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/****************************************************************************
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* Mesa 3-D graphics library
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* Direct3D Driver Interface
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* ========================================================================
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* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* ======================================================================
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* Environment: Windows 9x/2000/XP/XBox (Win32)
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* Description: Driver functions and interfaces
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****************************************************************************/
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// This file is only useful is we're using the new GLD3 WGL code.
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#include "dglcontext.h"
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// Same as DX8 D3DDISPLAYMODE
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// Returns a string for a given HRESULT error code.
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BOOL (*GetDXErrorString)(HRESULT hr, char *buf, int nBufSize);
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// Driver functions for managing drawables.
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// Functions must respect persistant buffers / persistant interface.
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// NOTE: Persistant interface is: DirectDraw, pre-DX8; Direct3D, DX8 and above.
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BOOL (*CreateDrawable)(DGL_ctx *ctx, BOOL bPersistantInterface, BOOL bPersistantBuffers);
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BOOL (*ResizeDrawable)(DGL_ctx *ctx, BOOL bDefaultDriver, BOOL bPersistantInterface, BOOL bPersistantBuffers);
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BOOL (*DestroyDrawable)(DGL_ctx *ctx);
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// Create/Destroy private globals belonging to driver
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BOOL (*CreatePrivateGlobals)(void);
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BOOL (*DestroyPrivateGlobals)(void);
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// Build pixelformat list
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BOOL (*BuildPixelformatList)(void);
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// Initialise Mesa's driver pointers
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BOOL (*InitialiseMesa)(DGL_ctx *ctx);
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BOOL (*SwapBuffers)(DGL_ctx *ctx, HDC hDC, HWND hWnd);
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// wglGetProcAddress()
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PROC (*wglGetProcAddress)(LPCSTR a);
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BOOL (*GetDisplayMode)(DGL_ctx *ctx, GLD_displayMode *glddm);
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extern GLD_driver _gldDriver;
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BOOL gldInitDriverPointers(DWORD dwDriver);
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const GLubyte* _gldGetStringGeneric(struct gl_context *ctx, GLenum name);
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#endif // _USE_GLD3_WGL
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#endif // _GLD_DRIVER_H