {
101
if (!radeon->vtbl.check_blit(dst_mesaformat, rrb->pitch / rrb->cpp)) {
109
102
/* depth formats tend to be special */
110
103
if (_mesa_get_format_bits(dst_mesaformat, GL_DEPTH_BITS) > 0)
134
127
/* blit from src buffer to texture */
135
128
return radeon->vtbl.blit(ctx, rrb->bo, src_offset, src_mesaformat, rrb->pitch/rrb->cpp,
136
src_width, rrb->base.Height, x, y,
129
rrb->base.Base.Width, rrb->base.Base.Height, x, y,
137
130
timg->mt->bo, dst_offset, dst_mesaformat,
138
131
timg->mt->levels[level].rowstride / dst_bpp,
139
dst_width, timg->base.Height,
132
timg->base.Base.Width, timg->base.Base.Height,
140
133
dstx, dsty, width, height, flip_y);
144
radeonCopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level,
145
GLenum internalFormat,
146
GLint x, GLint y, GLsizei width, GLsizei height,
149
struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
150
struct gl_texture_object *texObj =
151
_mesa_select_tex_object(ctx, texUnit, target);
152
struct gl_texture_image *texImage =
153
_mesa_select_tex_image(ctx, texObj, target, level);
154
int srcx, srcy, dstx, dsty;
156
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
157
radeon_prepare_render(radeon);
162
/* Setup or redefine the texture object, mipmap tree and texture
163
* image. Don't populate yet.
165
ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
166
width, height, border,
167
GL_RGBA, GL_UNSIGNED_BYTE, NULL,
168
&ctx->DefaultPacking, texObj, texImage);
174
if (!_mesa_clip_copytexsubimage(ctx,
181
if (!do_copy_texsubimage(ctx, target, level,
182
radeon_tex_obj(texObj), (radeon_texture_image *)texImage,
183
0, 0, x, y, width, height)) {
190
radeon_print(RADEON_FALLBACKS, RADEON_NORMAL,
191
"Falling back to sw for glCopyTexImage2D (internalFormat %s, border %d)\n",
192
_mesa_lookup_enum_by_nr(internalFormat), border);
194
_mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
195
width, height, border);
199
radeonCopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
137
radeonCopyTexSubImage2D(struct gl_context *ctx,
138
struct gl_texture_image *texImage,
200
139
GLint xoffset, GLint yoffset,
140
struct gl_renderbuffer *rb,
201
141
GLint x, GLint y,
202
142
GLsizei width, GLsizei height)
204
struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
205
struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target);
206
struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level);
208
144
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
209
145
radeon_prepare_render(radeon);
211
if (!do_copy_texsubimage(ctx, target, level,
212
radeon_tex_obj(texObj), (radeon_texture_image *)texImage,
213
xoffset, yoffset, x, y, width, height)) {
147
if (!do_copy_texsubimage(ctx,
148
radeon_tex_obj(texImage->TexObject),
149
(radeon_texture_image *)texImage,
151
radeon_renderbuffer(rb), x, y, width, height)) {
215
153
radeon_print(RADEON_FALLBACKS, RADEON_NORMAL,
216
154
"Falling back to sw for glCopyTexSubImage2D\n");
218
_mesa_meta_CopyTexSubImage2D(ctx, target, level,
219
xoffset, yoffset, x, y, width, height);
156
_mesa_meta_CopyTexSubImage2D(ctx, texImage,
158
rb, x, y, width, height);